Tesla the level 7 Higher Alchemist by torneco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassAlchemist
Level / Exp7 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution20 (base 20)
Magic32 (base 29)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life203/203
Mana122/122
Healing Factor1.1
Regeneration1.045

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower27.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)4 (32%)
Defense0.35
Ranged Defense0.35
Fatigue1
Physical Save12.85
Spell Save15.4
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
3/5
3/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
2/5
1/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active
active
active

Equipment

Tool
On feet
Around waist
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm totem of cure ailments [power 1] (10 cooldown).
You gain 1.26 gold from the transmogrification of
psychokinetic quiver of elm arrows (16/16, 13-18.2 power, 5 apr).
You gain 1.11 gold from the transmogrification of
acidic quiver of elm arrows of accuracy (12/12, 13.5-18.9 power, 5 apr).
You gain 1.21 gold from the transmogrification of
gifted mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage).
You gain 2.65 gold from the transmogrification of
Xidana the vined mindstar (5-5.5 power, 18 apr, nature damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 2.49 gold from the transmogrification of
arcing iron greatmaul of phasing (18.5-27.75 power, 10 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the duelist (range 33).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Way into the heart of the gloom here (press '' or right click to use).
Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:08.


Saving done.

There is a ladder to worldmap here (press '' or right click to use).