Madwyrm the level 11 Ogre Wyrmic by Ragnarockzero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceOgre
ClassWyrmic
Level / Exp11 / 47%
Sizehuge
Lifes / Deaths

Primary Stats

Strength94 (base 36)
Dexterity9 (base 10)
Constitution36 (base 36)
Magic20 (base 13)
Willpower44 (base 36)
Cunning22 (base 11)

Resources

Insanity47/100
Equilibrium15
Life463/463
Stamina215/215
Soul10/10
Healing Factor1.1893203883496
Regeneration10.336070811092

Speed

Mental+6.737932352553%
Attack+6.737932352553%
Movement+55.53917199996%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision9
See Stealth46.586385001155
See Invisible46.586385001155
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage156
Accuracy40
Crit Chance18%
APR2
Speed0.94

Offense: Spell

Spellpower20
Crit Chance6%
Speed1

Offense: Mind

Mindpower31
Crit Chance15%
Speed0.93687405963329

Offense: Damage Bonus

Mind+30%
Fire+12%
All0%

Offense: Damage Penetration

Fire+25%
Mind+5%

Defense: Base

Armour (hardiness)33.381474180285 (84.761904761905%)
Defense10
Ranged Defense10
Fatigue0
Physical Save36
Spell Save31
Mental Save28

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 29%( 70%)
Cold+ 17%( 70%)
Darkness+ 16%( 70%)
Physical+ 13%( 70%)
Fire+ 42%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance20%
Silence Resistance10%
Knockback Resistance21%
Pinning Resistance22%
Instadeath Resistance100%
Blind Resistance30%

Inscriptions (5/5)

Runes
Runes
Infusions
Runes
Infusions

Class Talents

Demented / Scourge drake1.50
5/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.50
3/5
5/5
4/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
1/5
0/5
Spell / Undead drake1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.50
5/5
5/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.20
1/5
5/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.50
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.50
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.30
4/5
4/5
4/5
0/5
Cunning / Survival1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.20
2/5
5/5
0/5
3/5
5/5
0/5
Wild-gift / Call of the wild1.40
1/5
5/5
1/5
0/5
Race / Ogre1.20
1/5
4/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent

Quests

done
active
active
done
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Madwyrm the Ogre Wyrmic level 10
7th Dusk 122nd year of Ascendancy at 01:58
see stats
Size matters (Madness (Adventure) difficulty) Did over 600 damage in one attack.
By Madwyrm the Ogre Wyrmic level 8
4th Flare 122nd year of Ascendancy at 01:15
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Madwyrm the Ogre Wyrmic level 9
4th Dusk 122nd year of Ascendancy at 05:52
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Madwyrm the Ogre Wyrmic level 11
9th Dusk 122nd year of Ascendancy at 15:16
see stats

Log

Talent Infusion: Wild is ready to use.
Talent Death Dance is ready to use.
Talent Prismatic Slash is ready to use.
Talent Rune: Shielding is ready to use.
Talent Nature's Touch is ready to use.
Madwyrm stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Bellowing Roar is ready to use.
Talent Ogric Wrath is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Madwyrm deactivates Wild Growth.

Madwyrm deactivates Raze.