Lily the level 8 Cornac Adventurer by raelwyn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp8 / 69%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 12)
Dexterity16 (base 12)
Constitution20 (base 16)
Magic16 (base 12)
Willpower36 (base 32)
Cunning18 (base 12)

Resources

Life226/226
Psi116/116
Equilibrium33
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage17
Accuracy26
Crit Chance12%
APR17
Speed1.00

Offense: Offhand

Damage17
Accuracy26
Crit Chance8%
APR21
Speed1.00

Offense: Spell

Spellpower10.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower36.7
Crit Chance13%
Speed1

Offense: Damage Bonus

All+2%

Defense: Base

Armour (hardiness)18 (45%)
Defense11.1
Ranged Defense11.1
Fatigue1
Physical Save26.6125
Spell Save24.0375
Mental Save24.3875

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Confusion Resistance42%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Focus1.00
1/5
1/5
1/5
0/5
Wild-gift / Slime1.00
3/5
2/5
0/5
0/5
Psionic / Absorption1.00
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.00
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.00
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
5/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
active

Equipment

Psionic focus
Light source
On hands
On feet
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Lily hits White wolf for 1 nature, 12 nature, 18 nature (31 total damage).
Lily killed White wolf!
Talent Slime Spit is ready to use.

Resting starts...

Talent Acidic Spray is ready to use.
Rested for 53 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 8.00 gold from the transmogrification of
2 citrine.
You gain 2.80 gold from the transmogrification of
manaburning iron waraxe of massacre (17-23.8 power, 2 apr).
You gain 2.70 gold from the transmogrification of
short elm vilestaff of power (10-12 power, 2 apr, acid element).
You gain 3.80 gold from the transmogrification of
thought-forged iron greatmaul of phasing (17-25.5 power, 10 apr).
You gain 1.24 gold from the transmogrification of
iron greatmaul of projection (19-28.5 power, 1 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12.5-16.25 power, 6 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.