test the level 1 Shalore Archmage by emaster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 21)
Willpower16 (base 13)
Cunning15 (base 14)

Resources

Life-27/90
Mana119/130
Negative7/30
Positive18/50
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+7.2411470597996%
Spell+3.1155702542429%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance4%
Speed0.96978564685662

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save13
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Star fury1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect
detrimental effect

Quests

active
failed

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).


Test casts Searing Light.

Archmage Tarelion casts a protective shield just in time!

test hits Archmage Tarelion for 17 light damage.
Test's light area effect hits Archmage Tarelion for
8 light damage.
Archmage Tarelion casts Teleport.

Test looks a little pale around the edges.

Zuballe the geomancer uses Highborn's Bloom.


Talent Searing Light is ready to use.

Ran for 4 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: hostile spotted to the north (apprentice mage)).


Test casts Flame.

Apprentice mage casts Freeze.

Test is encased in ice!

Apprentice mage hits test for 76 cold damage.
Test's Flame hits Iceblock for
35 fire damage.

Test casts Rune: Shielding.

A shield forms around test.

test misses test.
Geomancer casts Earthen Missiles.

Your shield crumbles under the damage!

The shield around test crumbles.

Saving game...