Heads Will Roll the level 7 Yeek Solipsist by Ciretako

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassSolipsist
Level / Exp7 / 73%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower36 (base 30)
Cunning26 (base 20)

Resources

Life88/88
Psi180/180
Psi_feedback0/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage5
Accuracy25
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy25
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower3.3333333333333
Crit Chance6%
Speed1

Offense: Mind

Mindpower29.8
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+10%
Lightning+10%
Nature+4%

Defense: Base

Armour (hardiness)2 (30%)
Defense5.3
Ranged Defense5.3
Fatigue1
Physical Save7.2
Spell Save18.1
Mental Save24.85

Defense: Resistances

Blight+ 2%( 70%)
Lightning+ 15%( 70%)
Acid+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
5/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
3/5
1/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
5/5
0/5
0/5
0/5
Psionic / Mentalism1.30
2/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On fingers
On fingers
On feet
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

Heads Will Roll hits Green jelly for 148 mind damage.
Heads Will Roll killed Green jelly!

You pickup 0.90 gold pieces.

Talent Mind Sear is ready to use.
Heads Will Roll receives 1 healing (0 psi heal).
Heads Will Roll receives 1 healing (0 psi heal).

Heads Will Roll receives 1 healing (0 psi heal).
Heads Will Roll receives 1 healing (0 psi heal).

Heads Will Roll receives 1 healing (0 psi heal).
There is a ladder to the next level here (press '' or right click to use).
Heads Will Roll receives 1 healing (0 psi heal).
Ran for 3 turns (stop reason: interesting terrain).


You gain 2.05 gold from the transmogrification of
Darktitan the pouch of iron shots (18/18, 14.5-17.4 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 20.5 block).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.79 gold from the transmogrification of
surging elm vilestaff (10-12 power, 2 apr, blight damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 2.55 gold from the transmogrification of
Dourweeper the iron greatmaul (20-30 power, 1 apr).
You gain 0.10 gold from the transmogrification of
steel amulet.
There is a ladder to the previous level here (press '' or right click to use).

Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.