Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Notes to Self 1.0.6Steamtech UI 1.1.4 Alternate Zones Option 1.0.6Adds a game option "Alternate zones" to enable or disable (or optionally force) v1.0.3's new alternate zones, either globally or individually by zone. Also available as part of the ZOmnibus Addon Pack. Go to Landmark 1.0.6Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Items Vault 1.2.0Donators/Buyers bonus! Talent Point Planner 1.0.6The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Timed Rest 1.0.6Adds a new command 'Rest for a specific number of turns', initially bound to Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Online Indicator 1.0.6An experimental addon that adds an icon to the toolbar showing your connection status. Currently tracks three states:
Enhanced Object Compare 1.1.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Halfling |
| Class | Shadowblade |
| Level / Exp | 41 / 28% |
| Size | small |
| Lifes / Deaths | Killed by Bill the Stone Troll at level 5 on the 77th Pyre 122nd year of Ascendancy at 15:04 / 118Killed by mountain troll thunderer at level 6 on the 77th Pyre 122nd year of Ascendancy at 16:29 Killed by mountain troll thunderer at level 6 on the 77th Pyre 122nd year of Ascendancy at 17:18 Killed by Xanadara the thief at level 6 on the 79th Pyre 122nd year of Ascendancy at 03:03 Killed by fire drake hatchling at level 8 on the 7th Mirth 122nd year of Ascendancy at 08:59 Killed by Rnasdi the shalore at level 10 on the 7th Flare 122nd year of Ascendancy at 01:50 Killed by Josur the halfling at level 10 on the 7th Flare 122nd year of Ascendancy at 02:48 Killed by Wrathroot at level 11 on the 9th Dusk 122nd year of Ascendancy at 15:07 Killed by Wrathroot at level 11 on the 9th Dusk 122nd year of Ascendancy at 15:42 Killed by Islakira the minotaur at level 12 on the 12nd Dusk 122nd year of Ascendancy at 02:14 Killed by Wakel the halfling at level 13 on the 19th Dusk 122nd year of Ascendancy at 04:47 Killed by Wakel the halfling at level 13 on the 19th Dusk 122nd year of Ascendancy at 05:32 Killed by Wakel the halfling at level 13 on the 19th Dusk 122nd year of Ascendancy at 05:58 Killed by snow giant thunderer at level 15 on the 40th Dusk 122nd year of Ascendancy at 21:51 Killed by snow giant thunderer at level 15 on the 40th Dusk 122nd year of Ascendancy at 22:46 Killed by Yvodatha the snow giant chieftain at level 15 on the 41st Dusk 122nd year of Ascendancy at 05:06 Killed by snow giant boulder thrower at level 15 on the 41st Dusk 122nd year of Ascendancy at 06:16 Killed by snow giant boulder thrower at level 15 on the 41st Dusk 122nd year of Ascendancy at 06:47 Killed by snow giant boulder thrower at level 15 on the 41st Dusk 122nd year of Ascendancy at 07:09 Killed by snow giant boulder thrower at level 15 on the 41st Dusk 122nd year of Ascendancy at 07:46 Killed by snow giant chieftain at level 15 on the 41st Dusk 122nd year of Ascendancy at 08:06 Killed by Yvodatha the snow giant chieftain at level 15 on the 41st Dusk 122nd year of Ascendancy at 08:35 Killed by Yvodatha the snow giant chieftain at level 15 on the 41st Dusk 122nd year of Ascendancy at 09:07 Killed by snow giant thunderer at level 15 on the 41st Dusk 122nd year of Ascendancy at 09:32 Killed by snow giant thunderer at level 15 on the 41st Dusk 122nd year of Ascendancy at 10:03 Killed by snow giant boulder thrower at level 15 on the 41st Dusk 122nd year of Ascendancy at 10:33 Killed by snow giant boulder thrower at level 15 on the 41st Dusk 122nd year of Ascendancy at 10:51 Killed by snow giant thunderer at level 16 on the 42nd Dusk 122nd year of Ascendancy at 14:55 Killed by venom drake at level 16 on the 43rd Dusk 122nd year of Ascendancy at 09:44 Killed by snow giant boulder thrower at level 16 on the 43rd Dusk 122nd year of Ascendancy at 13:01 Killed by snow giant at level 16 on the 43rd Dusk 122nd year of Ascendancy at 17:27 Killed by Varsha the Writhing at level 17 on the 43rd Dusk 122nd year of Ascendancy at 19:05 Killed by snow giant thunderer at level 17 on the 43rd Dusk 122nd year of Ascendancy at 19:27 Killed by snow giant boulder thrower at level 17 on the 43rd Dusk 122nd year of Ascendancy at 20:04 Killed by snow giant boulder thrower at level 17 on the 43rd Dusk 122nd year of Ascendancy at 20:51 Killed by Varsha the Writhing at level 17 on the 43rd Dusk 122nd year of Ascendancy at 21:30 Killed by tormentor at level 20 on the 56th Dusk 122nd year of Ascendancy at 22:19 Killed by gwelgoroth at level 22 on the 75th Dusk 122nd year of Ascendancy at 17:00 Killed by Islemith the orc necromancer at level 22 on the 78th Dusk 122nd year of Ascendancy at 02:29 Killed by Urkis, the High Tempest at level 22 on the 78th Dusk 122nd year of Ascendancy at 11:08 Killed by Urkis, the High Tempest at level 22 on the 78th Dusk 122nd year of Ascendancy at 15:30 Killed by snow giant thunderer at level 22 on the 78th Dusk 122nd year of Ascendancy at 16:02 Killed by orc blood mage at level 27 on the 33rd Haze 122nd year of Ascendancy at 20:30 Killed by orc blood mage at level 27 on the 33rd Haze 122nd year of Ascendancy at 21:32 Killed by orc corruptor at level 28 on the 38th Haze 122nd year of Ascendancy at 19:27 Killed by elven cultist at level 28 on the 46th Haze 122nd year of Ascendancy at 07:17 Killed by elven blood mage at level 28 on the 46th Haze 122nd year of Ascendancy at 07:47 Killed by elven blood mage at level 28 on the 46th Haze 122nd year of Ascendancy at 08:26 Killed by elven cultist at level 28 on the 46th Haze 122nd year of Ascendancy at 15:40 Killed by elven blood mage at level 28 on the 46th Haze 122nd year of Ascendancy at 18:43 Killed by Pale Drake at level 29 on the 48th Haze 122nd year of Ascendancy at 14:13 Killed by Pale Drake at level 29 on the 48th Haze 122nd year of Ascendancy at 21:50 Killed by Massok the Dragonslayer at level 29 on the 56th Haze 122nd year of Ascendancy at 11:45 Killed by Massok the Dragonslayer at level 29 on the 56th Haze 122nd year of Ascendancy at 13:14 Killed by Massok the Dragonslayer at level 29 on the 56th Haze 122nd year of Ascendancy at 13:56 Killed by The Shade of Telos at level 33 on the 13rd Regrowth 123rd year of Ascendancy at 06:44 Killed by The Shade of Telos at level 33 on the 13rd Regrowth 123rd year of Ascendancy at 08:12 Killed by The Shade of Telos at level 33 on the 13rd Regrowth 123rd year of Ascendancy at 16:33 Killed by The Shade of Telos at level 33 on the 13rd Regrowth 123rd year of Ascendancy at 17:25 Killed by multi-hued drake at level 33 on the 16th Regrowth 123rd year of Ascendancy at 02:20 Killed by ritch flamespitter at level 34 on the 20th Regrowth 123rd year of Ascendancy at 04:34 Killed by Layumira the heavy bone giant at level 34 on the 27th Regrowth 123rd year of Ascendancy at 06:35 Killed by orc necromancer at level 34 on the 27th Regrowth 123rd year of Ascendancy at 09:54 Killed by sanguine horror at level 34 on the 27th Regrowth 123rd year of Ascendancy at 11:45 Killed by ultimate faeros at level 35 on the 36th Regrowth 123rd year of Ascendancy at 05:06 Killed by Fyrk, Faeros High Guard at level 35 on the 36th Regrowth 123rd year of Ascendancy at 09:27 Killed by orc cryomancer at level 36 on the 45th Regrowth 123rd year of Ascendancy at 01:27 Killed by Vor, Grand Geomancer of the Pride at level 36 on the 46th Regrowth 123rd year of Ascendancy at 15:15 Killed by Vor, Grand Geomancer of the Pride at level 36 on the 46th Regrowth 123rd year of Ascendancy at 16:56 Killed by Xanunne the orc grand summoner at level 37 on the 57th Regrowth 123rd year of Ascendancy at 04:00 Killed by Islemina the orc summoner at level 37 on the 58th Regrowth 123rd year of Ascendancy at 10:23 Killed by Voreriana the orc elite fighter at level 38 on the 68th Regrowth 123rd year of Ascendancy at 22:34 Killed by quasit at level 38 on the 70th Regrowth 123rd year of Ascendancy at 12:20 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 70th Regrowth 123rd year of Ascendancy at 13:03 Killed by orc soldier at level 38 on the 70th Regrowth 123rd year of Ascendancy at 14:16 Killed by minotaur at level 39 on the 73rd Regrowth 123rd year of Ascendancy at 12:24 Killed by Xuthra the Fearsome at level 39 on the 12nd Pyre 123rd year of Ascendancy at 14:28 Killed by Vuleth the Crusher at level 39 on the 12nd Pyre 123rd year of Ascendancy at 21:12 Killed by Vuleth the Crusher at level 39 on the 12nd Pyre 123rd year of Ascendancy at 22:27 Killed by Vuleth the Crusher at level 39 on the 13rd Pyre 123rd year of Ascendancy at 01:55 Killed by Yvagavena the Neverdead at level 39 on the 13rd Pyre 123rd year of Ascendancy at 07:34 Killed by Yvagavena the Neverdead at level 39 on the 13rd Pyre 123rd year of Ascendancy at 08:02 Killed by shadow at level 39 on the 13rd Pyre 123rd year of Ascendancy at 09:45 Killed by shadow at level 39 on the 13rd Pyre 123rd year of Ascendancy at 10:38 Killed by Yvagavena the Neverdead at level 39 on the 13rd Pyre 123rd year of Ascendancy at 11:04 Killed by shadow at level 39 on the 13rd Pyre 123rd year of Ascendancy at 11:37 Killed by shadow at level 39 on the 13rd Pyre 123rd year of Ascendancy at 12:21 Killed by forge-giant at level 39 on the 13rd Pyre 123rd year of Ascendancy at 16:53 Killed by Eilinuna the naga myrmidon at level 39 on the 14th Pyre 123rd year of Ascendancy at 05:11 Killed by orc mage-hunter at level 39 on the 15th Pyre 123rd year of Ascendancy at 07:08 Killed by Beletha the assassin at level 39 on the 15th Pyre 123rd year of Ascendancy at 09:40 Killed by Lisuthra the heavy bone giant at level 40 on the 18th Pyre 123rd year of Ascendancy at 22:18 Killed by will o' the wisp at level 40 on the 18th Pyre 123rd year of Ascendancy at 22:50 Killed by armoured skeleton warrior at level 40 on the 18th Pyre 123rd year of Ascendancy at 23:14 Killed by Forgery of Haze (Lisuthra the heavy bone giant) at level 40 on the 18th Pyre 123rd year of Ascendancy at 23:44 Killed by Rimur the dolleg at level 40 on the 19th Pyre 123rd year of Ascendancy at 08:05 Killed by Argoniel at level 40 on the 19th Pyre 123rd year of Ascendancy at 13:21 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 13:43 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 14:17 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 15:06 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 16:12 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 17:40 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 18:27 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 18:58 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 19:31 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 19:57 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 20:27 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 21:22 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 22:16 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 22:43 Killed by Argoniel at level 40 on the 19th Pyre 123rd year of Ascendancy at 23:29 Killed by Elandar at level 40 on the 19th Pyre 123rd year of Ascendancy at 23:56 Killed by Elandar at level 40 on the 20th Pyre 123rd year of Ascendancy at 00:24 Killed by Elandar at level 40 on the 20th Pyre 123rd year of Ascendancy at 01:21 Killed by Elandar at level 40 on the 20th Pyre 123rd year of Ascendancy at 02:36 Killed by Elandar at level 40 on the 20th Pyre 123rd year of Ascendancy at 04:25 Killed by Argoniel at level 41 on the 20th Pyre 123rd year of Ascendancy at 07:29 Killed by Ancagum at level 41 on the 20th Pyre 123rd year of Ascendancy at 07:39 |
Primary Stats
| Strength | 24 (base 21) |
| Dexterity | 69 (base 53) |
| Constitution | 47 (base 15) |
| Magic | 70 (base 41) |
| Willpower | 17 (base 10) |
| Cunning | 90 (base 60) |
Resources
| Life | 1034/1034 |
| Mana | 335/335 |
| Stamina | 278/278 |
| Healing Factor | 1.11 |
| Regeneration | 1.3875 |
Speed
| Mental | -4.9960036108132E-12% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | -4.9960036108132E-12% |
| Global | +103.2% |
Vision
| Sight | 12 |
| Lite | 3 |
| Infravision | 12 |
| See Invisible | 26 |
Offense: Mainhand
| Damage | 113 |
| Accuracy | 60 |
| Crit Chance | 63% |
| APR | 21 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 89 |
| Accuracy | 60 |
| Crit Chance | 63% |
| APR | 21 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 57.194869949312 |
| Crit Chance | 26% |
| Speed | 1.0000000000001 |
Offense: Mind
| Mindpower | 33.95 |
| Crit Chance | 40% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 67 (78%) |
| Defense | 47.864902907345 |
| Ranged Defense | 47.864902907345 |
| Fatigue | 0 |
| Physical Save | 52.575 |
| Spell Save | 37.6625 |
| Mental Save | 39.6625 |
Defense: Resistances
| All | + 4%( 70%) |
Defense: Immunities
| Confusion Resistance | 50% |
| Instadeath Resistance | 100% |
| Blind Resistance | 33% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 587 life over 5 turns. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 788% over 10 turns and instantly restoring 39 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 789% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 15% for 5 turns. Its effects scale with your Constitution stat. |
Class Talents
| Cunning / Shadow magic | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.20 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Dual weapons | 1.20 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Halfling | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Combat training | 1.20 |
| 1/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| 5/5 |
| Cunning / Survival | 1.10 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Spell / Conveyance | 1.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | Parrying melee attacks: Has a 17% chance to deflect up to 9 damage from the next 2.1 attack(s). Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Dreadfell. Escort: injured seer (level 4 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 8 of Dreadfell. Escort: injured seer (level 8 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the lost anorithil from death by giant blue ant. Escort: lost anorithil (level 3 of Old Forest) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 5 of Dreadfell. Escort: lost sun paladin (level 5 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved Constitution by +1. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Dreadfell. Escort: repented thief (level 1 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed sandworm tooth. * You've found the needed orc heart. * You've found the needed vampire lord fang. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed vial of greater demon bile. * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed bloated horror heart. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
Equipment
| On feet | Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane It can be used to phase door in range 6, radius 2, costing 22 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
| Light source | survivor's alchemist's lamp of focus survivor's alchemist's lamp of focusInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +4 Wil Changes damage: +7% mind Physical save: +7 Light radius: +3 Healing mod.: +11% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Crown of the Elements (0 def, 5 armour) Crown of the Elements (0 def, 5 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 cold / 10 lightning Changes stats: +3 Wil / +5 Con Changes resistances: +15% acid / +15% fire / +15% lightning / +15% cold Changes damage: +8% acid / +8% fire / +8% lightning / +8% cold See invisible: +15 This jeweled crown shimmers with colors. |
| On hands | Lisuyanor the drakeskin leather gloves (0 def, 35 armour) Lisuyanor the drakeskin leather gloves (0 def, 35 armour)Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +35 Armour Hardiness: +28% Changes stats: +6 Mag / +5 Cun / +25 Con Changes resistances: +18% physical / +9% light / +10% darkness Maximum hate: +4.00 Mental crit. chance: +4% Infravision radius: +2 It can be used to activate talent Starfall, placing all other charms into a 18 cooldown : Effective talent level: 1.0 Power cost: 18 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 66.87 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Rhydas the dragonbone wand of conjuration [power 517] (8 cooldown) Rhydas the dragonbone wand of conjuration [power 517] (8 cooldown)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Changes stats: +4 Cun Maximum wards: +4 lightning / +3 temporal / +4 blight / +1 fire / +3 cold Changes resistances penetration: +5% mind Talent granted: +1 Ward Mental crit. chance: +2% Heals friendly targets nearby when you use a nature summon: +10 It can be used to fire a bolt of a random element (dam 258-517), placing all other charms into a 8 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | Glory of the Pride Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 Physical power: +10 Armour: +10 Armour Hardiness: +20% Defense: +5 Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| On fingers | mule's stralite ring of warding mule's stralite ring of wardingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Changes resistances: +14% acid / +18% fire / +14% cold / +19% lightning Maximum encumbrance: +24 Rings can have magical properties. |
| Around neck | savior's voratun amulet of vision savior's voratun amulet of visionInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Physical save: +20 Spell save: +24 Mental save: +21 Blindness immunity: +33% Infravision radius: +10 Sight radius: +2 See invisible: +11 Amulets can have magical properties. |
| In main hand | blazebringer's voratun dagger of massacre (48.5-63.05 power, 9 apr) blazebringer's voratun dagger of massacre (48.5-63.05 power, 9 apr)Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 48.5 - 63.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% Burst (radius 2) on crit: +12 fire When wielded/worn: Changes resistances penetration: +9% fire Global speed: +3% Sharp, short and deadly. |
| Around waist | balancing hardened leather belt of recklessness balancing hardened leather belt of recklessnessCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +12.0% Physical power: +5 Changes stats: +4 Cun / +5 Dex Critical mult.: +8.00% Mental crit. chance: +7% A belt that goes around your waist. |
| In off hand | caustic voratun dagger of massacre (44.5-57.85 power, 9 apr) caustic voratun dagger of massacre (44.5-57.85 power, 9 apr)Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 44.5 - 57.9 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 22% chance to corrode armor When wielded/worn: Changes resistances penetration: +9% acid Life regen: +1.00 Sharp, short and deadly. |
| Cloak | thick elven-silk cloak of backstabbing (3 def, 9 armour) thick elven-silk cloak of backstabbing (3 def, 9 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +11 Armour penetration: +12 Armour: +9 Defense: +3 Changes resistances: +19% cold Critical mult.: +16.00% Stealth bonus: +9 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | searing drakeskin leather armour of Toknor (5 def, 8 armour) searing drakeskin leather armour of Toknor (5 def, 8 armour)Requires: - Strength 20 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +8 Armour: +8 Defense: +5 Fatigue: +8% Damage (Melee): 21 acid / 15 fire Damage when hit (Melee): 15 acid / 15 fire Changes resistances: +24% acid / +25% fire Critical mult.: +14.00% A suit of armour made of leather. |
Inventory
heroism infusion of the wizard (+16 for 10 turns, die at -938) heroism infusion of the wizard (+16 for 10 turns, die at -938)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 16 for 10 turns. While Heroism is active, you will only die when reaching -938 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. movement infusion (553% speed; 7 turns)movement infusion (553% speed; 7 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 553% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the warrior (679% speed; 7 turns) movement infusion of the warrior (679% speed; 7 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 679% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the psychic (heal 189 over 5 turns) regeneration infusion of the psychic (heal 189 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 189 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the sneak (heal 366 over 5 turns) regeneration infusion of the sneak (heal 366 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 366 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
manasurge rune of the warrior (1327% regen over 10 turns; 66 instant mana) manasurge rune of the warrior (1327% regen over 10 turns; 66 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1327% over 10 turns and instantly restoring 66 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the warrior (absorb 394 for 4 turns) shielding rune of the warrior (absorb 394 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 394 damage for 4 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Scroll of Summoning (Limmir the Jeweler) Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Emelunne the Ravengrinder Emelunne the RavengrinderInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Str / +3 Dex / +1 Wil / +3 Con Physical save: +20 Spell save: +12 Mental save: +12 Life regen: +0.90 Maximum life: +31.00 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Ring of the War Master Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Dual techniques +0.30 Technique / Combat training +0.30 Technique / Archery prowess +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Finishing moves +0.30 Technique / Thuggery +0.30 Technique / Shield defense +0.30 Technique / Two-handed weapons +0.30 Technique / Combat veteran +0.30 Technique / Superiority +0.30 Technique / Pugilism +0.30 Technique / Two-handed assault +0.30 Technique / Combat techniques +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Unarmed training +0.30 Technique / Archery excellence +0.30 Technique / Shield offense +0.30 Technique / Grappling +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
Searwither SearwitherInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +11 Armour penetration: +11 Physical power: +8 Defense: +11 Damage when hit (Melee): 8 fire Changes resistances: +9% temporal Changes damage: +6% fire / +3% temporal / +5% all Life regen: +0.70 Maximum life: +74.00 Spellpower: +11 Mindpower: +8 Healing mod.: +19% Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
savior's stralite ring of pilfering savior's stralite ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +9 Armour penetration: +10 Defense: +11 Physical save: +9 Spell save: +10 Mental save: +7 Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
treant's steel ring of pilfering treant's steel ring of pilferingInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 Armour penetration: +9 Defense: +7 Changes resistances: +5% nature / +6% blight Poison immunity: +11% Disease immunity: +12% Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Dagger of the Past (25-32.5 power, 20 apr) Dagger of the Past (25-32.5 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 Changes damage: +5% temporal Spell save: +10 Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Dexterity 24 - Cunning 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 30.0 - 39.0 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +20 darkness When wielded/worn: Changes damage: +10% darkness Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Dexterity 24 - Cunning 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 25.0 - 32.5 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage (Melee): +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Swordbreaker (25-32.5 power, 20 apr) Swordbreaker (25-32.5 power, 20 apr)Requires: - Dexterity 10 - Cunning 10 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 50% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
acidic dwarven-steel dagger of massacre (23-29.9 power, 7 apr) acidic dwarven-steel dagger of massacre (23-29.9 power, 7 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 23.0 - 29.9 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +6 acid Sharp, short and deadly. |
blazebringer's voratun dagger of erosion (39-50.7 power, 9 apr) blazebringer's voratun dagger of erosion (39-50.7 power, 9 apr)Requires: - Dexterity 48 Infused by nature 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 39.0 - 50.7 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +12 nature / +14 temporal Burst (radius 2) on crit: +10 fire When wielded/worn: Changes resistances penetration: +9% fire Global speed: +5% Sharp, short and deadly. |
warbringer's voratun dagger of torment (36-46.8 power, 9 apr) warbringer's voratun dagger of torment (36-46.8 power, 9 apr)Requires: - Dexterity 48 Crafted by a master Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 36.0 - 46.8 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 20% chance to torment the target When wielded/worn: Physical power: +12 Changes stats: +2 Con Changes resistances penetration: +11% physical / +9% mind / +7% darkness Disarm immunity: +23% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. dragonbone longbow of true flightdragonbone longbow of true flight Requires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 When wielded/worn: Accuracy: +12 Physical crit. chance: +11.0% Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. stabilizing voratun helm of the depths (0 def, 5 armour)stabilizing voratun helm of the depths (0 def, 5 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes resistances: +19% cold Allows you to breathe in: water Physical save: +24 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
200 alchemist agate 200 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx 4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
4 aquamarine 4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli 2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
4 sapphire 4 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
5 topaz 5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
8 emerald 8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
7 jade 7 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
7 turquoise 7 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Petrified Wood Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% A piece of the scorched wood taken from the remains of Snaproot. |
80 alchemist bloodstone 80 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
2 bloodstone 2 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
3 fire opal 3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
6 ruby 6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 178 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
9 amethyst 9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
2 diamond 2 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
pearl pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
3 quartz 3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
4 amber 4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Ancagum the Halfling Shadowblade level 23
6th Haze 122nd year of Ascendancy at 07:24 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Ancagum the Halfling Shadowblade level 32
5th Regrowth 123rd year of Ascendancy at 00:33 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Ancagum the Halfling Shadowblade level 26
18th Haze 122nd year of Ascendancy at 19:07 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Ancagum the Halfling Shadowblade level 27
25th Haze 122nd year of Ascendancy at 03:12 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Ancagum the Halfling Shadowblade level 34
17th Regrowth 123rd year of Ascendancy at 00:30 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Ancagum the Halfling Shadowblade level 25
17th Haze 122nd year of Ascendancy at 04:40 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Ancagum the Halfling Shadowblade level 15
37th Dusk 122nd year of Ascendancy at 11:45 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Ancagum the Halfling Shadowblade level 24
14th Haze 122nd year of Ascendancy at 18:13 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Ancagum the Halfling Shadowblade level 19
53rd Dusk 122nd year of Ascendancy at 11:37 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Ancagum the Halfling Shadowblade level 22
78th Dusk 122nd year of Ascendancy at 16:28 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Ancagum the Halfling Shadowblade level 35
34th Regrowth 123rd year of Ascendancy at 23:36 see stats
Fool of a Took! (Exploration mode)
Killed oneself as a halfling.By Ancagum the Halfling Shadowblade level 41
20th Pyre 123rd year of Ascendancy at 07:39 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Ancagum the Halfling Shadowblade level 10
4th Flare 122nd year of Ascendancy at 05:30 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Ancagum the Halfling Shadowblade level 20
55th Dusk 122nd year of Ascendancy at 13:42 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Ancagum the Halfling Shadowblade level 30
63rd Haze 122nd year of Ascendancy at 15:40 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Ancagum the Halfling Shadowblade level 40
16th Pyre 123rd year of Ascendancy at 03:16 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Ancagum the Halfling Shadowblade level 38
71st Regrowth 123rd year of Ascendancy at 00:18 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Ancagum the Halfling Shadowblade level 35
36th Regrowth 123rd year of Ascendancy at 08:58 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Ancagum the Halfling Shadowblade level 29
47th Haze 122nd year of Ascendancy at 04:05 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Ancagum the Halfling Shadowblade level 30
73rd Haze 122nd year of Ascendancy at 09:21 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Ancagum the Halfling Shadowblade level 25
14th Haze 122nd year of Ascendancy at 20:28 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Ancagum the Halfling Shadowblade level 27
33rd Haze 122nd year of Ascendancy at 21:31 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Ancagum the Halfling Shadowblade level 6
78th Pyre 122nd year of Ascendancy at 11:40 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Ancagum the Halfling Shadowblade level 39
12nd Pyre 123rd year of Ascendancy at 02:36 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Ancagum the Halfling Shadowblade level 22
74th Dusk 122nd year of Ascendancy at 15:15 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Ancagum the Halfling Shadowblade level 28
44th Haze 122nd year of Ascendancy at 10:56 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Ancagum the Halfling Shadowblade level 34
16th Regrowth 123rd year of Ascendancy at 21:05 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Ancagum the Halfling Shadowblade level 19
54th Dusk 122nd year of Ascendancy at 00:43 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Ancagum the Halfling Shadowblade level 20
58th Dusk 122nd year of Ascendancy at 15:51 see stats
Log
Argoniel performs a melee critical strike against Ancagum!
Ancagum hits Argoniel for (6 absorbed), 0 fire, (6 absorbed), 0 acid (0 total damage).
Argoniel hits Ancagum for 198 physical damage.
Ancagum the level 41 halfling shadowblade was sliced to death by a Argoniel on level 11 of High Peak.
Ancagum deactivates Shadow Combat.
Ancagum is no longer evading attacks.
Ancagum deactivates Precision.
Ancagum deactivates Shadow Feed.
Ancagum is free from the hex.
Ancagum is free from the acid.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Argoniel killed Ancagum!
Resting starts...
Talent Phase Door is ready to use.
Talent Dig is ready to use.
Talent Windblade is ready to use.
Talent Dirty Fighting is ready to use.
Talent Evasion is ready to use.
Talent Ward is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Saving done.
Personal New Achievement: Fool of a Took! (Exploration mode)!
Saving game...
