Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Notes to Self 1.0.6Allows you to add notes to a character which will be displayed just after you load it, as a reminder of anything you want to remember next time you play the character. Useful if, like me, you have several characters going at once. The Character Notes dialog is initially bound to Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Steamtech UI 1.1.4 Alternate Zones Option 1.0.6Adds a game option "Alternate zones" to enable or disable (or optionally force) v1.0.3's new alternate zones, either globally or individually by zone. Also available as part of the ZOmnibus Addon Pack. Go to Landmark 1.0.6Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Items Vault 1.1.2Donators/Buyers bonus! Talent Point Planner 1.0.6The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Timed Rest 1.0.6Adds a new command 'Rest for a specific number of turns', initially bound to Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Online Indicator 1.0.6An experimental addon that adds an icon to the toolbar showing your connection status. Currently tracks three states:
Enhanced Object Compare 1.1.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Temporal Warden |
| Level / Exp | 20 / 50% |
| Size | medium |
| Lifes / Deaths | Killed by black crystal at level 10 on the 10th Mirth 122nd year of Ascendancy at 14:59 / 49Killed by rogue at level 11 on the 1st Summertide 122nd year of Ascendancy at 03:43 Killed by Pindas the Bringer of Doom at level 12 on the 2nd Summertide 122nd year of Ascendancy at 21:32 Killed by Pindas the Bringer of Doom at level 12 on the 2nd Summertide 122nd year of Ascendancy at 22:19 Killed by Pindas the Bringer of Doom at level 12 on the 2nd Summertide 122nd year of Ascendancy at 23:19 Killed by shadow at level 12 on the 3rd Summertide 122nd year of Ascendancy at 00:25 Killed by Pindas the Bringer of Doom at level 12 on the 3rd Summertide 122nd year of Ascendancy at 01:10 Killed by Minotaur of the Labyrinth at level 12 on the 2nd Flare 122nd year of Ascendancy at 20:21 Killed by Xanasedamina the rattlesnake at level 13 on the 3rd Flare 122nd year of Ascendancy at 01:16 Killed by ritch flamespitter at level 14 on the 10th Dusk 122nd year of Ascendancy at 20:12 Killed by sand-drake at level 14 on the 12nd Dusk 122nd year of Ascendancy at 11:32 Killed by Glorybrewe the black jelly at level 14 on the 12nd Dusk 122nd year of Ascendancy at 15:56 Killed by Glorybrewe the black jelly at level 14 on the 12nd Dusk 122nd year of Ascendancy at 17:31 Killed by ritch flamespitter at level 14 on the 12nd Dusk 122nd year of Ascendancy at 18:48 Killed by Glorybrewe the black jelly at level 14 on the 12nd Dusk 122nd year of Ascendancy at 19:59 Killed by Urkis, the High Tempest at level 16 on the 20th Dusk 122nd year of Ascendancy at 11:30 Killed by Urkis, the High Tempest at level 16 on the 20th Dusk 122nd year of Ascendancy at 12:35 Killed by Urkis, the High Tempest at level 16 on the 20th Dusk 122nd year of Ascendancy at 13:32 Killed by Urkis, the High Tempest at level 16 on the 20th Dusk 122nd year of Ascendancy at 14:17 Killed by Spellblaze Crystal at level 16 on the 25th Dusk 122nd year of Ascendancy at 04:48 Killed by gwelgoroth at level 16 on the 36th Dusk 122nd year of Ascendancy at 21:38 Killed by gwelgoroth at level 16 on the 36th Dusk 122nd year of Ascendancy at 22:44 Killed by Vorotha the Guardian at level 16 on the 37th Dusk 122nd year of Ascendancy at 07:08 Killed by Vorotha the Guardian at level 16 on the 37th Dusk 122nd year of Ascendancy at 08:02 Killed by Vorotha the Guardian at level 16 on the 37th Dusk 122nd year of Ascendancy at 08:49 Killed by Vorotha the Guardian at level 16 on the 37th Dusk 122nd year of Ascendancy at 10:11 Killed by Vorynne the snow giant at level 16 on the 40th Dusk 122nd year of Ascendancy at 05:11 Killed by snow giant boulder thrower at level 17 on the 41st Dusk 122nd year of Ascendancy at 01:18 Killed by snow giant boulder thrower at level 17 on the 41st Dusk 122nd year of Ascendancy at 02:31 Killed by snow giant chieftain at level 17 on the 41st Dusk 122nd year of Ascendancy at 09:09 Killed by snow giant thunderer at level 17 on the 41st Dusk 122nd year of Ascendancy at 12:52 Killed by luminous horror at level 17 on the 41st Dusk 122nd year of Ascendancy at 14:21 Killed by luminous horror at level 17 on the 41st Dusk 122nd year of Ascendancy at 15:16 Killed by Rantha the Worm at level 17 on the 42nd Dusk 122nd year of Ascendancy at 04:26 Killed by armoured skeleton warrior at level 19 on the 49th Dusk 122nd year of Ascendancy at 06:55 Killed by skeleton archer at level 19 on the 49th Dusk 122nd year of Ascendancy at 21:14 Killed by storm drake at level 19 on the 50th Dusk 122nd year of Ascendancy at 05:26 Killed by skeleton warrior at level 20 on the 50th Dusk 122nd year of Ascendancy at 11:00 Killed by Velyriavea the forest troll at level 20 on the 50th Dusk 122nd year of Ascendancy at 15:56 Killed by armoured skeleton warrior at level 20 on the 51st Dusk 122nd year of Ascendancy at 06:07 Killed by skeleton warrior at level 20 on the 51st Dusk 122nd year of Ascendancy at 10:26 Killed by venom wyrm at level 20 on the 51st Dusk 122nd year of Ascendancy at 14:01 Killed by venom wyrm at level 20 on the 51st Dusk 122nd year of Ascendancy at 14:20 Killed by venom drake at level 20 on the 51st Dusk 122nd year of Ascendancy at 15:28 Killed by venom drake at level 20 on the 51st Dusk 122nd year of Ascendancy at 18:37 Killed by wretchling at level 20 on the 51st Dusk 122nd year of Ascendancy at 20:15 Killed by armoured skeleton warrior at level 20 on the 51st Dusk 122nd year of Ascendancy at 23:07 Killed by elven cultist at level 20 on the 52nd Dusk 122nd year of Ascendancy at 17:42 Killed by Tacat at level 20 on the 52nd Dusk 122nd year of Ascendancy at 17:49 |
Primary Stats
| Strength | 26 (base 24) |
| Dexterity | 49 (base 40) |
| Constitution | 26 (base 24) |
| Magic | 13 (base 12) |
| Willpower | 34 (base 22) |
| Cunning | 12 (base 10) |
Resources
| Life | 513/513 |
| Stamina | 217/217 |
| Paradox | 300 |
| Healing Factor | 1.51 |
| Regeneration | 1.4345 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -61.297808199977% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 42 |
| Accuracy | 60 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 13 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24.3 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +6% |
| Light | +10% |
| Temporal | +7% |
| Blight | +9% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +5% |
| Arcane | +10% |
Defense: Base
| Armour (hardiness) | 28.93 (69.102564102564%) |
| Defense | 32.325 |
| Ranged Defense | 32.325 |
| Fatigue | 20 |
| Physical Save | 21.6 |
| Spell Save | 21.225 |
| Mental Save | 29.05 |
Defense: Resistances
| Acid | + 9%( 70%) |
| Blight | + 32%( 70%) |
| Mind | + 19%( 70%) |
| All | + 3%( 70%) |
| Darkness | + 15%( 70%) |
| Light | + 32%( 70%) |
| Temporal | + 12%( 70%) |
| Cold | + 38%( 70%) |
| Nature | + 22%( 70%) |
Defense: Immunities
| Disarm Resistance | 20% |
| Pinning Resistance | 25% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 29% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 211 life. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 176 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
| Technique / Archery - bows | 1.00 |
| 5/5 |
| 1/5 |
| 3/5 |
| 1/5 |
| Chronomancy / Speed Control | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Technique / Archery prowess | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Wild-gift / Harmony | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Chronomancy | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.10 |
| 1/5 |
| 3/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You failed to protect the injured seer from death by fox. Escort: injured seer (level 1 of Daikara) | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Willpower by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Old Forest. Escort: lone alchemist (level 4 of Old Forest)As a reward you improved Dexterity by +1. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Old Forest. Escort: lost anorithil (level 1 of Old Forest)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved Dexterity by +2. | done |
You failed to protect the worried loremaster from death by skeleton warrior. Escort: worried loremaster (level 6 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by fire drake hatchling. Escort: worried loremaster (level 7 of Dreadfell) | failed |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| On feet | Yarirab (13 def, 4 armour) Yarirab (13 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +13 Fatigue: +3% Damage when the wearer is hit: 8 blight Changes damage: +9% blight Spell save: +6 Spellpower on spell critical (stacks up to 3 times): +2 It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 28% chance to completely evade them and granting you 19 defense for 9 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On hands | Polovena the iron gauntlets (0 def, 1 armour) Polovena the iron gauntlets (0 def, 1 armour)Requires: - Talent Armour Training Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +5 Armour: +1 Changes stats: +1 Cun / +2 Wil Physical save: +5 Mental save: +6 Metal gloves protecting the hands up to the middle of the lower arm. |
| On head | Dimmark (0 def, 3 armour) Dimmark (0 def, 3 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Damage when the wearer hits(melee): 2 darkness Changes resistances: +16% mind / +9% temporal Changes resistances penetration: +5% darkness Changes damage: +6% darkness Mental save: +16 A cap made of leather. |
| Tool | Shard of Crystalized Time Shard of Crystalized TimePowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +2 Con / +4 Wil Changes damage: +7% temporal Reduces paradox failures(equivalent to willpower): +25 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping track with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
| On fingers | steel ring of life steel ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Life regen: +0.70 Maximum life: +55.00 Healing mod.: +11% Rings can have magical properties. |
| On fingers | marksman's gold ring of tenacity marksman's gold ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +8 Changes stats: +4 Dex Disarm immunity: +20% Pinning immunity: +25% Knockback immunity: +29% Maximum life: +33.00 Rings can have magical properties. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| Main armor | radiant steel mail armour of the deep (2 def, 9 armour) radiant steel mail armour of the deep (2 def, 9 armour)Requires: - Strength 20 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +9 Defense: +2 Fatigue: +14% Changes stats: +1 Wil Damage when the wearer is hit: 6 light Changes resistances: +10% blight / +6% cold / +12% darkness / +6% acid Allows you to breathe in: water Light radius: +1 A suit of armour made of mail. |
| In main hand | Glowsweep (51.5-82.4 power, 2 apr) Glowsweep (51.5-82.4 power, 2 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 51.5 - 82.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +9 Defense: +10 Changes stats: +1 Wil Damage when the wearer hits(melee): 2 blight Changes resistances penetration: +10% arcane Spell crit. chance: +1% Defense after a teleport: +5 Massive two-handed swords. |
| Cloak | thick linen cloak of Eldoral (1 def, 5 armour) thick linen cloak of Eldoral (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 Changes stats: +1 Cun / +2 Dex Changes resistances: +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Inventory
regeneration infusion of the psychic (heal 209 over 5 turns) regeneration infusion of the psychic (heal 209 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 209 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the sneak (heal 111 over 5 turns) regeneration infusion of the sneak (heal 111 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 111 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the sneak (resist 20%; cure magical) wild infusion of the sneak (resist 20%; cure magical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 20% for 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
teleportation rune of the titan (range 50) teleportation rune of the titan (range 50)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 50 with a minimum range of 15. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Yvoreda YvoredaCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 Physical power: +4 Changes stats: +1 Str / +3 Dex Damage when the wearer is hit: 8 physical Healing mod.: +5% Rings can have magical properties. |
hateful steel dagger of massacre (15.5-20.15 power, 6 apr) hateful steel dagger of massacre (15.5-20.15 power, 6 apr)Requires: - Dexterity 16 Crafted by a master Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 15.5 - 20.2 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +6 darkness Damage against: +6% Humanoid Sharp, short and deadly. |
Flaresun (24-33.6 power, 4 apr) Flaresun (24-33.6 power, 4 apr)Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 24.0 - 33.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% Damage when this weapon hits: +8 darkness Damage conversion: 20% fire Damage against: +12% Humanoid When wielded/worn: Changes stats: +1 Wil Damage when the wearer hits(melee): 2 fire Changes damage: +3% blight Sharp, long, and deadly. |
Stormlash (17-18.7 power, 7 apr) Stormlash (17-18.7 power, 7 apr)Requires: - Dexterity 15 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 1 Base power: 17.0 - 18.7 Uses stat: 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +5.0% Attack speed: 125% Damage conversion: 50% lightning When wielded/worn: Accuracy: +7 It can be used to strike an enemy in range 3, releasing a burst of lightning, costing 10 power out of 10/10. This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful. |
insulating rough leather belt of the giants insulating rough leather belt of the giantsCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +2 Changes resistances: +5% cold / +6% fire Spell save: +6 A belt that goes around your waist. |
linen wizard hat of light (+15%) (1 def, 0 armour) linen wizard hat of light (+15%) (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +15% light Changes damage: +10% light A pointy cloth hat, very wizardly... |
searing cured leather armour of the wind (7 def, 1 armour) searing cured leather armour of the wind (7 def, 1 armour)Requires: - Strength 14 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour penetration: +8 Physical crit. chance: +4.0% Armour: +1 Defense: +7 Fatigue: +7% Damage when the wearer hits(melee): 9 acid / 8 fire Damage when the wearer is hit: 9 acid / 9 fire Changes resistances: +10% acid / +12% fire Stamina each turn: +0.50 Maximum life: -40.00 It can be used to activate talent Second Wind, placing all other charms into a 35 cooldown : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 44% of your stamina. A suit of armour made of leather. |
Mardolestir (11/11, 17.5-24.5 power, 7 apr) Mardolestir (11/11, 17.5-24.5 power, 7 apr)Requires: - Dexterity 16 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 17.5 - 24.5 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Physical crit. chance: +1.5% Capacity: 11 Special effect when this weapon hits: 10% chance to create an air burst Travel speed: +200% Burst (radius 1) on hit: +4 blight Burst (radius 2) on crit: +8 blight Arrows are used with bows to pierce your foes to death. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
3 aquamarine 3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
3 opal 3 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
5 emerald 5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Wintertide Phial Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind (remove a few detrimental mental effects), costing 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Tacat the Cornac Temporal Warden level 13
7th Dusk 122nd year of Ascendancy at 18:58 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Tacat the Cornac Temporal Warden level 20
51st Dusk 122nd year of Ascendancy at 16:13 see stats
Impossible Death (Exploration mode)
Got killed by your future self.By Tacat the Cornac Temporal Warden level 17
40th Dusk 122nd year of Ascendancy at 22:29 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Tacat the Cornac Temporal Warden level 10
7th Mirth 122nd year of Ascendancy at 06:18 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Tacat the Cornac Temporal Warden level 20
50th Dusk 122nd year of Ascendancy at 08:08 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Tacat the Cornac Temporal Warden level 5
77th Pyre 122nd year of Ascendancy at 20:31 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Tacat the Cornac Temporal Warden level 14
9th Dusk 122nd year of Ascendancy at 18:32 see stats
Wibbly Wobbly Timey Wimey Stuff (Exploration mode)
Killed the weaver queen and the temporal defiler.By Tacat the Cornac Temporal Warden level 4
75th Pyre 122nd year of Ascendancy at 11:00 see stats
Log
Tacat displaces some damage onto White worm mass!
Tacat displaces some damage onto White worm mass!
Poison from White worm mass hits Tacat for 2 nature damage.
Tacat hits White worm mass for 2 displaced damage.
Tacat hits White worm mass for 14 displaced damage.
Decrepitude Disease from Elven cultist hits Tacat for 14 blight damage.
White worm mass misses Tacat.
Tacat displaces some damage onto White worm mass!
White worm mass hits Tacat for 4 physical damage.
Tacat hits White worm mass for 4 displaced damage.
Tacat hits White worm mass for 9 blight, 7 light (15 total damage).
White worm mass misses Tacat.
Decrepitude Disease from Elven cultist hits Tacat for 28 blight damage.
Tacat the level 20 cornac temporal warden was fouled to death by an elven cultist on level 1 of Mark of the Spellblaze.
Tacat is free from the decrepitude disease.
Tacat stops being poisoned.
Tacat deactivates Weapon Folding.
Tacat deactivates Spacetime Tuning.
Your current failure chance is 3%, your current anomaly chance is 0%, and your current backfire chance is 0%.
Spacetime Tuning is still on cooldown for 5 turns.
Tacat deactivates Displace Damage.
Tacat deactivates Strength of Purpose.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Decrepitude Disease from Elven cultist killed Tacat!
Saving done.
Saving game...
