












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Alchemy Woes: Only One Provider 1.4.6Breaking out just the alchemy part of Regalion's mod, and making sure its 1.4.x compatible. Not thoroughly tested yet, but registering so I can just leave it on. This should prevent the other alchemists Visibly Looted Stalls 1.5.0Changes the appearance of market stalls in the Embers of Rage DLC after they are looted. NOTE: This addon is officially deprecated as of release 1.1.0 of the Embers of Rage DLC, which includes equivalent functionality. Items Vault 1.5.0Donators/Buyers bonus! Escort Rescheduling 1.3.0Slightly adjust the random level selection for escort quests to avoid levels with zone bosses. Merchant on the Map 1.1.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Select your Escorts 1.5.10Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Lumberjack on the Map 1.3.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Tough Melinda 1.5.0This mod give 1000 more hp to Melinda and increase is regeneration of 100 (140 with modificator) Weapon Schematics for Tinkers at Birth 1.5.5Adds class-appropriate weapon schematics to the birth definition of Tinker classes. Requires Embers of Rage DLC. Based on a suggestion by Mel. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Ogre |
| Class | Sawbutcher |
| Level / Exp | 17 / 25% |
| Size | huge |
| Lifes / Deaths | Killed by giant grey rat at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:29 / 123Killed by red crystal at level 2 on the 74th Pyre 122nd year of Ascendancy at 19:19 Killed by red crystal at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:15 Killed by ritch flamespitter at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:33 Killed by giant spider at level 3 on the 75th Pyre 122nd year of Ascendancy at 04:15 Killed by Spellblaze Crystal at level 3 on the 75th Pyre 122nd year of Ascendancy at 05:00 Killed by Spellblaze Crystal at level 3 on the 75th Pyre 122nd year of Ascendancy at 05:34 Killed by elven warrior at level 5 on the 76th Pyre 122nd year of Ascendancy at 08:41 Killed by elven warrior at level 5 on the 76th Pyre 122nd year of Ascendancy at 09:00 Killed by elven mage at level 6 on the 77th Pyre 122nd year of Ascendancy at 08:55 Killed by degenerated skeleton warrior at level 6 on the 78th Pyre 122nd year of Ascendancy at 00:20 Killed by elven mage at level 6 on the 78th Pyre 122nd year of Ascendancy at 04:45 Killed by elven guard at level 6 on the 78th Pyre 122nd year of Ascendancy at 10:42 Killed by Ce'Nera the mean looking elven guard at level 6 on the 78th Pyre 122nd year of Ascendancy at 13:41 Killed by Ce'Nera the mean looking elven guard at level 6 on the 78th Pyre 122nd year of Ascendancy at 13:58 Killed by elven mage at level 6 on the 78th Pyre 122nd year of Ascendancy at 15:20 Killed by elven tempest at level 7 on the 78th Pyre 122nd year of Ascendancy at 23:08 Killed by gladiator at level 7 on the 6th Mirth 122nd year of Ascendancy at 09:47 Killed by Ararenor the rogue at level 7 on the 36th Dusk 122nd year of Ascendancy at 04:14 Killed by Assassin Lord at level 8 on the 36th Dusk 122nd year of Ascendancy at 08:20 Killed by shadowblade at level 8 on the 36th Dusk 122nd year of Ascendancy at 08:32 Killed by Assassin Lord at level 8 on the 36th Dusk 122nd year of Ascendancy at 08:47 Killed by Bethymira the bandit at level 8 on the 36th Dusk 122nd year of Ascendancy at 09:36 Killed by Bethymira the bandit at level 8 on the 36th Dusk 122nd year of Ascendancy at 09:50 Killed by Rovega the human at level 8 on the 52nd Dusk 122nd year of Ascendancy at 05:16 Killed by Rovega the human at level 8 on the 52nd Dusk 122nd year of Ascendancy at 05:30 Killed by ritch flamespitter at level 9 on the 79th Dusk 122nd year of Ascendancy at 15:22 Killed by war hound at level 9 on the 79th Dusk 122nd year of Ascendancy at 15:30 Killed by war hound at level 9 on the 79th Dusk 122nd year of Ascendancy at 15:39 Killed by war hound at level 9 on the 79th Dusk 122nd year of Ascendancy at 15:50 Killed by ritch flamespitter at level 10 on the 8th Haze 122nd year of Ascendancy at 19:43 Killed by dolleg at level 11 on the 12nd Haze 122nd year of Ascendancy at 08:14 Killed by Arebretha the wolf at level 11 on the 12nd Haze 122nd year of Ascendancy at 08:35 Killed by Xiwyn the copperhead snake at level 11 on the 12nd Haze 122nd year of Ascendancy at 22:15 Killed by venom drake hatchling at level 11 on the 13rd Haze 122nd year of Ascendancy at 14:47 Killed by Gloraldathra the armoured skeleton warrior at level 11 on the 13rd Haze 122nd year of Ascendancy at 15:31 Killed by Wrathroot at level 11 on the 14th Haze 122nd year of Ascendancy at 11:46 Killed by Eilinorita the great wolf at level 12 on the 14th Haze 122nd year of Ascendancy at 15:20 Killed by water imp at level 12 on the 15th Haze 122nd year of Ascendancy at 10:39 Killed by bloated horror at level 12 on the 15th Haze 122nd year of Ascendancy at 19:50 Killed by devourer at level 12 on the 15th Haze 122nd year of Ascendancy at 20:28 Killed by luminous horror at level 12 on the 16th Haze 122nd year of Ascendancy at 04:05 Killed by luminous horror at level 12 on the 16th Haze 122nd year of Ascendancy at 04:30 Killed by luminous horror at level 12 on the 16th Haze 122nd year of Ascendancy at 04:44 Killed by luminous horror at level 12 on the 16th Haze 122nd year of Ascendancy at 05:01 Killed by luminous horror at level 12 on the 16th Haze 122nd year of Ascendancy at 05:26 Killed by luminous horror at level 12 on the 16th Haze 122nd year of Ascendancy at 05:43 Killed by devourer at level 12 on the 16th Haze 122nd year of Ascendancy at 07:36 Killed by devourer at level 12 on the 16th Haze 122nd year of Ascendancy at 07:53 Killed by blade horror at level 12 on the 16th Haze 122nd year of Ascendancy at 08:40 Killed by Mayusewe the blade horror at level 12 on the 16th Haze 122nd year of Ascendancy at 16:04 Killed by Mayusewe the blade horror at level 12 on the 16th Haze 122nd year of Ascendancy at 16:14 Killed by Mayusewe the blade horror at level 12 on the 16th Haze 122nd year of Ascendancy at 16:30 Killed by Mayusewe the blade horror at level 12 on the 16th Haze 122nd year of Ascendancy at 16:39 Killed by Mayusewe the blade horror at level 12 on the 16th Haze 122nd year of Ascendancy at 16:51 Killed by Mayusewe the blade horror at level 12 on the 16th Haze 122nd year of Ascendancy at 17:01 Killed by Mayusewe the blade horror at level 12 on the 16th Haze 122nd year of Ascendancy at 17:10 Killed by Weirdling Beast at level 12 on the 16th Haze 122nd year of Ascendancy at 18:35 Killed by Weirdling Beast at level 12 on the 16th Haze 122nd year of Ascendancy at 19:07 Killed by Weirdling Beast at level 12 on the 16th Haze 122nd year of Ascendancy at 19:39 Killed by Weirdling Beast at level 12 on the 16th Haze 122nd year of Ascendancy at 20:12 Killed by Weirdling Beast at level 12 on the 16th Haze 122nd year of Ascendancy at 20:54 Killed by Weirdling Beast at level 12 on the 16th Haze 122nd year of Ascendancy at 21:44 Killed by Weirdling Beast at level 12 on the 16th Haze 122nd year of Ascendancy at 22:33 Killed by Weirdling Beast at level 12 on the 16th Haze 122nd year of Ascendancy at 22:55 Killed by Weirdling Beast at level 12 on the 16th Haze 122nd year of Ascendancy at 23:32 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 00:04 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 00:33 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 01:13 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 01:42 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 02:02 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 02:25 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 02:47 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 03:34 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 04:39 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 05:14 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 05:46 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 06:00 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 06:25 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 06:55 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 07:22 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 08:12 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 08:51 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 10:23 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 11:09 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 11:34 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 12:02 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 12:38 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 13:26 Killed by Weirdling Beast at level 12 on the 17th Haze 122nd year of Ascendancy at 14:10 Killed by The Shade at level 12 on the 20th Haze 122nd year of Ascendancy at 02:06 Killed by Eilinymima the sandworm at level 13 on the 23rd Haze 122nd year of Ascendancy at 22:05 Killed by sand-drake at level 13 on the 23rd Haze 122nd year of Ascendancy at 23:53 Killed by Galaith the poison ooze at level 13 on the 24th Haze 122nd year of Ascendancy at 00:19 Killed by shadow at level 13 on the 24th Haze 122nd year of Ascendancy at 01:05 Killed by sand-drake at level 13 on the 24th Haze 122nd year of Ascendancy at 07:14 Killed by corrupted yellow jelly at level 13 on the 24th Haze 122nd year of Ascendancy at 10:49 Killed by corrupted yellow jelly at level 13 on the 24th Haze 122nd year of Ascendancy at 11:18 Killed by white worm mass at level 14 on the 25th Haze 122nd year of Ascendancy at 05:53 Killed by ritch flamespitter at level 14 on the 28th Haze 122nd year of Ascendancy at 14:41 Killed by gwelgoroth at level 14 on the 29th Haze 122nd year of Ascendancy at 13:50 Killed by gwelgoroth at level 14 on the 29th Haze 122nd year of Ascendancy at 14:55 Killed by gwelgoroth at level 14 on the 29th Haze 122nd year of Ascendancy at 15:47 Killed by Polikira the midge swarm at level 14 on the 31st Haze 122nd year of Ascendancy at 07:33 Killed by Urkis, the High Tempest at level 14 on the 31st Haze 122nd year of Ascendancy at 09:49 Killed by Urkis, the High Tempest at level 14 on the 31st Haze 122nd year of Ascendancy at 10:06 Killed by Cyrerin the gwelgoroth at level 15 on the 31st Haze 122nd year of Ascendancy at 12:12 Killed by gwelgoroth at level 15 on the 31st Haze 122nd year of Ascendancy at 13:04 Killed by gwelgoroth at level 15 on the 31st Haze 122nd year of Ascendancy at 14:52 Killed by snow giant boulder thrower at level 15 on the 31st Haze 122nd year of Ascendancy at 16:57 Killed by Eilinylelaith the storm drake hatchling at level 15 on the 31st Haze 122nd year of Ascendancy at 17:45 Killed by snow giant chieftain at level 15 on the 31st Haze 122nd year of Ascendancy at 19:50 Killed by Burb the snow giant champion at level 15 on the 31st Haze 122nd year of Ascendancy at 22:41 Killed by Burb the snow giant champion at level 15 on the 31st Haze 122nd year of Ascendancy at 23:10 Killed by Burb the snow giant champion at level 15 on the 31st Haze 122nd year of Ascendancy at 23:36 Killed by Burb the snow giant champion at level 15 on the 31st Haze 122nd year of Ascendancy at 23:57 Killed by storm drake hatchling at level 17 on the 32nd Haze 122nd year of Ascendancy at 02:58 Killed by gwelgoroth at level 17 on the 32nd Haze 122nd year of Ascendancy at 05:12 Killed by ultimate gwelgoroth at level 17 on the 32nd Haze 122nd year of Ascendancy at 10:22 Killed by Anio the halfling at level 17 on the 36th Haze 122nd year of Ascendancy at 19:22 Killed by Dosnd the thalore at level 17 on the 51st Haze 122nd year of Ascendancy at 09:19 Killed by Dosnd the thalore at level 17 on the 51st Haze 122nd year of Ascendancy at 09:44 Killed by Ckrry the human at level 17 on the 51st Haze 122nd year of Ascendancy at 10:22 |
Primary Stats
| Strength | 50 (base 35) |
| Dexterity | 14 (base 10) |
| Constitution | 50 (base 37) |
| Magic | 14 (base 10) |
| Willpower | 11 (base 10) |
| Cunning | 46 (base 37) |
Resources
| Life | 373/591 |
| Steam | 100/100 |
| Healing Factor | 1.3727272727273 |
| Regeneration | 0.34318181818183 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
Offense: Mainhand
| Damage | 72 |
| Accuracy | 20 |
| Crit Chance | 14% |
| APR | 17 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 33 |
| Accuracy | 20 |
| Crit Chance | 13% |
| APR | 13 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +10% |
| All | 0% |
Offense: Damage Penetration
| Fire | +25% |
Defense: Base
| Armour (hardiness) | 42.08934837382 (81.030927835052%) |
| Defense | 16 |
| Ranged Defense | 16 |
| Fatigue | 34 |
| Physical Save | 30 |
| Spell Save | 8 |
| Mental Save | 19 |
Defense: Resistances
| Acid | + 21%( 70%) |
| Light | + 39%( 70%) |
| Lightning | + 27%( 70%) |
| Fire | + 18%( 70%) |
| All | + 13%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 20% |
Inscriptions (3/4)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 5.0 steam per turn. Can be activated for an instant burst of 25 steam. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
Class Talents
| Steamtech / Battlefield management | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Steamtech / Sawmaiming | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Steamtech / Butchery | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Steamtech / Automated butchery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Battle machinery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.30 |
| 4/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Steamtech / Physics | 1.20 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Steamtech / Chemistry | 1.20 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Technique / Conditioning | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Blacksmith | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Grinding Shield |
| detrimental effect | Huge cut that bleeds, doing 8.71 physical damage per turn. Bleeding |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the injured seer to the recall portal on level 1 of Trollmire. Escort: injured seer (level 1 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you gained talent category Spell / Stone alchemy (at mastery 0.80). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Scintillating Caves. Escort: lost warrior (level 2 of Scintillating Caves)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved Dexterity by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision, which can be used to permanently increase your physical critical strike chance by 4%. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * 'Needed: one chunk of ghoul flesh. Unfortunately for you, the chunks that regularly fall off ghouls won't do. I need one freshly carved off.' * 'Needed: one honey tree root. Keep a firm grip on it. These things will dig themselves right back into the ground if you drop them.' Marus of Elvala needs your help making an elixir of the savior, which can be used to permanently increase all your saving throws by 4. He has given you some notes on the ingredients: * You've found the needed giant spider spinneret. * You've found the needed bear paw. * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' Agrimley the hermit needs your help making an elixir of serendipity, which can be used to permanently increase your luck by 5. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * You've found the needed vial of greater demon bile. * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' Ungrol of Last Hope needs your help making an elixir of stoneskin, which can be used to permanently increase your armor by four. He has given you some notes on the ingredients: * You've found the needed bloated horror heart. * You've found the needed green worm. * 'Needed: one vial of elder vampire blood. Once you've gotten it, cross some moving water on your way back.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within8 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of iron boots (0 def, 3 armour)Requires: - Talent Heavy Armour Training 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On hands | iron gauntlets (0 def, 1 armour)Requires: - Talent Heavy Armour Training 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Metal gloves protecting the hands up to the middle of the lower arm. |
| On head | Malyduhir the Flaremire (0 def, 4 armour) Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +4 Fatigue: +4% Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 20 fire Changes stats: +2 Cun / +3 Dex Changes resistances: +6% fire Changes resistances penetration: +25% fire Silence immunity: +20% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
| On fingers | mule's steel ring of blinding strikesPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -5% Effects on melee hit: * 11% chance to blind Damage (Melee): 23 light Effects on ranged hit: * 12% chance to blind Damage (Ranged): 26 light Maximum encumbrance: +24 Rings can have magical properties. |
| In main hand | Viletooth (20-30 power, 12 apr)Requires: - Strength 20 - Talent Steam Pool Powered by arcane forces Powered by steamtech 3.00 Encumbrance. [Unique] Type: weapon / steamsaw ; tier 2 Base power: 20.0 - 30.0 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +12 Crit. chance: +3.0% Attack speed: 100% Block value: +40 On weapon hit: * may infect the target with a random disease Damage conversion: 50% blight Attacks use: 1.0 Steam When wielded/worn: Armour: +4 Defense: +6 (+5 eff.) Fatigue: +8% Talent granted: +1 Block This aged looking saw is very rusty, and you think you see a thin layer of... something... on its blades. |
| In off hand | corrosive steel steamsaw of lightning resistance (+10%) (14.5-21.75 power, 8 apr)Requires: - Strength 16 - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 2 Base power: 14.5 - 21.8 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Crit. chance: +2.0% Attack speed: 100% Block value: +22 Attacks use: 1.0 Steam When wielded/worn: Armour: +3 Defense: +4 (+4 eff.) Fatigue: +6% Effects when hit in melee: * 12% chance to corrode armour by 30% Changes stats: +1 Con Changes resistances: +10% acid / +16% lightning Talent granted: +1 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (52 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| Main armor | dwarven-steel plate armour of implacability (5 def, 16 armour)Requires: - Strength 35 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +16 Defense: +5 (+4 eff.) Fatigue: +19% Physical save: +6 (+3 eff.) A suit of armour made of metal plates. |
Inventory
This item will automatically be transmogrified when you leave the level.acidic steel dagger of massacre (19-24.7 power, 6 apr) Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 19.0 - 24.7 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +4 acid Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.flaming steel dagger of projection (12.5-16.25 power, 6 apr) Requires: - Dexterity 16 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.5 - 16.3 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) Burst (radius 1) on hit: +6 fire Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.truestriking dwarven-steel dagger of massacre (22.5-29.25 power, 7 apr) Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 22.5 - 29.3 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% When wielded/worn: Accuracy: +7 (+3 eff.) Armour penetration: +5 Changes resistances penetration: +6% physical Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.summoner's vined mindstar (6-6.6 power, 18 apr, mind damage) Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 It is part of a set of items. This natural mindstar summons a caller. Base power: 6.0 - 6.6 Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Mindpower: +6 (+3 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.infernal ash starstaff of channeling (15-18 power, 3 apr, temporal element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage (Melee): 17 fire Changes damage: +15% temporal Talent granted: +1 Command Staff Critical mult.: +18.00% Mana each turn: +0.11 Spellpower: +19 (+12 eff.) Spell crit. chance: +2% See invisible: +7 It can be used to channel mana (increasing mana regeneration by 500% for ten turns), putting all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.overgrown steel steamgun of power Requires: - Dexterity 16 - Talent Shoot - Talent Steam Pool Infused by nature Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 2 Accuracy bonus: +0.1% dam / acc Armour Penetration: +9 Attack speed: 100% Firing range: +7 When this weapon hits: Overgrowth (10% chance level 2). Travel speed: +600% Attacks use: 2.0 Steam When wielded/worn: Changes resistances penetration: +12% physical Changes damage: +10% physical Life regen: +0.50 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
This item will automatically be transmogrified when you leave the level.mindwoven woollen robe of light (+16%) (0 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +16% light Changes damage: +11% light Mental save: +17 (+9 eff.) Mindpower: +2 (+1 eff.) Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.undeterred pair of rough leather boots (0 def, 1 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Silence immunity: +21% Confusion immunity: +23% Stun/Freeze immunity: +24% A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.starseer's linen wizard hat of madness (1 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Cun / +2 Wil Changes damage: +4% darkness / +6% temporal / +3% light / +4% physical Mental save: +11 (+6 eff.) Confusion immunity: -20% Fear immunity: -20% Mental crit. chance: +5% It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown : Effective talent level: 4.0 Power cost: 15 out of 15/15. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Send a whisper filled with hate to spread throughout your foes. When the whisper is first heard, they will suffer 74 mind damage and feed you 4 hate. For the first 3 turns, the whisper will travel from the original victim to a new one within a range of 3.0. Every victim of the whisper has a 30% chance of spreading it to another victim every turn. 25% chance of cross tier effects. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.cleansing cured leather armour of the deep (2 def, 5 armour) Requires: - Strength 14 Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +5 Defense: +2 (+2 eff.) Fatigue: +7% Changes resistances: +6% acid / +6% cold / +11% nature / +10% blight Allows you to breathe in: water A suit of armour made of leather. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind of up to 3 (based on Magic) detrimental mental effects, costing 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
simple frost salve [power 10] simple frost salve [power 10]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 100% efficiency and 100% cooldown modifier. Activating this item is instant. It can be used to remove 1 physical effects and grants a frost aura (10% cold, darkness and nature affinity), putting Talent Medical Injector on cooldown for 25 turns. Medical salve. |
simple healing salve [power 126] simple healing salve [power 126]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 100% efficiency and 100% cooldown modifier. It can be used to heal 126, putting Talent Medical Injector on cooldown for 15 turns. Medical salve. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.barbed pouch of steel shots of amnesia (12/20, 19.5-23.4 power, 2 apr) Requires: - Dexterity 16 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 19.5 - 23.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +4.5% Capacity: 20 On weapon hit: * 25% chance to put talents on cooldown On weapon crit: * wounds the target for 7 turns: 12 bleeding, 49% reduced healing Damage (Ranged): +6 bleed Shots are used with slings to pummel your foes to death. |
6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Usorian the Ogre Sawbutcher level 9
78th Dusk 122nd year of Ascendancy at 04:51 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Usorian the Ogre Sawbutcher level 14
31st Haze 122nd year of Ascendancy at 10:35 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Usorian the Ogre Sawbutcher level 10
7th Haze 122nd year of Ascendancy at 12:19 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Usorian the Ogre Sawbutcher level 8
36th Dusk 122nd year of Ascendancy at 10:17 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Usorian the Ogre Sawbutcher level 7
6th Mirth 122nd year of Ascendancy at 10:46 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Usorian the Ogre Sawbutcher level 10
9th Haze 122nd year of Ascendancy at 12:37 see stats
Log
Tempest of Metal hits Usorian for 3 blight, 3 physical, 11 fire, 6 light, 0 physical, 11 fire, 6 light (41 total damage).
Usorian hits Usorian's Inner Demon for 13 fire, 13 fire, 0 fire (25 total damage).
Burning from Usorian's Inner Demon hits Usorian for 11 fire damage.
Bleeding from Ckrry the human hits Usorian for 5 physical damage.
Usorian picks up (d.): infernal ash starstaff of channeling (15-18 power, 3 apr, temporal element).
Usorian picks up (q.): barbed pouch of steel shots of amnesia (12/20, 19.5-23.4 power, 2 apr).
Usorian picks up (e.): undeterred pair of rough leather boots (0 def, 1 armour).
Usorian picks up (e.): mindwoven woollen robe of light (+16%) (0 def, 0 armour).
Usorian picks up (d.): summoner's vined mindstar (6-6.6 power, 18 apr, mind damage).
Usorian picks up (f.): overgrown steel steamgun of power.
Burning from Usorian's Inner Demon hits Usorian for 15 fire damage.
Bleeding from Ckrry the human hits Usorian for 5 physical damage.
Ran for 2 turns (stop reason: taken damage).
Burning from Usorian's Inner Demon hits Usorian for 15 fire damage.
Bleeding from Ckrry the human hits Usorian for 5 physical damage.
Ran for 2 turns (stop reason: taken damage).
Usorian speeds up.
Usorian stops burning.
Bleeding from Ckrry the human hits Usorian for 5 physical damage.
Ran for 2 turns (stop reason: taken damage).
Usorian is free from the mind drone.
Talent Saw Wheels is ready to use.
Bleeding from Ckrry the human hits Usorian for 8 physical damage.
Usorian stops bleeding.
Usorian deactivates Grinding Shield.

















































































