















Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.5 |
| Addons | Alchemy Woes: Only One Provider 1.4.6Breaking out just the alchemy part of Regalion's mod, and making sure its 1.4.x compatible. Not thoroughly tested yet, but registering so I can just leave it on. This should prevent the other alchemists Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Merchant on the Map 1.6.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Possessor Bonus Class 1.6.0Donators/Buyers bonus! Escort Rescheduling 1.6.0Slightly adjust the random level selection for escort quests to avoid levels with zone bosses. Lumberjack on the Map 1.3.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Tough Melinda 1.5.0This mod give 1000 more hp to Melinda and increase is regeneration of 100 (140 with modificator) Das Blinkenlights 1.6.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Doombringer |
| Level / Exp | 20 / 34% |
| Size | medium |
| Lifes / Deaths | Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:46 / 116Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:43 Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:25 Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:25 Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:40 Killed by investigator at level 2 on the 74th Pyre 122nd year of Ascendancy at 19:02 Killed by mutilator at level 2 on the 74th Pyre 122nd year of Ascendancy at 20:27 Killed by mutilator at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:10 Killed by demonic clerk at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:44 Killed by Planar Controller at level 3 on the 75th Pyre 122nd year of Ascendancy at 09:18 Killed by investigator at level 5 on the 75th Pyre 122nd year of Ascendancy at 11:35 Killed by demonic clerk at level 5 on the 75th Pyre 122nd year of Ascendancy at 13:22 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 17:32 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 17:40 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 17:46 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 17:54 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 18:00 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 18:07 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 18:20 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 18:30 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 18:36 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 18:49 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 19:22 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 19:36 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 19:46 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 19:58 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 20:06 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 20:33 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 21:01 Killed by daelach at level 5 on the 75th Pyre 122nd year of Ascendancy at 21:11 Killed by sick wolf at level 5 on the 75th Pyre 122nd year of Ascendancy at 21:58 Killed by The Shade at level 6 on the 1st Mirth 122nd year of Ascendancy at 10:43 Killed by rogue at level 7 on the 5th Mirth 122nd year of Ascendancy at 21:36 Killed by orc archer at level 9 on the 6th Mirth 122nd year of Ascendancy at 03:16 Killed by Bill the Stone Troll at level 9 on the 6th Mirth 122nd year of Ascendancy at 05:29 Killed by black mamba at level 10 on the 4th Flare 122nd year of Ascendancy at 00:06 Killed by devourer at level 10 on the 4th Flare 122nd year of Ascendancy at 00:19 Killed by giant white ant at level 10 on the 4th Flare 122nd year of Ascendancy at 00:50 Killed by steamgun turret at level 10 on the 4th Flare 122nd year of Ascendancy at 06:19 Killed by Mayowyn the giant venus flytrap at level 10 on the 4th Flare 122nd year of Ascendancy at 06:41 Killed by Mayowyn the giant venus flytrap at level 10 on the 4th Flare 122nd year of Ascendancy at 06:58 Killed by oozing horror at level 11 on the 5th Flare 122nd year of Ascendancy at 06:56 Killed by treant at level 11 on the 5th Flare 122nd year of Ascendancy at 07:10 Killed by blade horror at level 11 on the 5th Flare 122nd year of Ascendancy at 10:19 Killed by worm that walks at level 11 on the 5th Flare 122nd year of Ascendancy at 11:04 Killed by worm that walks at level 11 on the 5th Flare 122nd year of Ascendancy at 11:12 Killed by netherworm mass at level 11 on the 5th Flare 122nd year of Ascendancy at 12:03 Killed by blade horror at level 11 on the 5th Flare 122nd year of Ascendancy at 16:51 Killed by blade horror at level 11 on the 5th Flare 122nd year of Ascendancy at 18:38 Killed by Weirdling Beast at level 11 on the 5th Flare 122nd year of Ascendancy at 22:42 Killed by Weirdling Beast at level 11 on the 5th Flare 122nd year of Ascendancy at 23:06 Killed by Weirdling Beast at level 11 on the 6th Flare 122nd year of Ascendancy at 00:05 Killed by Weirdling Beast at level 11 on the 6th Flare 122nd year of Ascendancy at 00:32 Killed by Weirdling Beast at level 11 on the 6th Flare 122nd year of Ascendancy at 01:19 Killed by Weirdling Beast at level 11 on the 6th Flare 122nd year of Ascendancy at 01:59 Killed by Weirdling Beast at level 11 on the 6th Flare 122nd year of Ascendancy at 04:28 Killed by Weirdling Beast at level 11 on the 6th Flare 122nd year of Ascendancy at 05:00 Killed by Augea the human at level 12 on the 17th Dusk 122nd year of Ascendancy at 20:02 Killed by Augea the human at level 12 on the 17th Dusk 122nd year of Ascendancy at 20:17 Killed by Augea the human at level 12 on the 17th Dusk 122nd year of Ascendancy at 20:28 Killed by Augea the human at level 12 on the 17th Dusk 122nd year of Ascendancy at 20:38 Killed by Lbteria the halfling at level 12 on the 17th Dusk 122nd year of Ascendancy at 21:03 Killed by Glydhevena the Guardian at level 12 on the 32nd Dusk 122nd year of Ascendancy at 18:24 Killed by Polobeth the Guardian at level 13 on the 33rd Dusk 122nd year of Ascendancy at 02:34 Killed by disarming trap at level 13 on the 33rd Dusk 122nd year of Ascendancy at 05:51 Killed by Zubalaith the fire drake hatchling at level 13 on the 33rd Dusk 122nd year of Ascendancy at 07:32 Killed by Aryth the Guardian at level 13 on the 33rd Dusk 122nd year of Ascendancy at 08:18 Killed by Aryth the Guardian at level 13 on the 33rd Dusk 122nd year of Ascendancy at 08:36 Killed by Bethuna the Guardian at level 13 on the 33rd Dusk 122nd year of Ascendancy at 10:33 Killed by Bethuna the Guardian at level 13 on the 33rd Dusk 122nd year of Ascendancy at 10:49 Killed by wretch titan at level 13 on the 33rd Dusk 122nd year of Ascendancy at 14:33 Killed by wretch titan at level 13 on the 33rd Dusk 122nd year of Ascendancy at 14:45 Killed by orc necromancer at level 13 on the 33rd Dusk 122nd year of Ascendancy at 15:25 Killed by skeleton mage at level 13 on the 33rd Dusk 122nd year of Ascendancy at 15:37 Killed by armoured skeleton warrior at level 13 on the 33rd Dusk 122nd year of Ascendancy at 15:52 Killed by ultimate shivgoroth at level 13 on the 50th Dusk 122nd year of Ascendancy at 00:55 Killed by shivgoroth at level 13 on the 50th Dusk 122nd year of Ascendancy at 02:45 Killed by ultimate shivgoroth at level 13 on the 50th Dusk 122nd year of Ascendancy at 04:08 Killed by shivgoroth at level 14 on the 50th Dusk 122nd year of Ascendancy at 04:28 Killed by greater shivgoroth at level 14 on the 50th Dusk 122nd year of Ascendancy at 04:46 Killed by shivgoroth at level 14 on the 50th Dusk 122nd year of Ascendancy at 05:06 Killed by ultimate shivgoroth at level 14 on the 50th Dusk 122nd year of Ascendancy at 05:30 Killed by ultimate shivgoroth at level 14 on the 50th Dusk 122nd year of Ascendancy at 05:47 Killed by shivgoroth at level 14 on the 50th Dusk 122nd year of Ascendancy at 11:01 Killed by ultimate shivgoroth at level 14 on the 50th Dusk 122nd year of Ascendancy at 11:15 Killed by ultimate shivgoroth at level 14 on the 50th Dusk 122nd year of Ascendancy at 11:41 Killed by Cheran the krog at level 14 on the 77th Dusk 122nd year of Ascendancy at 18:53 Killed by Bilbezni the dwarf at level 14 on the 77th Dusk 122nd year of Ascendancy at 19:18 Killed by Beteldarin the green worm mass at level 14 on the 2nd Haze 122nd year of Ascendancy at 18:11 Killed by ultimate gwelgoroth at level 16 on the 23rd Haze 122nd year of Ascendancy at 12:01 Killed by Silawe the large brown snake at level 16 on the 23rd Haze 122nd year of Ascendancy at 13:04 Killed by snow giant thunderer at level 16 on the 23rd Haze 122nd year of Ascendancy at 14:21 Killed by Urkis, the High Tempest at level 16 on the 23rd Haze 122nd year of Ascendancy at 15:17 Killed by Urkis, the High Tempest at level 16 on the 23rd Haze 122nd year of Ascendancy at 15:27 Killed by Urkis, the High Tempest at level 16 on the 23rd Haze 122nd year of Ascendancy at 15:39 Killed by Urkis, the High Tempest at level 16 on the 23rd Haze 122nd year of Ascendancy at 15:49 Killed by ultimate telugoroth at level 17 on the 47th Haze 122nd year of Ascendancy at 18:19 Killed by teluvorta at level 17 on the 48th Haze 122nd year of Ascendancy at 00:06 Killed by fire drake hatchling at level 17 on the 48th Haze 122nd year of Ascendancy at 08:15 Killed by fire drake hatchling at level 17 on the 48th Haze 122nd year of Ascendancy at 08:36 Killed by fire drake hatchling at level 17 on the 48th Haze 122nd year of Ascendancy at 09:29 Killed by Kelad, the One Who Stole Poosh at level 17 on the 48th Haze 122nd year of Ascendancy at 10:41 Killed by fire drake hatchling at level 17 on the 48th Haze 122nd year of Ascendancy at 10:55 Killed by cold drake hatchling at level 18 on the 52nd Haze 122nd year of Ascendancy at 09:54 Killed by snow giant boulder thrower at level 18 on the 55th Haze 122nd year of Ascendancy at 22:41 Killed by Glatta the snow giant thunderer at level 18 on the 55th Haze 122nd year of Ascendancy at 22:57 Killed by cold drake hatchling at level 18 on the 55th Haze 122nd year of Ascendancy at 23:14 Killed by Rantha the Worm at level 18 on the 56th Haze 122nd year of Ascendancy at 02:14 Killed by Rantha the Worm at level 18 on the 56th Haze 122nd year of Ascendancy at 02:31 Killed by wretchling at level 19 on the 56th Haze 122nd year of Ascendancy at 12:31 Killed by Daelaz the quasit at level 19 on the 56th Haze 122nd year of Ascendancy at 14:09 Killed by Daelaz the quasit at level 19 on the 56th Haze 122nd year of Ascendancy at 14:25 Killed by Loazram the quasit at level 19 on the 56th Haze 122nd year of Ascendancy at 21:28 Killed by Loazram the quasit at level 19 on the 56th Haze 122nd year of Ascendancy at 21:51 Killed by wretchling at level 20 on the 57th Haze 122nd year of Ascendancy at 10:46 Killed by Negre at level 20 on the 57th Haze 122nd year of Ascendancy at 10:51 |
Primary Stats
| Strength | 42 (base 42) |
| Dexterity | 22 (base 10) |
| Constitution | 42 (base 41) |
| Magic | 14 (base 13) |
| Willpower | 24 (base 21) |
| Cunning | 16 (base 13) |
Resources
| Life | 624/624 |
| Stamina | 221/221 |
| Vim | 216/216 |
| Healing Factor | 1.3264150943396 |
| Regeneration | 15.314990907122 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -63.333333333333% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| See Stealth | 10 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 92 |
| Accuracy | 54 |
| Crit Chance | 28% |
| APR | 12 |
| Speed | 1.16 |
Offense: Spell
| Spellpower | 29 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +3% |
| Lightning | +13% |
| Light | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 34.511077022655 (88.454810495627%) |
| Defense | 18 |
| Ranged Defense | 18 |
| Fatigue | 21 |
| Physical Save | 24 |
| Spell Save | 43 |
| Mental Save | 27 |
Defense: Resistances
| Lightning | + 19%( 70%) |
| Light | + 37%( 70%) |
| Blight | + 16%( 70%) |
| Mind | + 15%( 70%) |
| All | + 10%( 70%) |
Defense: Immunities
| Teleport Resistance | 10% |
| Stun Resistance | 20% |
| Poison Resistance | 10% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Corruption / Heart of Fire | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Wrath | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torture | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 3/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Corruption / Brutality | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 2/5 |
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Corruption / Demonic strength | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 4/5 |
| 0/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Corruption / Oppression | 1.20 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You abandoned injured seer to death. Escort: injured seer (level 3 of Old Forest) | failed |
You failed to protect the lost tinker from death by sick wolf. Escort: lost tinker (level 2 of Heart of the Gloom) | failed |
You abandoned lost warrior to death. Escort: lost warrior (level 1 of Ruins of Kor'Pul) | failed |
You abandoned repented thief to death. Escort: repented thief (level 1 of Old Forest) | failed |
You abandoned worried loremaster to death. Escort: worried loremaster (level 2 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * Find a way back to Eyal. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Equipment
| On hands | blighted dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +14 (+5 eff.) Armour: +2 Fatigue: +3% Damage (Melee): 7 blight Changes stats: +3 Dex Changes resistances: +7% blight Changes damage: +3% blight Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| On feet | Adethra (5 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Accuracy: +10 (+4 eff.) Armour: +4 Defense: +5 (+3 eff.) Fatigue: +3% Damage when hit (Melee): 6 physical Changes stats: +3 Wil Stamina each turn: +2.50 Maximum stamina: +29.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Around neck | Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| Main armor | rejuvenating steel plate armour of clarity (0 def, 9 armour)Requires: - Massive armour training - Strength 28 Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Changes resistances: +5% mind Mental save: +12 (+6 eff.) Life regen: +2.40 Stamina each turn: +0.80 A suit of armour made of metal plates. |
| Around waist | hardened leather belt 'Xanabretta'Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +2 Defense: +5 (+3 eff.) Mental save: +9 (+5 eff.) Poison immunity: +10% Stun/Freeze immunity: +20% Teleport immunity: +10% Maximum life: +36.00 A belt that goes around your waist. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(75 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Shockwarden (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +2 Dex / +1 Mag / +3 Cun / +1 Con Changes resistances: +3% lightning Changes damage: +6% lightning Light radius: +2 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| In main hand | Colaryem (48-76.8 power, 12 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +11.0% Attack speed: 86% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
Inventory
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 32.40 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+3 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+3 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Negre the Cornac Doombringer level 17
48th Haze 122nd year of Ascendancy at 10:59 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Negre the Cornac Doombringer level 19
56th Haze 122nd year of Ascendancy at 18:04 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Negre the Cornac Doombringer level 17
24th Haze 122nd year of Ascendancy at 04:33 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Negre the Cornac Doombringer level 5
75th Pyre 122nd year of Ascendancy at 21:20 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Negre the Cornac Doombringer level 12
6th Flare 122nd year of Ascendancy at 06:03 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Negre the Cornac Doombringer level 10
6th Mirth 122nd year of Ascendancy at 05:34 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Negre the Cornac Doombringer level 20
57th Haze 122nd year of Ascendancy at 00:51 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Negre the Cornac Doombringer level 14
50th Dusk 122nd year of Ascendancy at 14:23 see stats
Santassacre! (Exploration mode)
Killed the little helper elves after saving them!By Negre the Cornac Doombringer level 14
50th Dusk 122nd year of Ascendancy at 14:30 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Negre the Cornac Doombringer level 2
74th Pyre 122nd year of Ascendancy at 20:27 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Negre the Cornac Doombringer level 14
9th Haze 122nd year of Ascendancy at 03:24 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Negre the Cornac Doombringer level 18
52nd Haze 122nd year of Ascendancy at 11:47 see stats
Log
Wretchling HEALS from fire damage!
Wretchling HEALS from fire damage!
Rogroth, Eater of Souls HEALS from fire damage!
Wretchling (demonic husk) HEALS from fire damage!
Negre hits Quasit squad leader (demonic husk) for 10 light, 20 fire (29 total damage).
Negre hits Rogroth, Eater of Souls for 9 light, 13 fire, 8 healing (21 total damage) [8 healing].
Negre hits Wretchling (demonic husk) for 61 physical, 5 blight, 1 mind, 10 light, 5 fire, 2 healing, 20 fire, 8 healing (102 total damage) [10 healing].
Negre hits Wretchling for 20 fire, 8 healing (20 total damage) [8 healing].
Negre hits Wretchling for 10 light, 20 fire, 8 healing (29 total damage) [8 healing].
Negre is not dazed anymore.
Wretchling's acid area effect hits Quasit squad leader (demonic husk) for 15 acid damage.
Wretchling's acid area effect hits Rogroth, Eater of Souls for 14 acid damage.
Wretchling's acid area effect hits Wretchling for 0 acid damage.
Wretchling's acid area effect hits Negre for 14 acid damage.
Wretchling's acid area effect hits Wretchling (demonic husk) for 0 acid damage.
Wretchling (demonic husk)'s acid area effect hits Quasit squad leader (demonic husk) for 14 acid damage.
Wretchling (demonic husk)'s acid area effect hits Rogroth, Eater of Souls for 13 acid damage.
Wretchling (demonic husk)'s acid area effect hits Wretchling for 0 acid damage.
Wretchling (demonic husk)'s acid area effect hits Negre for 13 acid damage.
Wretchling (demonic husk)'s acid area effect hits Wretchling (demonic husk) for 0 acid damage.
Negre the level 20 cornac doombringer was melted to death by a wretchling on level 3 of Anteroom of Agony.
Negre is free from the acid.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Wretchling (demonic husk)'s acid area effect killed Negre!
Talent Incinerating Blows is ready to use.
Saving done.
Saving game...
















































































