Ordrakon the level 4 Halfling Wyrmic by bluntforce

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceHalfling
ClassWyrmic
Level / Exp4 / 20%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 19)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic10 (base 10)
Willpower18 (base 18)
Cunning13 (base 10)

Resources

Life-15/167
Stamina131/139
Equilibrium18
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy24
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower17.8
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense4.05
Ranged Defense4.05
Fatigue8
Physical Save11.025
Spell Save10.675
Mental Save11.725

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
3/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
1/5
0/5

Effects

talent
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Bellowing Roar is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the south (geomancer - offscreen)).


Ordrakon roars!


Geomancer casts Earthen Missiles.


Ordrakon starts to bleed.

Geomancer's Earthen Missiles hits
Ordrakon for 40 physical, 7 physical (47 total damage).
Geomancer's Earthen Missiles hits
Ordrakon for 40 physical, 7 physical (47 total damage).
Bleeding from Geomancer hits
Ordrakon for 13 physical damage.

Bleeding from Geomancer hits
Ordrakon for 13 physical damage.

Ordrakon uses Infusion: Regeneration.

Ordrakon starts regenerating health quickly.

Bleeding from Geomancer hits
Ordrakon for 13 physical damage.

Bleeding from Geomancer hits
Ordrakon for 13 physical damage.
Geomancer misses Ordrakon.

Ordrakon uses Stunning Blow.

Geomancer shrugs off the effect 'Stunned'!
Ordrakon hits Geomancer for 32 physical damage.
Bleeding from Geomancer hits
Ordrakon for 11 physical damage.
Geomancer casts Strike.

Saving game...