















Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Nekarcos's Quality of Life 07: Visible Size Categories 1.5.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Custom Difficulty 1.7.6Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. This mod will be incompatible with other mods that re-arrange the character creation screen. Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Yeek |
| Class | Psyshot |
| Level / Exp | 21 / 12% |
| Size | medium |
| Lifes / Deaths | Killed by naga tidewarden at level 1 on the 75th Pyre 122nd year of Ascendancy at 06:40 / 128Killed by naga nereid at level 2 on the 75th Pyre 122nd year of Ascendancy at 15:38 Killed by naga tidewarden at level 2 on the 75th Pyre 122nd year of Ascendancy at 18:56 Killed by chitinous ritch at level 7 on the 3rd Mirth 122nd year of Ascendancy at 03:54 Killed by Subject Z at level 8 on the 5th Mirth 122nd year of Ascendancy at 14:10 Killed by Subject Z at level 8 on the 5th Mirth 122nd year of Ascendancy at 14:48 Killed by skeleton assassin at level 10 on the 5th Mirth 122nd year of Ascendancy at 17:11 Killed by armoured skeleton warrior at level 10 on the 6th Mirth 122nd year of Ascendancy at 01:52 Killed by degenerated skeleton archer at level 11 on the 6th Mirth 122nd year of Ascendancy at 02:12 Killed by ghoulking at level 11 on the 6th Mirth 122nd year of Ascendancy at 13:03 Killed by ghoulking at level 11 on the 6th Mirth 122nd year of Ascendancy at 13:44 Killed by heavy bone giant at level 11 on the 6th Mirth 122nd year of Ascendancy at 15:51 Killed by heavy bone giant at level 11 on the 6th Mirth 122nd year of Ascendancy at 16:34 Killed by skeleton warrior at level 11 on the 6th Mirth 122nd year of Ascendancy at 18:32 Killed by ghoul at level 11 on the 7th Mirth 122nd year of Ascendancy at 02:24 Killed by skeleton warrior at level 11 on the 7th Mirth 122nd year of Ascendancy at 08:08 Killed by thief at level 11 on the 7th Mirth 122nd year of Ascendancy at 13:58 Killed by dread at level 12 on the 1st Summertide 122nd year of Ascendancy at 04:29 Killed by orc corruptor at level 12 on the 1st Summertide 122nd year of Ascendancy at 05:25 Killed by orc corruptor at level 12 on the 1st Summertide 122nd year of Ascendancy at 05:58 Killed by orc corruptor at level 12 on the 1st Summertide 122nd year of Ascendancy at 06:34 Killed by orc corruptor at level 12 on the 1st Summertide 122nd year of Ascendancy at 06:50 Killed by orc corruptor at level 12 on the 1st Summertide 122nd year of Ascendancy at 07:33 Killed by Ben Cruthdar, the Cursed at level 12 on the 1st Flare 122nd year of Ascendancy at 19:03 Killed by Layera the hornet swarm at level 13 on the 13rd Dusk 122nd year of Ascendancy at 12:15 Killed by Sawtree at level 14 on the 14th Dusk 122nd year of Ascendancy at 12:50 Killed by Sawtree at level 14 on the 14th Dusk 122nd year of Ascendancy at 13:25 Killed by Sawtree at level 14 on the 14th Dusk 122nd year of Ascendancy at 14:02 Killed by giant venus flytrap at level 15 on the 15th Dusk 122nd year of Ascendancy at 09:51 Killed by Wrathroot at level 15 on the 15th Dusk 122nd year of Ascendancy at 12:57 Killed by thief at level 16 on the 16th Dusk 122nd year of Ascendancy at 12:01 Killed by thief at level 16 on the 16th Dusk 122nd year of Ascendancy at 13:23 Killed by poison gas trap at level 16 on the 17th Dusk 122nd year of Ascendancy at 15:47 Killed by Salitta the giant eel at level 16 on the 17th Dusk 122nd year of Ascendancy at 15:57 Killed by Weirdling Beast at level 16 on the 18th Dusk 122nd year of Ascendancy at 04:42 Killed by Weirdling Beast at level 16 on the 18th Dusk 122nd year of Ascendancy at 06:20 Killed by Neriba the copperhead snake at level 17 on the 53rd Dusk 122nd year of Ascendancy at 17:10 Killed by cutpurse at level 17 on the 54th Dusk 122nd year of Ascendancy at 09:35 Killed by Minotaur of the Labyrinth at level 17 on the 56th Dusk 122nd year of Ascendancy at 03:04 Killed by Minotaur of the Labyrinth at level 17 on the 56th Dusk 122nd year of Ascendancy at 04:14 Killed by Xanena the giant green ant at level 18 on the 56th Dusk 122nd year of Ascendancy at 06:48 Killed by Assassin Lord at level 18 on the 5th Haze 122nd year of Ascendancy at 15:26 Killed by Assassin Lord at level 18 on the 5th Haze 122nd year of Ascendancy at 16:24 Killed by Urkis, the High Tempest at level 19 on the 31st Haze 122nd year of Ascendancy at 00:58 Killed by Urkis, the High Tempest at level 19 on the 31st Haze 122nd year of Ascendancy at 02:05 Killed by Lisyldawe the venom drake hatchling at level 20 on the 31st Haze 122nd year of Ascendancy at 09:25 Killed by orc archer at level 20 on the 46th Haze 122nd year of Ascendancy at 09:05 Killed by Adata the Guardian at level 20 on the 46th Haze 122nd year of Ascendancy at 11:23 Killed by Adata the Guardian at level 20 on the 46th Haze 122nd year of Ascendancy at 12:13 Killed by Mayemira the Guardian at level 20 on the 46th Haze 122nd year of Ascendancy at 17:12 Killed by Bethagavea the Guardian at level 20 on the 46th Haze 122nd year of Ascendancy at 23:06 Killed by Bethagavea the Guardian at level 20 on the 47th Haze 122nd year of Ascendancy at 00:09 Killed by Poliressra the Guardian at level 20 on the 47th Haze 122nd year of Ascendancy at 05:37 Killed by Eludhetha the giant netherworm at level 20 on the 47th Haze 122nd year of Ascendancy at 11:10 Killed by netherworm mass at level 20 on the 47th Haze 122nd year of Ascendancy at 11:26 Killed by fire drake hatchling at level 21 on the 48th Haze 122nd year of Ascendancy at 04:43 Killed by fire wyrm at level 21 on the 48th Haze 122nd year of Ascendancy at 05:00 Killed by fire drake at level 21 on the 48th Haze 122nd year of Ascendancy at 05:09 Killed by Zubylramira the orc cryomancer at level 21 on the 48th Haze 122nd year of Ascendancy at 07:17 Killed by Zubylramira the orc cryomancer at level 21 on the 48th Haze 122nd year of Ascendancy at 08:05 Killed by Zubylramira the orc cryomancer at level 21 on the 48th Haze 122nd year of Ascendancy at 08:56 Killed by Emokira the brown bear at level 21 on the 48th Haze 122nd year of Ascendancy at 11:54 Killed by Emokira the brown bear at level 21 on the 48th Haze 122nd year of Ascendancy at 13:19 Killed by cold drake hatchling at level 21 on the 48th Haze 122nd year of Ascendancy at 14:43 Killed by Voryta the maelstrom at level 21 on the 48th Haze 122nd year of Ascendancy at 15:29 Killed by multi-hued drake hatchling at level 21 on the 48th Haze 122nd year of Ascendancy at 15:41 Killed by Voryta the maelstrom at level 21 on the 48th Haze 122nd year of Ascendancy at 16:24 Killed by Voryta the maelstrom at level 21 on the 48th Haze 122nd year of Ascendancy at 17:17 Killed by Voryta the maelstrom at level 21 on the 48th Haze 122nd year of Ascendancy at 17:29 Killed by Voryta the maelstrom at level 21 on the 48th Haze 122nd year of Ascendancy at 18:03 Killed by Ivikira the naga myrmidon at level 21 on the 48th Haze 122nd year of Ascendancy at 20:09 Killed by Ivikira the naga myrmidon at level 21 on the 48th Haze 122nd year of Ascendancy at 20:51 Killed by Ivikira the naga myrmidon at level 21 on the 48th Haze 122nd year of Ascendancy at 22:13 Killed by Ivikira the naga myrmidon at level 21 on the 48th Haze 122nd year of Ascendancy at 23:00 Killed by Silakira the lesser vampire at level 21 on the 48th Haze 122nd year of Ascendancy at 23:52 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 00:39 Killed by Silakira the lesser vampire at level 21 on the 49th Haze 122nd year of Ascendancy at 00:57 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 01:27 Killed by Silakira the lesser vampire at level 21 on the 49th Haze 122nd year of Ascendancy at 02:17 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 03:04 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 03:53 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 04:04 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 04:40 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 05:32 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 06:18 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 06:32 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 07:17 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 07:24 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 08:07 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 09:02 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 10:44 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 12:43 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 14:06 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 15:01 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 15:56 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 16:12 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 16:26 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 16:39 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 16:49 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 17:11 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 17:23 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 17:35 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 17:45 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 18:03 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 18:23 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 18:38 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 18:50 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 19:09 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 19:15 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 19:24 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 19:44 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 20:10 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 20:35 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 20:48 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 21:03 Killed by Ivikira the naga myrmidon at level 21 on the 49th Haze 122nd year of Ascendancy at 21:12 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 14:26 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 14:43 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 14:55 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 15:05 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 15:32 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 15:47 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 15:57 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 16:06 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 16:22 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 22:45 Killed by Ivikira the naga myrmidon at level 21 on the 54th Haze 122nd year of Ascendancy at 22:53 Killed by Yeek Psyshot at level 21 on the 54th Haze 122nd year of Ascendancy at 22:57 |
| Antimagic | Follower |
Primary Stats
| Strength | 21 (base 10) |
| Dexterity | 27 (base 18) |
| Constitution | 5 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 72 (base 50) |
| Cunning | 59 (base 34) |
Resources
| Life | 308/308 |
| Psi | 174/174 |
| Steam | 100/100 |
| Healing Factor | 0.94571268249155 |
| Regeneration | 0.23642817062289 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +117.29957955368% |
Vision
| Sight | 10 |
| Lite | 13 |
Offense: Mainhand
| Damage | 36 |
| Accuracy | 29 |
| Crit Chance | 25% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 35 |
| Accuracy | 48 |
| Crit Chance | 20% |
| APR | 40 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Mind
| Mindpower | 57 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +9% |
| Acid | +12% |
| Light | +15% |
| Temporal | +12% |
| Darkness | +25% |
| Lightning | +15% |
| Mind | +47% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +30% |
| Mind | +66% |
| Arcane | +10% |
Defense: Base
| Armour (hardiness) | 10 (30%) |
| Defense | 27 |
| Ranged Defense | 27 |
| Fatigue | 0 |
| Physical Save | 27 |
| Spell Save | 27 |
| Mental Save | 58 |
Defense: Resistances
| Acid | + 34%( 70%) |
| Blight | + 20%( 70%) |
| Physical | + 24%( 70%) |
| Cold | + 24%( 70%) |
| All | + 9%( 70%) |
| Lightning | + 43%( 70%) |
| Light | + 14%( 70%) |
| Temporal | + 12%( 70%) |
| Mind | + 27%( 70%) |
| Darkness | + 27%( 70%) |
| Fire | + 21%( 70%) |
| Nature | + 31%( 70%) |
Defense: Immunities
| Pinning Resistance | 28% |
| Disarm Resistance | 29% |
| Confusion Resistance | 88% |
| Silence Resistance | 23% |
| Stun Resistance | 10% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 30% |
Inscriptions (4/4)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 31 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 9.1 steam per turn. Can be activated for an instant burst of 46 steam. Its effects scale with your Dexterity stat. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 99% efficiency and cooldown mod of 64%. Its effects scale with your Dexterity stat. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 102% efficiency and cooldown mod of 71%. Its effects scale with your Constitution stat. |
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 8.9 steam per turn. Can be activated for an instant burst of 45 steam. Its effects scale with your Cunning stat. |
Class Talents
| Steamtech / Thoughts of iron | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Psytech gunnery | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Psionic / Psionic fog | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Action at a distance | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Steamtech / Mechstar | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Gestalt | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Steamtech / Physics | 1.20 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Steamtech / Engineering | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Chemistry | 1.20 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.20 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You have been tasked to remove at least one of the threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished the naga invader, Lady Nashva. * You have explored the ritch tunnels and vanquished their queen. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed xorn fragment. * 'Needed: one vial of greater demon bile. Don't drink it, even if it tells you to.' | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of rough leather boots (0 def, 1 armour) 2.0 Encumbrance T1 feet armor [Normal] While equipped: defense ------ Armor +1 other ------- Talents +1 Rocket Boots A pair of boots made of leather. |
| Quiver | barbed pouch of steel shots (15/15, 133% power, 2 apr)3.0 Encumbrance T2 shot ammo [Ego+] Master Weapon Damage 134% Range: 1.0x-1.2x Uses 50% Cun, 70% Dex Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +2 Critical Rate +10.5% Capacity 15 On Critical: * Wound the target dealing 178 physical damage across 5 turns and reducing healing by 50% Shots are used with slings to pummel your foes to death. |
| Light source | Umbraphage0.0 Encumbrance T3 lite [Unique] Psionic While equipped: offense ------ Mindpower +10 (+3 eff.) Damage +15% light +15% darkness Ignore resists +10% darkness defense ------ Resistance +20% darkness Affinity +20% darkness Mind save +10 (+3 eff.) other ------- Light +10 Masteries +0.20 Cursed/Shadows Absorbs all darkness (power 123, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). Release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 326.25 darkness damage (based on Mindpower and charge). Uses 10 power out of 10/10 This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Betatha the Nightrage (10 def, 3 armour) 2.0 Encumbrance T3 head armor [Rare] Nature While equipped: Stats +5 Str +5 Wil +4 Cun offense ------ Physical Power +8 (+2 eff.) Damage +12% mind Ignore resists +20% darkness When Hit 4 mind defense ------ Armor +3 Defense +10 (+5 eff.) Fatigue +3% Resistance +6% light +8% physical Physical save +8 (+4 eff.) Mind save +18 (+5 eff.) A hat made of leather. Very stylish. |
| On hands | heroic hardened leather gloves of strength (+3) (0 def, 6 armour)1.0 Encumbrance T2 hands armor [Ego+] Master While equipped: Stats +3 Str offense ------ Physical Power +8 (+2 eff.) defense ------ Armor +6 Mind save +7 (+2 eff.) Life +46.00 Unarmed combat: Weapon Damage 130% Range: 1.0x-1.1x Uses 40% Dex, 40% Str, 40% Cun Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Accuracy +6 Ignore Armor +3 Critical Rate +3.0% Attack Speed 100% On Hit: 10% Battle Shout level 3 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Bizzare Contraption2.0 Encumbrance T2 tool misc [Unique] While equipped: Stats +8 Cun offense ------ Damage +15% lightning defense ------ Resistance +15% lightning Physical save +18 (+9 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
| On fingers | Nightsong0.1 Encumbrance T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun offense ------ Damage +10% darkness defense ------ Defense +6 (+3 eff.) Fatigue -7% Mind save +13 (+3 eff.) other ------- Max stamina +25.00 Cooldown Shadowstep -1 Shadowstep: Effective talent level: 2.0 Power cost 50 out of 50/50. Range 7 Cooldown: 5 Travel.spd instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| On fingers | gold ring 'Noonbrawn'0.1 Encumbrance T3 ring jewelry [Rare] Master While equipped: defense ------ Resistance +3% acid +6% fire +3% temporal +12% blight Life +26.00 Disarm Resist +29% Pinning Resist +28% Knockbk Resist +30% other ------- Light +1 Rings make your fingers look great! |
| Around neck | Bloombile0.1 Encumbrance T2 amulet jewelry [Random Unique] Nature/Master While equipped: Stats +6 Str +11 Dex +5 Wil offense ------ Damage +9% nature Ignore resists +20% mind On-Hit (Melee): * 20 arcane resource burn * 10% chance to reduce all saves and defense by 34 defense ------ Resistance +9% nature +9% physical other ------- Stamina/turn +0.60 Amulets make your neck look great! This item has been sent to the Item's Vault. |
| In main hand | iron steamgun 4.0 Encumbrance T1 steamgun 1H weapon [Normal] Steamtech Mastery Psyshot Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +3 Attack Speed 100% Range +6 Projectile Speed +600% On Hit: * shock your foe dealing 22 damage and draining some of their resources Uses 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
| Around waist | Mayema the Quenchmortal 1.0 Encumbrance T3 belt armor [Rare] Master While equipped: offense ------ Physical Power +5 (+1 eff.) defense ------ Defense +6 (+3 eff.) Resistance +9% lightning +9% cold +15% nature Spell save +6 (+3 eff.) Slow Projectiles +15% other ------- Light +2 Size +1 A belt that goes around your waist. |
| In off hand | Nexus of the Way (124% power, 40 apr, mind damage) 3.0 Encumbrance T5 mindstar 1H weapon [Unique] Nature/Psionic Weapon Damage 124% Range: 1.0x-1.1x Uses 60% Wil, 20% Cun Damage Mind Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +40 Critical Rate +5.0% Attack Speed 100% On Hit: * shock your foe dealing 21 damage and draining some of their resources While equipped: Stats +3 Cun +6 Wil offense ------ Mind Crit +9% Mindpower +23 (+6 eff.) Damage +20% mind Ignore resists +20% mind defense ------ Resistance +20% mind Mind save +15 (+4 eff.) Confus Resist +30% other ------- Masteries +0.20 Race/Yeek Wayist: (Instant) Effective talent level: 1.2 Power cost 60 out of 60/60. Range 4 Cooldown: 43 Travel.spd instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. All their primary stats will be set to 52 (based on your Willpower and Talent Level). Your increased damage, damage penetration, and many other stats will be inherited. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. This item has been sent to the Item's Vault. |
| Cloak | Bethydhetira the cashmere cloak (2 def, 0 armour) 2.0 Encumbrance T3 cloak armor [Rare] Nature While equipped: offense ------ Damage +6% mind +12% temporal Ignore resists +20% mind +10% arcane defense ------ Defense +2 (+1 eff.) Resistance +7% acid +7% fire +13% lightning +7% cold Stun Resist +10% Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | psion's woollen robe of corrosion (+18%) (0 def, 0 armour)2.0 Encumbrance T2 cloth armor [Ego+] Nature/Psionic While equipped: offense ------ Mind Crit +1% Mindpower +5 (+2 eff.) Damage +9% mind +12% acid Ignore resists +6% mind defense ------ Resistance +18% acid +9% all other ------- Psi/turn +0.44 Max psi +12.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
steam generator implant (steam 4)0.1 Encumbrance T1 implant scroll [Normal] Steamtech When inscribed on your body: Cooldown: 23 Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 4.3 steam per turn. Can be activated for an instant burst of 22 steam. Implant on your skin.. Steamtech implants can be grafted on the users skin.. |
Blood of Life0.4 Encumbrance potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
schematic: Acid Groove0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
2 schematic: Air Recycler0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Focus Lens0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Mental Stimulator0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Pain Suppressor Salve0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Saw Shell0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Silver Filigree0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
2 schematic: Spring Grapple0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
2 schematic: Steamgun0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
steel ring of tenacity0.1 Encumbrance T2 ring jewelry [Ego] Master While equipped: defense ------ Life +23.00 Disarm Resist +22% Pinning Resist +20% Knockbk Resist +22% Rings make your fingers look great! |
rough leather belt of the giants1.0 Encumbrance T1 belt armor [Ego] Master While equipped: offense ------ Physical Power +2 (+0 eff.) defense ------ Spell save +5 (+2 eff.) other ------- Size +1 A belt that goes around your waist. |
regal linen cloak (1 def, 0 armour)2.0 Encumbrance T1 cloak armor [Ego] Psionic While equipped: Stats +3 Wil defense ------ Defense +1 (+1 eff.) Resistance +0% lightning Mind save +5 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Evermoss Robe (12 def, 0 armour)2.0 Encumbrance T4 cloth armor [Unique] Nature While equipped: Stats +5 Wil offense ------ Mind Crit +5% Mindpower +12 (+4 eff.) Damage +30% nature Ignore resists +10% nature When Hit 35 nature slow defense ------ Defense +12 (+6 eff.) Resistance +25% nature +13% all Physical save +15 (+8 eff.) Life Regen +0.20 Healmod +15% other ------- Masteries +0.30 Wild-gift/Moss This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. This item has been sent to the Item's Vault. |
rough leather cap of dexterity (0) (0 def, 1 armour)2.0 Encumbrance T1 head armor [Ego] Master While equipped: Stats +0 Cun +2 Dex defense ------ Armor +1 Fatigue +1% A cap made of leather. |
3 agate0.0 Encumbrance T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
8 aquamarine0.0 Encumbrance T2 blue gem [Normal] While equipped: Armor +2 Resistance +2% all Item imbue powers: Armor +2 Resistance +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 opal0.0 Encumbrance T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.0 Encumbrance T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Physical save +4 (+2 eff.) Spell save +4 (+2 eff.) Mind save +4 (+1 eff.) Item imbue powers: Defense +4 (+2 eff.) Physical save +4 (+2 eff.) Spell save +4 (+2 eff.) Mind save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 spinel0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+0 eff.) Item imbue powers: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Automated Portable Extractor0.0 Encumbrance power tinker [Plot Item] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
garnet0.0 Encumbrance T3 red gem [Normal] While equipped: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Item imbue powers: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
simple frost salve [power 10] simple frost salve [power 10]1.0 Encumbrance T1 salve misc [Normal] Nature/Steamtech Using medical injector with 99% efficiency and 64% cooldown modifier. Remove 1 physical effects and grants a frost aura (10% cold, darkness and nature affinity) Puts Talent Medical Injector on 25 turn cooldown Activation is instant. Medical salve. |
simple healing salve [power 129] simple healing salve [power 129]1.0 Encumbrance T1 salve misc [Normal] Nature/Steamtech Using medical injector with 99% efficiency and 64% cooldown modifier. Heal 129 Puts Talent Medical Injector on 15 turn cooldown Medical salve. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
pouch of steel shots (17/17, 118% power, 2 apr)3.0 Encumbrance T2 shot ammo [Normal] Weapon Damage 119% Range: 1.0x-1.2x Uses 50% Cun, 70% Dex Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +2 Critical Rate +4.5% Capacity 17 Shots are used with slings to pummel your foes to death. |
potent air recycler0.0 Encumbrance T2 steamtech tinker [Normal] Steamtech Attachable to head When attached: defense ------ Silence Resist +20% Returns 2 air each turn. Tinkers can be attached to normal items to improve them with steam power! |
3 amethyst0.0 Encumbrance T2 violet gem [Normal] While equipped: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Item imbue powers: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 ametrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Light +4 Infravision +4 Item imbue powers: Light +4 Infravision +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Yeek Psyshot the Yeek Psyshot level 12
1st Summertide 122nd year of Ascendancy at 08:05 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Yeek Psyshot the Yeek Psyshot level 13
1st Flare 122nd year of Ascendancy at 19:38 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Yeek Psyshot the Yeek Psyshot level 20
36th Haze 122nd year of Ascendancy at 07:04 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Yeek Psyshot the Yeek Psyshot level 17
18th Dusk 122nd year of Ascendancy at 12:18 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Yeek Psyshot the Yeek Psyshot level 10
5th Mirth 122nd year of Ascendancy at 14:56 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Yeek Psyshot the Yeek Psyshot level 20
31st Haze 122nd year of Ascendancy at 02:55 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Yeek Psyshot the Yeek Psyshot level 19
5th Haze 122nd year of Ascendancy at 20:11 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Yeek Psyshot the Yeek Psyshot level 17
54th Dusk 122nd year of Ascendancy at 21:52 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Yeek Psyshot the Yeek Psyshot level 11
7th Mirth 122nd year of Ascendancy at 02:23 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Yeek Psyshot the Yeek Psyshot level 21
54th Haze 122nd year of Ascendancy at 22:57 see stats
Log
Something killed Yeek Psyshot!
Saving game...
Saving done.
You are sent back to the material plane!
Ivikira the naga myrmidon uses Escape.
Ivikira the naga myrmidon enters an evasive stance!
Ivikira the naga myrmidon slows down.
Ivikira the naga myrmidon's spell attains critical power!
Ivikira the naga myrmidon performs a melee critical strike against Yeek Psyshot!
Yeek Psyshot's mind surges with critical power!
Yeek Psyshot attunes to the damage.
Ivikira the naga myrmidon receives 35 healing from Blood Splash.
Ivikira the naga myrmidon hits Yeek Psyshot for 150 physical, 28 light, 65 physical, 3 mind, 21 light (267 total damage).
Melee retaliation hits Ivikira the naga myrmidon for 5 mind, 5 mind (10 total damage).
Ivikira the naga myrmidon casts Drain.
Ivikira the naga myrmidon receives 23 healing from Blood Splash.
Ivikira the naga myrmidon hits Yeek Psyshot for 101 blight damage.
Yeek Psyshot the level 21 yeek psyshot was plagued to death by Ivikira the naga myrmidon on level 1 of Ruined Dungeon.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Ivikira the naga myrmidon killed Yeek Psyshot!
Saving game...
Saving done.
Talent Implant: Medical Injector is ready to use.
Talent Implant: Medical Injector is ready to use.
Personal New Achievement: Utterly Destroyed (Exploration mode)!



























































































