CaptainMills315 the level 12 Higher Archmage by Yoran315

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp12 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity14 (base 10)
Constitution11 (base 10)
Magic38 (base 37)
Willpower37 (base 27)
Cunning17 (base 11)

Resources

Life224/224
Mana262/262
Healing Factor1.3082872928177
Regeneration0.32707182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1

Offense: Mainhand

Damage16
Accuracy10
Crit Chance12%
APR6
Speed1.00

Offense: Spell

Spellpower30
Crit Chance11%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+5%
Acid+6%
Lightning+16%
Cold+6%
Mind+11%
Arcane+6%
Fire+6%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense9
Ranged Defense17
Fatigue2
Physical Save10
Spell Save26
Mental Save29

Defense: Resistances

Blight+ 20%( 70%)
Cold+ 36%( 70%)
All 0%( 70%)
Lightning+ 12%( 70%)
Light+ 3%( 70%)
Temporal+ 11%( 70%)
Mind+ 11%( 70%)
Fire+ 9%( 70%)
Nature+ 33%( 70%)

Defense: Immunities

Pinning Resistance70%
Instadeath Resistance100%
Knockback Resistance22%
Stun Resistance35%
Silence Resistance24%
Poison Resistance20%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
5/5
1/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
1/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
active
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By CaptainMills315 the Higher Archmage level 9
2nd Flare 122nd year of Ascendancy at 04:34
see stats
Level 10 (Roguelike) Got a character to level 10.
By CaptainMills315 the Higher Archmage level 10
8th Flare 122nd year of Ascendancy at 12:58
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By CaptainMills315 the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 15:55
see stats
The Arena (Roguelike) Unlocked Arena mode.
By CaptainMills315 the Higher Archmage level 12
12nd Dusk 122nd year of Ascendancy at 17:41
see stats

Log

Rested for 17 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!


You gain 0.30 gold from the transmogrification of
forceful elm totem of cure ailments [power 1] (10 cooldown).
You gain 1.59 gold from the transmogrification of
pouch of iron shots of daylight (15/15, 12.5-15 power, 1 apr).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (23/23, 14.5-17.4 power, 1 apr).
You gain 12.14 gold from the transmogrification of
Emelyvena the iron plate armour (9 def, 7 armour).
You gain 0.99 gold from the transmogrification of
stabilizing iron helm of strength (+2) (0 def, 3 armour).
You gain 3.50 gold from the transmogrification of
traveler's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.10 gold from the transmogrification of
mindwoven linen robe of corrosion (+16%) (0 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.99 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, darkness element).
You gain 2.23 gold from the transmogrification of
elm magestaff of warding (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
You gain 1.50 gold from the transmogrification of
marksman's copper ring of fire (+20%).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

CaptainMills315 deactivates Feather Wind.

CaptainMills315 deactivates Shielding.