Vi the level 15 Cornac Archer by Vindicar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp15 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 14)
Dexterity46 (base 38)
Constitution29 (base 25)
Magic10 (base 10)
Willpower14 (base 10)
Cunning30 (base 17)

Resources

Life561/561
Stamina122/122
Healing Factor1.4024687383467
Regeneration18.582710783094

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision6
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage52
Accuracy52
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower18
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Bonus

Nature+8%
Physical+8%
Cold+6%
All0%

Defense: Base

Armour (hardiness)21 (57.155997060385%)
Defense44
Ranged Defense44
Fatigue0
Physical Save22
Spell Save8
Mental Save21

Defense: Resistances

Darkness+ 7%( 70%)
Light+ 10%( 70%)
Nature+ 14%( 70%)
Fire+ 10%( 70%)
Cold+ 10%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
1/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
1/5
1/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Marksmanship1.30
5/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
3/5
3/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
3/5
3/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done
done
done
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Vi the Cornac Archer level 10
3rd Flare 122nd year of Ascendancy at 13:01
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Vi the Cornac Archer level 8
78th Pyre 122nd year of Ascendancy at 07:41
see stats

Log

Resting starts...
Rested for 4 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

Talent Concealment is ready to use.
Vi activates
Concealment.
You are yanked out of this place!

Rested for 34 turns (stop reason: dialog is displayed).


--------------------------------

You gain 5.25 gold from the transmogrification of
innervating elm wand of clairvoyance [power 9] (15 cooldown).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 37 turns).
You gain 5.00 gold from the transmogrification of
rejuvenating iron plate armour (0 def, 7 armour).
You gain 1.63 gold from the transmogrification of
cleansing iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.14 gold from the transmogrification of
cleansing rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 8.94 gold from the transmogrification of
Gyrin the rough leather cap (0 def, 1 armour).
You gain 2.34 gold from the transmogrification of
temporal iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 1.25 gold from the transmogrification of
linen cloak of Eldoral (1 def, 0 armour).
You gain 2.60 gold from the transmogrification of
iron waraxe of crippling (12-16 power, 2 apr).
You gain 1.20 gold from the transmogrification of
potent elm magestaff (12-14 power, 2 apr, fire element).
You gain 2.23 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 2.39 gold from the transmogrification of
balanced iron longsword (12-18 power, 2 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 15).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.