Urthri the level 17 Shalore Archmage by caddysax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp17 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic50 (base 43)
Willpower44 (base 33)
Cunning17 (base 11)

Resources

Life361/361
Mana458/458
Healing Factor1.2245901639344
Regeneration0.3061475409836

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage19
Accuracy5
Crit Chance7%
APR6
Speed1.00

Offense: Spell

Spellpower40
Crit Chance11%
Speed1

Offense: Mind

Mindpower32
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+3%
Blight+6%
Arcane+6%
Fire+20%
Darkness+3%

Offense: Damage Penetration

Nature+5%
Darkness+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense12
Ranged Defense20
Fatigue0
Physical Save23
Spell Save34
Mental Save27

Defense: Resistances

Acid+ 5%( 70%)
Lightning+ 19%( 70%)
Temporal+ 6%( 70%)
Darkness+ 6%( 70%)
Arcane+ 5%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Silence Resistance21%
Confusion Resistance20%
Knockback Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Blind Resistance5%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
1/5
1/5
Spell / Divination1.30
4/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
done
done
failed
active
active
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Urthri the Shalore Archmage level 7
10th Mirth 122nd year of Ascendancy at 20:49
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Urthri the Shalore Archmage level 10
9th Flare 122nd year of Ascendancy at 02:58
see stats
Matrix style! (Insane (Adventure) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Urthri the Shalore Archmage level 5
75th Pyre 122nd year of Ascendancy at 00:53
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Urthri the Shalore Archmage level 3
74th Pyre 122nd year of Ascendancy at 21:50
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Urthri the Shalore Archmage level 14
30th Dusk 122nd year of Ascendancy at 19:03
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Urthri the Shalore Archmage level 6
79th Pyre 122nd year of Ascendancy at 08:25
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Urthri the Shalore Archmage level 16
33rd Dusk 122nd year of Ascendancy at 08:37
see stats

Log

Velulevea the skeleton archer casts Flame.
Velulevea the skeleton archer hits Urthri for 95 fire damage.
Urthri the level 17 shalore archmage was blazed to death by Velulevea the skeleton archer on level 1 of Hallowed Fields.
You have 3 life(s) left.
Urthri feels pain again.

Urthri is firmly planted in reality.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Velulevea the skeleton archer killed Urthri!
Resting starts...

Talent Time Shield is ready to use.
Talent Flameshock is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Fireflash is ready to use.
Talent Arcane Eye is ready to use.
Talent Phase Door is ready to use.
Talent Infusion: Wild is ready to use.
Talent Rune: Shielding is ready to use.
Talent Keen Senses is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Vision is ready to use.
Talent Arcane Shield is ready to use.
Talent Arcane Power is ready to use.
Talent Disruption Shield is ready to use.
Talent Teleport is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).


Saving done.