Plazma the level 9 Ghoul Archmage by cybaster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceGhoul
ClassArchmage
Level / Exp9 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic33 (base 33)
Willpower20 (base 22)
Cunning10 (base 11)

Resources

Life329/329
Mana181/181
Healing Factor1.1711363549267
Regeneration0.29278408873168

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+80%

Vision

Sight10
Lite5

Offense: Mainhand

Damage17
Accuracy5
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower36
Crit Chance8%
Speed1

Offense: Mind

Mindpower27
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%
Acid+15%
Light+10%
Nature+11%

Offense: Damage Penetration

Mind+15%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save16
Spell Save18
Mental Save25

Defense: Resistances

Acid+ 15%( 70%)
Arcane+ 18%( 70%)
Cold+ 12%( 70%)
All+ 7%( 70%)
Lightning+ 26%( 70%)
Light+ 44%( 70%)
Darkness+ 16%( 70%)
Fire+ 14%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
4/5
0/5
0/5
Spell / Arcane1.30
4/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
1/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log

You pickup 0.50 gold pieces.
You pickup 0.80 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.55 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Plazma deactivates
Arcane Power.
Plazma activates
Arcane Power.
Space around you starts to dissolve...


Resting starts...

Talent Displacement Shield is ready to use.
You are yanked out of this place!

Rested for 32 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
innervating elm totem of summon tentacle [power 95] (25 cooldown).
You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 110] (15 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.10 gold from the transmogrification of
iron pickaxe of endurance (dig speed 39 turns).
You gain 1.13 gold from the transmogrification of
quiver of elm arrows of erosion (16/16, 16-22 power, 5 apr).
You gain 3.27 gold from the transmogrification of
balanced iron greatsword of massacre (24-39 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13-20 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 19%; physical; dur 4; cd 13).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.