Amadrahek the level 7 Skeleton Skirmisher by lbstr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp7 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity38 (base 28)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning21 (base 21)

Resources

Life187/187
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6
See Stealth25.223953584336
See Invisible25.223953584336

Offense: Mainhand

Damage47
Accuracy35
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+4%
Acid+3%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)16.326530612245 (59.445676274945%)
Defense33
Ranged Defense33
Fatigue7.669446550417
Physical Save9
Spell Save7
Mental Save11

Defense: Resistances

Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
4/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
2/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
active
done

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ran for 25 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.23 gold from the transmogrification of
thick linen cloak of protection (1 def, 5 armour).
You gain 1.70 gold from the transmogrification of
iron waraxe of daylight (11.5-16.1 power, 2 apr).
You gain 2.64 gold from the transmogrification of
potent elm magestaff of warding (13-15.6 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 18%; physical; dur 2; cd 13).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


Shady cornac man says: 'Hey you. Come here.'


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Accepted quest 'The agent of the arena'! (Press 'j' to see the quest log)