Ruptor the level 50 Whitehoof Corruptor by Gutsman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceWhitehoof
ClassCorruptor
Level / Exp50 / 2334%
Sizebig
Lifes / Deaths

Primary Stats

Strength51 (base 10)
Dexterity15 (base 10)
Constitution71 (base 60)
Magic93 (base 60)
Willpower50 (base 29)
Cunning76 (base 60)

Resources

Life1674/1674
Mana576/576
Steam0/100
Vim282/282
Healing Factor1.3796680497925
Regeneration3.1042531120331

Speed

Mental0%
Attack0%
Movement+90%
Spell0%
Global+122.23535955475%

Vision

Sight10
Lite11
Infravision5
See Stealth56.662885136509
See Invisible66.662885136508
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage51
Accuracy26
Crit Chance43%
APR22
Speed1.00

Offense: Spell

Spellpower85
Crit Chance98%
Speed1

Offense: Mind

Mindpower44
Crit Chance24%
Speed1

Offense: Damage Bonus

Lightning+48%
Darkness+54%
Nature+45%
Blight+67%
Physical+55%
Cold+36%
All+30%

Offense: Damage Penetration

Darkness+33%
Cold+5%
Blight+80%
Physical+13%
Fire+10%
Nature+25%

Defense: Base

Armour (hardiness)25 (38.594633868923%)
Defense34
Ranged Defense34
Fatigue0
Physical Save44
Spell Save55
Mental Save47

Defense: Resistances

Acid+ 53%( 70%)
Blight+ 65%( 70%)
Arcane+ 41%( 70%)
Mind+ 54%( 70%)
All+ 38%( 70%)
Darkness+ 70%( 70%)
Temporal+ 48%( 70%)
Physical+ 39%( 70%)
Fire+ 61%( 70%)
Cold+ 38%( 70%)

Defense: Immunities

Disarm Resistance42%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Pinning Resistance40%
Poison Resistance100%
Knockback Resistance44%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Corruption / Blood1.60
5/5
5/5
5/5
5/5
Corruption / Shadowflame1.60
1/5
5/5
5/5
5/5
Corruption / Plague1.60
5/5
0/5
0/5
0/5
Corruption / Vim1.60
0/5
0/5
0/5
0/5
Corruption / Blight1.60
5/5
5/5
5/5
5/5
Corruption / Sanguisuge1.60
5/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
5/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.50
5/5
5/5
5/5
0/5
Steamtech / Chemistry1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.10
4/5
4/5
0/5
0/5
Corruption / Curses1.60
0/5
0/5
0/5
0/5
Corruption / Torment1.60
3/5
1/5
1/5
4/5
Corruption / Hexes1.60
1/5
5/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
active
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Ruptor the Whitehoof Corruptor level 5
11st Retaking 124th year of Ascendancy at 12:47
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Ruptor the Whitehoof Corruptor level 13
37th Retaking 124th year of Ascendancy at 11:41
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Ruptor the Whitehoof Corruptor level 40
44th Destruction 124th year of Ascendancy at 20:55
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Ruptor the Whitehoof Corruptor level 30
16th Loss 124th year of Ascendancy at 01:18
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Ruptor the Whitehoof Corruptor level 38
29th Destruction 124th year of Ascendancy at 10:21
see stats
Got eggs? (Insane (Adventure) difficulty) Finish the Pikataclysm event.
By Ruptor the Whitehoof Corruptor level 50
45th Revenge 125th year of Ascendancy at 10:29
see stats
I did not want that! (Insane (Adventure) difficulty) Tricked Nektosh into killing one of his own people.
By Ruptor the Whitehoof Corruptor level 33
43rd Loss 124th year of Ascendancy at 07:58
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Ruptor the Whitehoof Corruptor level 10
33rd Retaking 124th year of Ascendancy at 23:53
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Ruptor the Whitehoof Corruptor level 20
34th Pain 124th year of Ascendancy at 16:38
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Ruptor the Whitehoof Corruptor level 30
8th Loss 124th year of Ascendancy at 20:58
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Ruptor the Whitehoof Corruptor level 40
44th Destruction 124th year of Ascendancy at 15:14
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Ruptor the Whitehoof Corruptor level 50
22nd Retaking 125th year of Ascendancy at 22:06
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Ruptor the Whitehoof Corruptor level 50
14th Revenge 125th year of Ascendancy at 01:29
see stats
Overpowered! (Insane (Adventure) difficulty) Did over 6000 damage in one attack.
By Ruptor the Whitehoof Corruptor level 50
12nd Revenge 125th year of Ascendancy at 08:10
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Ruptor the Whitehoof Corruptor level 38
29th Destruction 124th year of Ascendancy at 13:14
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Ruptor the Whitehoof Corruptor level 39
44th Destruction 124th year of Ascendancy at 09:38
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Ruptor the Whitehoof Corruptor level 31
32nd Loss 124th year of Ascendancy at 00:28
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Ruptor the Whitehoof Corruptor level 50
15th Revenge 125th year of Ascendancy at 23:27
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Ruptor the Whitehoof Corruptor level 44
23rd Remembrance 125th year of Ascendancy at 07:43
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Ruptor the Whitehoof Corruptor level 50
25th Retaking 125th year of Ascendancy at 04:34
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Ruptor the Whitehoof Corruptor level 26
7th Loss 124th year of Ascendancy at 13:42
see stats
To the Bitter End (Insane (Adventure) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Ruptor the Whitehoof Corruptor level 50
16th Revenge 125th year of Ascendancy at 03:40
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Ruptor the Whitehoof Corruptor level 37
28th Destruction 124th year of Ascendancy at 21:54
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Ruptor the Whitehoof Corruptor level 16
12nd Pain 124th year of Ascendancy at 15:40
see stats

Log

Hallowed Ghost's beam trap hits Ruptor for (32 flat reduction), 20 arcane (20 total damage).
Talent Virulent Disease is ready to use.

Burning from Hallowed Ghost hits
Ruptor for (10 flat reduction), 0 fire (0 total damage).
Ran for 2 turns (stop reason: taken damage).

Hallowed Ghost's beam trap hits
Ruptor for (32 flat reduction), 20 arcane (20 total damage).

Ran for 3 turns (stop reason: taken damage).

Talent Lifeless Rush is ready to use.
Burning from Hallowed Ghost hits
Ruptor for (10 flat reduction), 0 fire (0 total damage).
Hallowed Ghost's beam trap hits
Ruptor for (48 flat reduction), 4 arcane (4 total damage).
Ruptor uses
Lifeless Rush.

Ran for 3 turns (stop reason: taken damage).

Talent Blood Spray is ready to use.

Burning from Hallowed Ghost hits
Ruptor for (10 flat reduction), 0 fire (0 total damage).
Ran for 2 turns (stop reason: taken damage).

Hallowed Ghost's beam trap hits
Ruptor for (48 flat reduction), 4 arcane (4 total damage).

Ruptor stops burning.


Resting starts...

Talent Drain is ready to use.
The protective shield of Ruptor disappears.

Talent Corrosive Worm is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


You transfer schematic: Crystal Plating to the online item's vault.
Saving done.