rrrrr the level 2 Ghoul Demonologist by xtoy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassDemonologist
Level / Exp2 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity11 (base 10)
Constitution20 (base 12)
Magic16 (base 16)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life156/156
Stamina98/98
Vim131/131
Healing Factor1.0789473684211
Regeneration0.26973684210527

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy19
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.923076923077%)
Defense2
Ranged Defense2
Fatigue20
Physical Save14
Spell Save8
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
0/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You collect a new ingredient: green worm (1).
rrrrr hits Green worm mass for 33 physical damage.
rrrrr killed Green worm mass!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
powerful iron torque of gale force [power 105] (15 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.95 gold from the transmogrification of
impenetrable iron plate armour (0 def, 14 armour).
You gain 0.52 gold from the transmogrification of
miner's iron helm (0 def, 4 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.05 gold from the transmogrification of
fungal rough leather sling.
There is a next level here (press '' or right click to use).
Saving game...

Saving done.