Hathurain the level 24 Whitehoof Arcane Blade by 17th orB

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassArcane Blade
Level / Exp24 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength57 (base 27)
Dexterity29 (base 13)
Constitution15 (base 10)
Magic72 (base 42)
Willpower20 (base 12)
Cunning69 (base 37)

Resources

Life694/694
Mana188/188
Stamina174/174
Steam100/100
Healing Factor1.5460311219418
Regeneration15.846818999903

Speed

Mental0%
Attack0%
Movement+25.85179503776%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage42
Accuracy37
Crit Chance49%
APR18
Speed1.00

Offense: Offhand

Damage19
Accuracy37
Crit Chance48%
APR18
Speed1.00

Offense: Spell

Spellpower51
Crit Chance22%
Speed1

Offense: Mind

Mindpower34
Crit Chance30%
Speed1

Offense: Damage Bonus

Acid+9%
Physical+8%
Cold+6%
All0%
Darkness+6%
Light+10%
Temporal+3%
Lightning+17%
Fire+20%
Nature+14%

Offense: Damage Penetration

Acid+15%
Fire+5%
Darkness+25%

Defense: Base

Armour (hardiness)31.5 (43.579428603723%)
Defense31
Ranged Defense40
Fatigue24
Physical Save33
Spell Save26
Mental Save49

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 9%( 70%)
Physical+ 2%( 70%)
Cold+ 30%( 70%)
All 0%( 70%)
Lightning+ 37%( 70%)
Light+ 14%( 70%)
Temporal+ 24%( 70%)
Mind+ 8%( 70%)
Darkness+ 6%( 70%)
Fire+ 20%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Disarm Resistance32%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance76%
Pinning Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (4/4)

Runes
Runes
Implants
Implants

Class Talents

Spell / Air1.30
4/5
4/5
4/5
4/5
Spell / Enhancement1.30
1/5
1/5
2/5
3/5
Technique / Magical combat1.30
5/5
1/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
1/5
1/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Spell / Conveyance1.00
4/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
1/5
3/5
1/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Hathurain the Whitehoof Arcane Blade level 3
11st Retaking 124th year of Ascendancy at 10:35
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Hathurain the Whitehoof Arcane Blade level 13
23rd Retaking 124th year of Ascendancy at 09:08
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Hathurain the Whitehoof Arcane Blade level 10
16th Retaking 124th year of Ascendancy at 06:13
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Hathurain the Whitehoof Arcane Blade level 20
31st Retaking 124th year of Ascendancy at 11:00
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Hathurain the Whitehoof Arcane Blade level 24
37th Retaking 124th year of Ascendancy at 16:51
see stats

Log

You collect a new ingredient: lump of steel (1).
You gain 2.36 gold from the melting of
steel steamsaw of persecution (16-24 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel greatsword (28-45 power, 2 apr).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 4.44 gold from the melting of
heroism infusion (die at -244; dur 6; cd 33).
You gain 2.95 gold from the melting of
steam generator implant of the psychic (steam 9).
Quest 'This is our land!' is done! (Press 'j' to see the quest log)
Quest 'This is our land!' completed! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Talent Inner Power is ready to use.
Talent Implant: Medical Injector is ready to use.

Hathurain is not silenced anymore.

Today is the 39th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 06:10.

Talent Dual Strike is ready to use.

Saving done.

Talent Flurry is ready to use.
There is a Way into old ruins in the Erúan desert here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Talent Lifeless Rush is ready to use.
Talent Essence Drain is ready to use.
Rested for 70 turns (stop reason: all resources and life at maximum).


You cannot use items on the world map.

The furious lightning storm around Hathurain calms down and disappears.