Random skeleton event the level 1 Skeleton Marauder by 17th orB

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassMarauder
Level / Exp1 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 17)
Dexterity25 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life100/100
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy19
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy19
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense13
Ranged Defense13
Fatigue11
Physical Save12
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 16 turns (stop reason: all resources and life at maximum).


Random skeleton event picks up (a.):
balanced iron dagger of massacre (16-20.8 power, 5 apr).
Ran for 6 turns (stop reason: hostile spotted to the east (giant white rat)).


Giant white rat misses Random skeleton event.

Random skeleton event hits Giant white rat for 21 physical damage.
Random skeleton event killed Giant white rat!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (boney experiment)).


Boney experiment casts
Bone Grab.
Random skeleton event shrugs off the effect 'Pinned to the ground'!
Random skeleton event resists being teleported by Bone Grab!


Boney experiment hits Random skeleton event for 6 physical damage.

Random skeleton event hits Boney experiment for 19 physical damage.
Random skeleton event killed Boney experiment!

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Random skeleton event picks up (a.):
marksman's copper ring of clarity.
Ran for 26 turns (stop reason: at door).