Relaxtime the level 7 Doomelf Necromancer by lilacstrikes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDoomelf
ClassNecromancer
Level / Exp7 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic33 (base 30)
Willpower15 (base 13)
Cunning11 (base 11)

Resources

Life146/146
Mana167/167
Soul10/10
Healing Factor1.1245901639344
Regeneration0.28114754098361

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Cold+20%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save13
Spell Save16
Mental Save9

Defense: Resistances

Cold+ 15%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
4/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
active
active

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Relaxtime the Doomelf Necromancer level 5
78th Pyre 122nd year of Ascendancy at 03:43
see stats

Log

Skeleton mage hits Deformed giant white rat for 73 arcane damage.
Skeleton mage killed Skeleton archer!
Skeleton mage killed Deformed giant white rat!

Talent Invoke Darkness is ready to use.

Talent Create Minions is ready to use.

The shield around Relaxtime crumbles.


Resting starts...

Rested for 7 turns (stop reason: hostile spotted to the west (gloomy white wolf)).


Relaxtime casts Create Minions.

Talent Rune: Shielding is ready to use.
Skeleton mage casts Flame.

Skeleton mage's spell attains critical power!
Skeleton mage casts Manathrust.

Skeleton mage hits Relaxtime for 73 arcane damage.
Skeleton mage hits Gloomy white wolf for 73 arcane damage.

You have 2 life(s) left.
Relaxtime deactivates Blurred Mortality.

Relaxtime deactivates Necrotic Aura.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton mage's Flame hits
Relaxtime for 58 fire damage.
Relaxtime the level 7 doomelf necromancer was combusted to death by a skeleton mage on level 1 of Heart of the Gloom.
Saving done.