Slava the level 16 Shalore Alchemist by Tashiko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp16 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity18 (base 10)
Constitution21 (base 14)
Magic50 (base 43)
Willpower43 (base 23)
Cunning25 (base 14)

Resources

Life477/477
Mana361/361
Healing Factor1.1
Regeneration7.425

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision8
See Stealth15
See Invisible11

Offense: Mainhand

Damage36
Accuracy20
Crit Chance17%
APR5
Speed1.00

Offense: Spell

Spellpower111.16666666667
Crit Chance38%
Speed1

Offense: Mind

Mindpower36.05
Crit Chance16%
Speed1

Defense: Base

Armour (hardiness)30.442057844855 (33%)
Defense29.621028922427
Ranged Defense29.621028922427
Fatigue0
Physical Save25.45
Spell Save42.516666666667
Mental Save40.933333333333

Defense: Resistances

All 0%( 80%)

Defense: Immunities

Stun Resistance23%
Confusion Resistance34%
Fear Resistance50%
Blind Resistance42%
Disarm Resistance20%
Pinning Resistance23%
Silence Resistance21%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Energy alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
1/5
1/5
1/5
0/5
Spell / Acid alchemy1.30
2/5
2/5
2/5
2/5
Spell / Golemancy1.30
4/5
1/5
1/5
0/5
Spell / Advanced-golemancy1.30
1/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
4/5
0/5
0/5
Spell / Staff combat1.50
5/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
failed
done
done
active
active
active
active
active

Equipment

On feet
Quiver
Light source
Light source
On head
Tool
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
Around waist
Around waist
In main hand
On hands
Main armor
Cloak
Cloak
Cloak
Cloak
Cloak
Around neck
Around neck
Around neck
Around neck
Around neck
Around neck

Inventory

Achievements

Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Slava the Shalore Alchemist level 14
9th Flare 122nd year of Ascendancy at 04:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Slava the Shalore Alchemist level 10
2nd Mirth 122nd year of Ascendancy at 03:48
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Slava the Shalore Alchemist level 14
9th Flare 122nd year of Ascendancy at 02:14
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Slava the Shalore Alchemist level 14
9th Flare 122nd year of Ascendancy at 07:16
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Slava the Shalore Alchemist level 11
4th Flare 122nd year of Ascendancy at 18:01
see stats

Log

Talent Caustic Mire is ready to use.
Rested for 67 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Slava wears:
spellwoven elven-silk robe of frost (+21%) (5 def, 0 armour).

You gain 4.44 gold from the transmogrification of
corrosive dwarven-steel shield (8 def, 2 armour, 82 block).
You gain 1.56 gold from the transmogrification of
cleansing hardened leather armour of acid resistance (3 def, 6 armour).
You gain 4.50 gold from the transmogrification of
spiked dwarven-steel mail armour of command (10 def, 11 armour).
You gain 2.65 gold from the transmogrification of
vined mindstar of sand (4-4.4 power, 18 apr, nature damage).
You gain 1.28 gold from the transmogrification of
thorny mindstar of slime (9.5-10.45 power, 24 apr, mind damage).
You gain 0.90 gold from the transmogrification of
mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).
You gain 5.91 gold from the transmogrification of
glacial dwarven-steel mace of the leech (27.5-38.5 power, 4 apr).
You gain 3.24 gold from the transmogrification of
quick dwarven-steel greatsword (38-60.8 power, 2 apr).
You gain 2.42 gold from the transmogrification of
arcing iron greatmaul of daylight (16-24 power, 1 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Today is the 17th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:50.


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.