Napalm the level 2 Orc Archmage by scl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassArchmage
Level / Exp2 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic16 (base 17)
Willpower15 (base 14)
Cunning12 (base 11)

Resources

Life103/103
Mana132/132
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save10
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Commander Fralor stops burning.
Steam giant guard hits Napalm for 9 physical damage.
Commander Fralor hits Napalm for 29 physical damage.

Napalm uses Infusion: Wild.

Napalm is not stunned anymore.

Napalm is cured!

Napalm lessens the pain.

You are unable to move!

Napalm hits Commander Fralor for 5 physical damage.
Steam giant guard hits Napalm for 9 physical damage.
Commander Fralor hits Napalm for 22 physical damage.
Napalm the level 2 orc archmage was cleaved to death by Commander Fralor on level 2 of Kruk Pride.
You have 1 life(s) left.
Napalm calms down.

Napalm stops surging mana.

Napalm feels pain again.

Napalm deactivates Arcane Power.

Napalm is no longer pinned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Commander Fralor killed Napalm!
Talent Lightning is ready to use.
Talent Flame is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Infusion: Regeneration is ready to use.

Saving done.

Saving game...