Skull Knight the level 9 Skeleton Berserker by headmaster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassBerserker
Level / Exp9 / 56%
Sizebig
Lifes / Deaths

Primary Stats

Strength43.752612745299 (base 30)
Dexterity21.752612745299 (base 11)
Constitution27 (base 22)
Magic10 (base 10)
Willpower14 (base 10)
Cunning10 (base 10)

Resources

Life336/336
Positive0/74
Stamina145/145
Healing Factor1
Regeneration3.5

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage83
Accuracy24
Crit Chance2%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower21.4
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+4%
Acid+10%
Fire+5%

Defense: Base

Armour (hardiness)17.19 (73.452380952381%)
Defense6.1134144608548
Ranged Defense6.1134144608548
Fatigue13
Physical Save28.381707230427
Spell Save8.4
Mental Save19.4

Defense: Resistances

Acid+ 20%( 70%)
Mind+ 10%( 70%)
Fire+ 12%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance21%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Two-handed weapons1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
5/5
0/5
0/5
0/5
Technique / Two-handed maiming1.30
4/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
4/5
0/5

Effects

beneficial effect

Quests

done
done
done
done
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 19 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (giant white rat)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (giant white rat)).

Skull Knight hits Giant white rat for 135 physical damage.
Skull Knight killed Giant white rat!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Skull Knight wears:
bright brass lantern.

Saving game...

Saving done.