NecroGuy the level 17 Cornac Necromancer by irith

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp17 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic45 (base 44)
Willpower40 (base 35)
Cunning12 (base 11)

Resources

Life316/316
Mana362/362
Soul12/12
Healing Factor1.5624835164835
Regeneration5.2343197802197

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth6
See Invisible10

Offense: Mainhand

Damage22
Accuracy6
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower37
Crit Chance12%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+13%
Arcane+10%
Cold+10%
Physical+10%

Defense: Base

Armour (hardiness)12 (30%)
Defense22
Ranged Defense33
Fatigue1
Physical Save10
Spell Save24
Mental Save21

Defense: Resistances

Nature+ 20%( 70%)
Acid+ 9%( 70%)
Light+ 45%( 70%)
Cold+ 23%( 70%)
Blight+ 27%( 70%)
Physical+ 3%( 70%)
Mind+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance10%
Bleed Resistance5%
Confusion Resistance46%
Pinning Resistance12%
Stun Resistance15%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
2/5
1/5
1/5
1/5
Spell / Necrotic minions1.30
5/5
1/5
1/5
4/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Vampirism1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
3/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Necrosis1.50
5/5
5/5
1/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
active
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By NecroGuy the Cornac Necromancer level 8
2nd Summertide 122nd year of Ascendancy at 08:31
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By NecroGuy the Cornac Necromancer level 10
7th Flare 122nd year of Ascendancy at 11:46
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By NecroGuy the Cornac Necromancer level 11
4th Dusk 122nd year of Ascendancy at 19:57
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By NecroGuy the Cornac Necromancer level 12
34th Dusk 122nd year of Ascendancy at 05:14
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By NecroGuy the Cornac Necromancer level 7
79th Pyre 122nd year of Ascendancy at 00:55
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By NecroGuy the Cornac Necromancer level 7
3rd Mirth 122nd year of Ascendancy at 04:56
see stats

Log

Ghoulking hits Grave wight for 10 physical damage.
Talent Create Minions is ready to use.
Skeleton magus casts Manathrust.

Skeleton magus hits NecroGuy for 163 arcane damage.
NecroGuy the level 17 cornac necromancer was energised to death by a skeleton magus on level 1 of Cavern beneath tombstones.
You have 2 life(s) left.
NecroGuy deactivates Blurred Mortality.

NecroGuy deactivates Necrotic Aura.

NecroGuy deactivates Will o' the Wisp.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton magus killed NecroGuy!
Resting starts...

Talent Consume Soul is ready to use.
Talent Essence of the Dead is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Necrotic Aura is ready to use.
Ghoulking decays into a pile of ash!
Armoured skeleton warrior decays into a pile of ash!
Talent Will o' the Wisp is ready to use.
Talent Blurred Mortality is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

Saving game...