The Radiant Mafia the level 6 Mardrop Sun Paladin by randomconsonant

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceMardrop
ClassSun Paladin
Level / Exp6 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 27)
Dexterity12 (base 10)
Constitution14 (base 10)
Magic23 (base 20)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life192/192
Positive0/35
Stamina115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage30
Accuracy27
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.62 (62.10447761194%)
Defense12
Ranged Defense14
Fatigue14
Physical Save21
Spell Save11
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance28%
Instadeath Resistance100%
Silence Resistance23%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
0/5
0/5
Technique / Two-handed assault1.10
3/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Race / Mardrop1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
2/5
1/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

On feet
On fingers
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

You gain 2.34 gold from the transmogrification of balanced steel dagger (107% power, 6 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 53 for 3 turns).
There is a way to the next level here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Talent Bathe in Light is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Exit to Midnight here (press '' or right click to use).
Ran for 63 turns (stop reason: at exit).


Saving done.

There is a Way into the Tenebrous Glades here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...


Saving done.


The Radiant Mafia deactivates Weapon of Light.

The Radiant Mafia deactivates Chant of Fortress.