I AM THE NIGHT! the level 4 Yeek Shadowblade by skeletalcrow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassShadowblade
Level / Exp4 / 61%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity14 (base 16)
Constitution10 (base 15)
Magic13 (base 13)
Willpower16 (base 10)
Cunning18 (base 14)

Resources

Life125/125
Mana148/148
Stamina104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage17
Accuracy26
Crit Chance14%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy26
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.4
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3.4
Ranged Defense3.4
Fatigue6
Physical Save8.75
Spell Save10.15
Mental Save11.9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Yeek1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
3/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
2/5
0/5
1/5

Effects

talent

Quests

active

Equipment

Tool
On hands
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


You don't see how to get there...

Ran for 2 turns (stop reason: suffocating).


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


Resting starts...

The air bubbles are depleted!
Rested for 5 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 18 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm wand of trap destruction [power 19] (15 cooldown).
You gain 1.11 gold from the transmogrification of
iron mail armour of temporal resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.25 gold from the transmogrification of
vined mindstar of life (5-5.5 power, 18 apr, nature damage).
You gain 2.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 37; turns 3; dispells darkness).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.