Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.1 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! ZOmnibus Addon Pack 1.0.6Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Cursed |
| Level / Exp | 8 / 83% |
| Size | medium |
| Lifes / Deaths | Killed by giant spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:08 / 55Killed by giant spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:07 Killed by midge swarm at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:36 Killed by giant spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:27 Killed by giant spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:41 Killed by giant spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:32 Killed by large brown snake at level 1 on the 74th Pyre 122nd year of Ascendancy at 15:05 Killed by giant spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 15:55 Killed by giant spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 16:30 Killed by giant spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 16:56 Killed by giant spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:07 Killed by giant spider at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:54 Killed by giant venus flytrap at level 3 on the 76th Pyre 122nd year of Ascendancy at 12:14 Killed by Aerildama the giant venus flytrap at level 4 on the 77th Pyre 122nd year of Ascendancy at 10:34 Killed by Aerildama the giant venus flytrap at level 4 on the 77th Pyre 122nd year of Ascendancy at 11:02 Killed by Aerildama the giant venus flytrap at level 4 on the 77th Pyre 122nd year of Ascendancy at 11:33 Killed by war hound at level 4 on the 77th Pyre 122nd year of Ascendancy at 19:21 Killed by Xurevena the cave bear at level 4 on the 77th Pyre 122nd year of Ascendancy at 19:32 Killed by warg at level 4 on the 77th Pyre 122nd year of Ascendancy at 20:09 Killed by ritch flamespitter at level 4 on the 77th Pyre 122nd year of Ascendancy at 21:11 Killed by ritch flamespitter at level 4 on the 77th Pyre 122nd year of Ascendancy at 21:38 Killed by Xurevena the cave bear at level 4 on the 77th Pyre 122nd year of Ascendancy at 22:37 Killed by ritch flamespitter at level 4 on the 77th Pyre 122nd year of Ascendancy at 23:14 Killed by war hound at level 4 on the 78th Pyre 122nd year of Ascendancy at 01:58 Killed by Aerildama the giant venus flytrap at level 4 on the 78th Pyre 122nd year of Ascendancy at 04:20 Killed by spitting spider at level 4 on the 78th Pyre 122nd year of Ascendancy at 13:53 Killed by Bill the Stone Troll at level 6 on the 79th Pyre 122nd year of Ascendancy at 06:08 Killed by Bill the Stone Troll at level 6 on the 79th Pyre 122nd year of Ascendancy at 14:49 Killed by Bill the Stone Troll at level 6 on the 79th Pyre 122nd year of Ascendancy at 15:21 Killed by Bill the Stone Troll at level 6 on the 79th Pyre 122nd year of Ascendancy at 15:39 Killed by Bill the Stone Troll at level 6 on the 79th Pyre 122nd year of Ascendancy at 16:04 Killed by Bill the Stone Troll at level 6 on the 79th Pyre 122nd year of Ascendancy at 16:34 Killed by Bill the Stone Troll at level 6 on the 79th Pyre 122nd year of Ascendancy at 16:43 Killed by Bill the Stone Troll at level 6 on the 79th Pyre 122nd year of Ascendancy at 16:58 Killed by Bill the Stone Troll at level 6 on the 79th Pyre 122nd year of Ascendancy at 17:24 Killed by halfling slinger at level 8 on the 2nd Mirth 122nd year of Ascendancy at 13:18 Killed by halfling slinger at level 8 on the 2nd Mirth 122nd year of Ascendancy at 14:16 Killed by halfling slinger at level 8 on the 2nd Mirth 122nd year of Ascendancy at 15:22 Killed by halfling slinger at level 8 on the 2nd Mirth 122nd year of Ascendancy at 15:55 Killed by halfling slinger at level 8 on the 2nd Mirth 122nd year of Ascendancy at 16:40 Killed by halfling slinger at level 8 on the 2nd Mirth 122nd year of Ascendancy at 17:09 Killed by gladiator at level 8 on the 2nd Mirth 122nd year of Ascendancy at 17:50 Killed by arcane blade at level 8 on the 2nd Mirth 122nd year of Ascendancy at 19:17 Killed by Ce'Nerinne the umber hulk at level 8 on the 1st Summertide 122nd year of Ascendancy at 01:49 Killed by Ce'Nerinne the umber hulk at level 8 on the 1st Summertide 122nd year of Ascendancy at 02:22 Killed by Ce'Nerinne the umber hulk at level 8 on the 1st Summertide 122nd year of Ascendancy at 02:35 Killed by shadow claw at level 8 on the 2nd Summertide 122nd year of Ascendancy at 10:20 Killed by corrupted war dog at level 8 on the 2nd Summertide 122nd year of Ascendancy at 10:38 Killed by corrupted war dog at level 8 on the 2nd Summertide 122nd year of Ascendancy at 11:00 Killed by shadow claw at level 8 on the 2nd Summertide 122nd year of Ascendancy at 11:17 Killed by shadow claw at level 8 on the 2nd Summertide 122nd year of Ascendancy at 11:26 Killed by shadow claw at level 8 on the 2nd Summertide 122nd year of Ascendancy at 11:34 Killed by corrupted war dog at level 8 on the 2nd Summertide 122nd year of Ascendancy at 11:48 Killed by shadow claw at level 8 on the 2nd Summertide 122nd year of Ascendancy at 12:13 Killed by shadow claw at level 8 on the 2nd Summertide 122nd year of Ascendancy at 12:33 |
Primary Stats
| Strength | 28 (base 28) |
| Dexterity | 10 (base 10) |
| Constitution | 11 (base 11) |
| Magic | 11 (base 10) |
| Willpower | 32 (base 24) |
| Cunning | 10 (base 10) |
Resources
| Life | 217/217 |
| Hate | 100/100 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| See Invisible | 4 |
Offense: Mainhand
| Damage | 40 |
| Accuracy | 16 |
| Crit Chance | 1% |
| APR | 7 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 11 |
| Crit Chance | 0% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23.2 |
| Crit Chance | 0% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 13.46 (63.098591549296%) |
| Defense | 5.2 |
| Ranged Defense | 7.2 |
| Fatigue | 14 |
| Physical Save | 18.3 |
| Spell Save | 14.7 |
| Mental Save | 14.35 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Cursed / Gloom | 1.30 |
| 3/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 3/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | Horrible visions fill your mind. Curse of Nightmares (power 3.0)Penalty : Plagued by Visions: Your mental save has a 20% chance to be reduced by 18% when tested. Power 1+: Removed from Reality: +4 Physical Resistance, +3 Maximum Physical Resistance Power 2+: -2 Luck, +5 Willpower Power 3+: Suffocate: Your touch instills a horror that suffocates any weak, non-elite foe that hits you or that you hit in melee. At 3 levels below yours they lose 11 air and an additional 5 air for each level below that. Power 4+: Nightmare: Each time you are damaged by a foe there is a chance (currently 0%) of triggering a radius 5 nightmare (slow effects, hateful whispers, and summoned Terrors) for 8 turns. This chance grows each time you are struck but fades over time. |
| beneficial effect | A shroud of darkness seems to fall across your path. Curse of Shrouds (power 1.0)Penalty : Shroud of Weakness: Small chance of becoming enveloped in a Shroud of Weakness (reduces damage dealt by 6%) for 4 turns. Power 1+: Nightwalker: +4 Darkness Resistance, +4% Max Darkness Resistance, +4 See Invisible Power 2+: -1 Luck, +3 Constitution Power 3+: Shroud of Passing: Your form seems to fade as you move, reducing all damage taken by 10% for 1 turn after movement. Power 4+: Shroud of Death: The power of every kill seems to envelop you like a shroud, reducing all damage taken by 15% for 3 turns. |
Quests
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past. You have destroyed the merchant caravan that you once considered family. Seek out Kyless' cave in the northern part of the meadow and end him. Perhaps the curse will end with him. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| On feet | pair of iron boots of uncanny dodging (2 def, 3 armour) (Shrouds) pair of iron boots of uncanny dodging (2 def, 3 armour) (Shrouds)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +2 Ranged Defense: +2 Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On hands | naturalist's iron gauntlets (0 def, 1 armour) (Nightmares) naturalist's iron gauntlets (0 def, 1 armour) (Nightmares)Requires: - Talent Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 5 nature Changes resistances: +6% nature Changes damage: +3% nature Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | iron mail armour (2 def, 4 armour) (Nightmares) iron mail armour (2 def, 4 armour) (Nightmares)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Curse of Nightmares A suit of armour made of mail. |
| On head | stabilizing linen wizard hat of nature (+15%) (1 def, 0 armour) (Shrouds) stabilizing linen wizard hat of nature (+15%) (1 def, 0 armour) (Shrouds)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes stats: +3 Wil Changes resistances: +15% nature Changes damage: +10% nature Physical save: +5 Curse of Shrouds A pointy cloth hat, very wizardly... |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | linen cloak of the Shaloren (1 def, 0 armour) (Nightmares) linen cloak of the Shaloren (1 def, 0 armour) (Nightmares)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Changes stats: +1 Mag / +2 Wil Curse of Nightmares A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| In main hand | Bill's Tree Trunk (30-51 power, 7 apr) (Nightmares) Bill's Tree Trunk (30-51 power, 7 apr) (Nightmares)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Curse of Nightmares It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 118% damage. If the attack hits, the target's armour and saves are reduced by 11 for 6 turns. Also if the target is protected by a temporary damage shield there is 60% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
Inventory
insidious poison infusion (11 nature damage, 21% healing reduction) insidious poison infusion (11 nature damage, 21% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 3 Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 11.46 nature damage per turns for 7 turns, and reducing the target's healing received by 21%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Glintstone (26-41.6 power, 2 apr) (Shrouds) Glintstone (26-41.6 power, 2 apr) (Shrouds)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 26.0 - 41.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 20% chance to corrode armor Damage (Melee): +4 light Burst (radius 1) on hit: +4 acid / +7 fire Curse of Shrouds Massive two-handed swords. |
iron waraxe of massacre (17-23.8 power, 2 apr) (Nightmares) iron waraxe of massacre (17-23.8 power, 2 apr) (Nightmares)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 17.0 - 23.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Curse of Nightmares One-handed war axes. |
regal linen cloak of protection (1 def, 0 armour) (Corpses) regal linen cloak of protection (1 def, 0 armour) (Corpses)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Changes stats: +2 Wil Spell save: +6 Mental save: +10 Curse of Corpses A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
linen wizard hat of time (+11%) (1 def, 0 armour) (Corpses) linen wizard hat of time (+11%) (1 def, 0 armour) (Corpses)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +11% temporal Changes damage: +11% temporal Curse of Corpses A pointy cloth hat, very wizardly... |
steel shield 'Bregudas' (6 def, 2 armour, 38.5 block) (Misfortune) steel shield 'Bregudas' (6 def, 2 armour, 38.5 block) (Misfortune)Requires: - Strength 16 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Physical crit. chance: +3.0% Armour: +2 Defense: +6 Ranged Defense: +6 Fatigue: +8% Effects when hit in melee: * 13% chance to blind Changes stats: +1 Mag / +3 Con Changes resistances: +12% light Changes resistances penetration: +5% physical Talent granted: +2 Block Curse of Misfortune Handheld deflection devices. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
3 citrine 3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
Iron Acorn Iron AcornCrafted by a master 0.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 A small acorn, crafted crudely out of iron. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Gives a 25% chance to shrug off up to three stuns, pins, and dazes each turn, with a 10 turn cooldown. A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
quick elm wand of clairvoyance [power 8] (5 cooldown) quick elm wand of clairvoyance [power 8] (5 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to reveal the area around you dispelling darkness and detecting the presence of nearby creatures (rad 8), placing all other charms into a 5 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
quick elm wand of conjuration [power 61] (8 cooldown) quick elm wand of conjuration [power 61] (8 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to fire a bolt of a random element (dam 30-61), placing all other charms into a 8 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
The Arena (Exploration mode)
Unlocked Arena mode.By Puddi the Cornac Cursed level 8
2nd Mirth 122nd year of Ascendancy at 19:45 see stats
Log
From the brink of death you seem to be yanked to another plane.
Saving game...
Shadow claw killed Puddi!
Saving done.
Puddi activates Gloom.
Puddi activates Stalk.
Ran for 3 turns (stop reason: interesting character).
You are sent back to the material plane!
Shadow claw uses Blindside.
You fight through the pain! (+14 hate)
Shadow claw hits Puddi for 83 physical damage.
Corrupted war dog overcomes the dismay
Shadow claw performs a melee critical strike against Puddi!
Your hatred grows even as your life fades! (+17 hate)
Shadow claw hits Puddi for 81 physical damage.
Corrupted war dog is no longer weakened.
Corrupted war dog no longer has a cursed wound.
Shadow claw uses Blindside.
Your hatred grows even as your life fades! (+19 hate)
Shadow claw hits Puddi for 88 physical damage.
Puddi the level 8 cornac cursed was chopped into tiny pieces to death by a shadow claw on level 3 of Tranquil Meadow.
Puddi deactivates Stalk.
Puddi deactivates Gloom.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
