Slueman the level 9 Cornac Archmage by sluehead

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution12 (base 10)
Magic33 (base 33)
Willpower22 (base 22)
Cunning12 (base 11)

Resources

Life-1/200
Mana43/101
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite4
Infravision2
See Invisible11
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage17
Accuracy7
Crit Chance13%
APR3
Speed1.00

Offense: Spell

Spellpower43
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense2
Ranged Defense2
Fatigue2
Physical Save14
Spell Save27
Mental Save11

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.30
3/5
4/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

active
failed
done
active
done
active
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Slueman the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 01:48
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Slueman the Cornac Archmage level 6
77th Pyre 122nd year of Ascendancy at 06:43
see stats

Log

Bandit lessens the pain.
Slueman is not dazed anymore.

Slueman slows down.

Shadowblade uses Dual Strike.

Slueman is stunned!

Shadowblade misses Slueman.
Bandit hits Slueman for 26 physical, , 14 physical, 4 lightning, 5 light (49 total damage).
Shadowblade hits Slueman for 9 physical, 4 darkness (13 total damage).
Slueman hits Bandit for 52 lightning damage.
Slueman hits Shadowblade for 39 lightning damage.
Slueman stops surging mana.

Shadowblade feels pain again.

Burning from Slueman hits Shadowblade for
15 fire damage.
Burning from Slueman hits Bandit for
13 fire damage.
Burning from Slueman hits Shadowblade for
13 fire damage.
Shadowblade misses Slueman.

Shadowblade hits Slueman for 11 physical, 4 darkness (15 total damage).
Bandit hits Slueman for 22 physical, , 14 physical, 4 lightning, 5 light (45 total damage).
Slueman uses Infusion: Wild.

Slueman speeds up.

Slueman is cured!

Slueman lessens the pain.

Slueman casts Displacement Shield.

The very fabric of space alters around Slueman.

Burning from Slueman hits Shadowblade for
15 fire damage.
Burning from Slueman hits Bandit for
13 fire damage.
Burning from Slueman hits Shadowblade for
15 fire damage.
Slueman slows down.

Saving game...