Vorsun the level 12 Whitehoof Archmage by Aniaran

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceWhitehoof
ClassArchmage
Level / Exp12 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic40 (base 36)
Willpower25 (base 25)
Cunning12 (base 11)

Resources

Life-10/238
Mana138/266
Healing Factor1.1691526171258
Regeneration3.7997460056589

Speed

Mental0%
Attack0%
Movement+50%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage16
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+10%
Physical+11%
Lightning+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save10
Spell Save21
Mental Save12

Defense: Resistances

All+ 7%( 70%)
Blight+ 26%( 70%)
Physical+ 17%( 70%)
Cold+ 26%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
4/5
4/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
3/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On hands
On feet
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Vorsun the Whitehoof Archmage level 10
16th Retaking 124th year of Ascendancy at 20:06
see stats

Log


Ran for 9 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the west (astral conjurer)).

Vorsun casts
Rune: Shielding.
A shield forms around Vorsun.

Vorsun casts
Displacement Shield.
The very fabric of space alters around Vorsun.

Astral conjurer casts
Solar Orb.

Vorsun casts
Chain Lightning.
Vorsun hits Astral conjurer for 159 lightning damage.
Astral conjurer's Solar Orb hits
Vorsun for (89 absorbed), 0 light (0 total damage).
Astral conjurer casts
Lunar Orb.
Your shield crumbles under the damage!

The shield around Vorsun crumbles.


Astral conjurer's Lunar Orb hits
Vorsun for (78 absorbed), 117 darkness (117 total damage).
Vorsun casts
Manathrust.
Vorsun hits Astral conjurer for 105 arcane damage.
Astral conjurer casts
Galactic Pulse.

Vorsun casts
Lightning.
Vorsun's spell attains critical power!
Vorsun hits Astral conjurer for 201 lightning damage.
Astral conjurer casts
Solar Orb.
Astral conjurer's Galactic Pulse hits
Vorsun for 69 darkness, 69 darkness (139 total damage).
Vorsun the level 12 whitehoof archmage was shadowed to death by an astral conjurer on level 2 of Sunwall Outpost.