Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Ignore Race/Class Locks 1.0.6Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Plenum Tooltip: Enhanced actor tooltip display for TOME v2.1 1.1.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Items Vault 1.1.2Donators/Buyers bonus! Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. |
Campaign | Arena |
Mode | Normal Adventure |
Sex | Male |
Race | Dwarf |
Class | Stone Warden |
Level / Exp | 12 / 76% |
Size | medium |
Lifes / Deaths | Killed by white crystal at level 12 on the 17th Voratun 122nd year of Ascendancy at 07:29 4 / 1 |
Primary Stats
Strength | 16 (base 12) |
Dexterity | 9 (base 10) |
Constitution | 23 (base 20) |
Magic | 28 (base 28) |
Willpower | 28 (base 25) |
Cunning | 10 (base 10) |
Resources
Life | -22/358 |
Mana | 99/176 |
Equilibrium | 51 |
Healing Factor | 1.1022131428971 |
Regeneration | 13.50211100049 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -50% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 17 |
Accuracy | 22 |
Crit Chance | 2% |
APR | 0 |
Speed | 1.00 |
Offense: Offhand
Damage | 8 |
Accuracy | 22 |
Crit Chance | 2% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 24 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 21.8 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
Blight | +3% |
Arcane | +3% |
Defense: Base
Armour (hardiness) | 36.40324335149 (30%) |
Defense | 8.65 |
Ranged Defense | 16.65 |
Fatigue | 18 |
Physical Save | 24.513982677765 |
Spell Save | 27.488982677765 |
Mental Save | 22.517249628412 |
Defense: Resistances
Blight | + 9%( 70%) |
Lightning | + 14%( 70%) |
Acid | + 19%( 70%) |
All | + 3%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Spell / Eldritch shield | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Spell / Earth | 1.20 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Spell / Eldritch stone | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Earthen power | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Wild-gift / Earthen vines | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Wild-gift / Dwarven nature | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Wild-gift / Call of the wild | 1.20 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Race / Dwarf | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 1/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
talent | Stone Skin |
talent | Stone Vines |
talent | Meditation |
talent | Shards |
talent | Eldritch Infusion |
beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
beneficial effect | The target's skin turns to stone, granting 11 armour, 15 physical save and 15 spell save. Also applies 15 armour to all non-physical damage. Dwarven Resilience |
detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
beneficial effect | The target's skin reacts to damage, granting 14 armour. Stoneskin |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
Main armor | spiked rough leather armour of acid resistance (1 def, 2 armour) spiked rough leather armour of acid resistance (1 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Damage when the wearer is hit: 10 physical Changes resistances: +16% acid A suit of armour made of leather. |
On hands | blighted rough leather gloves of magic (+2) (0 def, 1 armour) blighted rough leather gloves of magic (+2) (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +2 Mag Damage when the wearer hits(melee): 5 blight Changes resistances: +6% blight Changes damage: +3% arcane / +3% blight Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
In off hand | iron shield (4 def, 2 armour, 8 dam, 20.5 block) iron shield (4 def, 2 armour, 8 dam, 20.5 block)Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 8.0 - 9.6 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +2.5% Block value: +20 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices |
In main hand | crackling iron shield (4 def, 2 armour, 9 dam, 21 block) crackling iron shield (4 def, 2 armour, 9 dam, 21 block)Requires: - Strength 11 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 9.0 - 10.8 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +2.5% Block value: +21 Damage when this weapon hits: +10 lightning When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Changes stats: +1 Dex Damage when the wearer is hit: 10 lightning Changes resistances: +11% lightning Talent granted: +1 Block Handheld deflection devices |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
Newly picked up traveler's pair of iron boots of tirelessness (0 def, 3 armour)traveler's pair of iron boots of tirelessness (0 def, 3 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -3% Maximum encumbrance: +22 Physical save: +6 Stamina each turn: +0.40 Maximum stamina: +11.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
65 alchemist agate 65 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Duergar the Dwarf Stone Warden level 10
17th Voratun 122nd year of Ascendancy at 01:46 see stats
Log
Stone Half (Duergar) meditates on nature.
Stone Half (Duergar) deactivates Eldritch Infusion.
White crystal casts Ice Shards.
Alchemist casts Throw Bomb.
Stone Half (Duergar) shrugs off the effect 'Blinded'!
Alchemist hits Stone Half (Duergar) for (15 resist armor), (10 to ice), 14 acid (14 total damage).
Alchemist hits Crystaline Half (Duergar) for (15 resist armor), (10 to ice), 14 acid (14 total damage).
Alchemist hits Duergar for (15 resist armor), (9 to ice), 14 acid (14 total damage).
Stone Half (Duergar) uses Taunt.
Crystaline Half (Duergar) casts Earthen Missiles.
Crystaline Half (Duergar)'s spell attains critical power!
Crystaline Half (Duergar)'s Earthen Missiles hits Iceblock for 29 physical, 5 physical (33 total damage).
Duergar counter attacks Duergar with his shield shards!
Duergar forces the iceblock to shatter.
Duergar is free from the ice.
Duergar hits Iceblock for 13 physical, 19 lightning, 22 arcane, 10 blight, 19 physical, 15 arcane, 19 lightning, 18 nature, 19 lightning, 22 arcane, 10 blight, 19 physical, 15 arcane, 19 lightning, 4 nature, 10 blight, 19 physical, 15 arcane, 19 lightning, 6 physical, 22 arcane, 10 blight, 19 physical, 15 arcane, 19 lightning (388 total damage).
Crystaline Half (Duergar)'s Earthen Missiles hits Iceblock for 44 physical, 8 physical (50 total damage).
Stone Half (Duergar) is free from the ice.
Crystaline Half (Duergar) is free from the ice.
Duergar hits White ooze for 5 physical, 4 arcane, 5 lightning (14 total damage).
White ooze hits Duergar for 8 physical damage.
White ooze is seized by a stone vine.
Alchemist's Elemental bolt hits Duergar for (15 resist armor), 86 blight (86 total damage).
White ooze hits Duergar for 8 physical damage.
Duergar hits White ooze for 5 physical, 4 arcane, 5 lightning (14 total damage).
White crystal's Ice Shards hits Duergar for (15 resist armor), 48 cold (48 total damage).
White crystal's Ice Shards hits Duergar for (15 resist armor), 48 cold (48 total damage).
Duergar the level 12 dwarf stone warden was iced to death by a white crystal on level 12 of The Arena.
White crystal's Ice Shards killed Duergar!