Magrra the level 4 Skeleton Blood Mage by chrono0101

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassBlood Mage
Level / Exp4 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity19 (base 10)
Constitution22.575638793133 (base 17)
Magic22 (base 22)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life236/236
Vim26/26
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage19
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance11%
Speed1

Offense: Mind

Mindpower19.8
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (32%)
Defense3.15
Ranged Defense3.15
Fatigue1
Physical Save23.100736788798
Spell Save11.2
Mental Save21.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Trauma1.30
1/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
1/5
0/5
0/5
Corruption / Pyre1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood spear1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Corruption / Blood magic1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
done

Equipment

Tool
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:06.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


Magrra wears:
copper amulet of dexterity (+2).

Magrra wears:
stabilizing rough leather cap of strength (+2) (0 def, 1 armour).

Magrra wears (replacing
elm vilestaff of projection (10-12 power, 2 apr, fire element)): earthen elm starstaff of projection (10-12 power, 2 apr, darkness element).

Talent Command Staff is ready to use.

Bought:
woodsman's iron pickaxe (dig speed 37 turns) for 22.85 gold.
Shady cornac man says: 'Hey you. Come here.'

Talent Dig is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).