Techon the level 5 Cornac Archmage by acmalan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp5 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic18 (base 18)
Willpower15 (base 15)
Cunning11 (base 11)

Resources

Life122/122
Mana153/153
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance7%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+6%
Fire+16%

Defense: Base

Armour (hardiness)0 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save7
Spell Save11
Mental Save14

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Techon the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 08:19
see stats

Log

Talent Flame is ready to use.
Techon 's Flame killed Losgoroth!

Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


Techon casts
Teleport: Angolwen.

You are yanked out of this place!


Techon wears (replacing
brass lantern): Void Star.

Techon wears:
blurring rough leather belt of the mystic.

You gain 1.15 gold from the transmogrification of
flaming iron mace of massacre (17-24 power, 2 apr).
You gain 1.62 gold from the transmogrification of
iron dagger of dampening (9-12 power, 5 apr).
There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Geomancer activates
Crystalline Focus.
Pyromancer activates
Burning Wake.
Pyromancer activates
Burning Wake.

Saving done.

Pyromancer activates
Wildfire.

Ran for 3 turns (stop reason: interesting character).


There is a portal back here (press '' or right click to use).