Dadr the level 2 Skeleton Archer by WhindGhost8

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassArcher
Level / Exp2 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 13)
Dexterity29 (base 16)
Constitution11 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-17/128
Stamina103/103
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage29
Accuracy30
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+15%

Offense: Damage Penetration

Physical+12%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save11
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On fingers
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Steady Shot is ready to use.

Resting starts...

Talent Rune: Shielding is ready to use.
Talent Rune: Heat Beam is ready to use.
Rested for 69 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dadr picks up (d.):
hateful steel greatmaul of paradox (128% power, 2 apr).
Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the south (skeleton warrior)).

Dadr uses Steady Shot.

Dadr's Steady Shot performs a ranged critical strike against Skeleton warrior!
Dadr's Steady Shot hits Skeleton warrior for
92 physical damage.

Dadr uses Headshot.

Dadr's Headshot hits Skeleton warrior for
61 physical damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (skeleton warrior)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (skeleton warrior)).

Dadr shoots!

Dadr's Shoot hits Skeleton warrior for
47 physical damage.
Skeleton warrior performs a melee critical strike against Dadr!
Saving game...