Atrik the level 16 Dwarf Stone Warden by DarkCurse22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignInfinite
ModeNormal Exploration
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp16 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 43)
Dexterity35 (base 37)
Constitution51 (base 43)
Magic44 (base 43)
Willpower49 (base 43)
Cunning19 (base 13)

Resources

Life1827/1827
Mana380/380
Equilibrium45
Healing Factor1
Regeneration37.75

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage67
Accuracy51
Crit Chance28%
APR8
Speed1.00

Offense: Offhand

Damage30
Accuracy51
Crit Chance28%
APR8
Speed1.00

Offense: Spell

Spellpower44.666666666667
Crit Chance26%
Speed1

Offense: Mind

Mindpower43.966666666667
Crit Chance26%
Speed1

Defense: Base

Armour (hardiness)46.227121678255 (30%)
Defense25.625
Ranged Defense32.125
Fatigue28
Physical Save36.15
Spell Save33.275
Mental Save25.9

Defense: Resistances

All+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
5/5
5/5
1/5
0/5
Spell / Earth1.20
5/5
5/5
0/5
0/5
Spell / Eldritch stone1.30
5/5
5/5
5/5
5/5
Spell / Deeprock1.30
5/5
3/5
0/5
0/5
Wild-gift / Dwarven nature1.30
3/5
3/5
1/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
4/5
1/5
Wild-gift / Earthen vines1.30
5/5
5/5
1/5
0/5
Spell / Stone1.20
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
5/5
5/5
0/5
Race / Dwarf1.00
5/5
5/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
4/5
5/5
5/5
5/5
0/5

Effects

talent
talent
talent
talent

Quests

failed
active

Equipment

Tool
On fingers
On fingers
On feet
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Atrik the Dwarf Stone Warden level 10
17th Voratun 122nd year of Ascendancy at 12:47
see stats

Log

You gain 2.20 gold from the transmogrification of arcing steel dagger of projection (11-14.3 power, 6 apr).
You gain 2.94 gold from the transmogrification of
acidic steel battleaxe of daylight (22-33 power, 2 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the sneak (heal 125 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 1.95 gold from the transmogrification of
insidious poison infusion of the warrior (23 nature damage, 21% healing reduction).
You feel mildly anxious, and walk with caution.
Atrik misses Black jelly.
Atrik performs a melee critical strike against Black jelly!
Atrik hits Black jelly for 47 physical damage.
Black jelly uses Slime Spit.


Atrik performs a melee critical strike against Black jelly!
Atrik hits Black jelly for 69 physical damage.
Atrik slows down.

Talent Block is ready to use.
Atrik killed Black jelly!
Black jelly's Slime Spit hits
Atrik for 19 acid, 19 nature (38 total damage).

You pickup 0.90 gold pieces.

Atrik speeds up.


Resting starts...

Talent Eldritch Infusion is ready to use.
Atrik activates Eldritch Infusion.

Rested for 19 turns (stop reason: all resources and life at maximum).


Atrik deactivates Stone Skin.

Atrik deactivates Eldritch Infusion.

Atrik deactivates Stone Vines.

Atrik deactivates Shards.