Vor the level 9 Orc Archmage by rift42

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassArchmage
Level / Exp9 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 10)
Constitution11 (base 10)
Magic32 (base 33)
Willpower23 (base 22)
Cunning12 (base 11)

Resources

Life-17/203
Mana194/206
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy8
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower32
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue1
Physical Save22
Spell Save22
Mental Save18

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active
done
active
active

Equipment

Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Fireflash is ready to use.
Vor stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Vor picks up (b.):
rough leather sling of cold.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Vor picks up (k.):
citrine.
You pickup 0.65 gold pieces.

Vor picks up (e.):
linen wizard hat of darkness (+16%) (1 def, 0 armour).
Lore found:
a large poster
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).

Steam giant berserker rushes out!

Vor is dazed!


Steam giant berserker hits Vor for 46 physical, 10 darkness, 8 fire (65 total damage).
Vor casts Flame.

Steam giant berserker is on fire!

Vor hits Steam giant berserker for 33 fire damage.
Vor is not dazed anymore.


Burning from Vor hits Steam giant berserker for
11 fire damage.
Steam giant berserker hits Vor for 47 physical, 10 darkness, 8 fire (66 total damage).
Vor uses Infusion: Regeneration.

Vor starts regenerating health quickly.

Steam giant berserker uses Death Dance.

Saving game...