Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! Store Wish List 1.1.0Allows you to keep notes about things you'd like to buy in various stores in the future, and pops up reminders when you can afford them. Press Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Reaver |
| Level / Exp | 29 / 83% |
| Size | medium |
| Lifes / Deaths | Killed by Arigo at level 29 on the 77th Pyre 122nd year of Ascendancy at 11:04 / 1 |
Primary Stats
| Strength | 51.24 (base 38) |
| Dexterity | 16 (base 11) |
| Constitution | 53.24 (base 44) |
| Magic | 53.24 (base 43) |
| Willpower | 10 (base 10) |
| Cunning | 21 (base 10) |
Resources
| Life | -257/793 |
| Vim | 35/166 |
| Healing Factor | 1.11 |
| Regeneration | 5.1615 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 1 |
Offense: Mainhand
| Damage | 89 |
| Accuracy | 49 |
| Crit Chance | 5% |
| APR | 9 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 57 |
| Accuracy | 49 |
| Crit Chance | 7% |
| APR | 9 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 41.398707790558 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 15.4 |
| Crit Chance | 4% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 28.92 (81.030927835052%) |
| Defense | 20.55 |
| Ranged Defense | 20.55 |
| Fatigue | 19 |
| Physical Save | 28.284 |
| Spell Save | 21.067 |
| Mental Save | 21.425 |
Defense: Resistances
| All | + 10%( 70%) |
Defense: Immunities
| Bleed Resistance | 40% |
| Instadeath Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 255 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 427 life over 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 7 for 10 turns. While Heroism is active, you will only die when reaching -229 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Dexterity stat. |
Class Talents
| Corruption / Scourge | 1.50 |
| 1/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Corruption / Reaving combat | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Corruption / Vim | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Sanguisuge | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Bone | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Corruption / Plague | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Corruption / Hexes | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torment | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 4/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Willful Tormenter |
| talent | Ruin |
| talent | Overkill |
| talent | Bone Shield |
| beneficial effect | Increases your three highest stats by 7. Heroism |
| detrimental effect | All damage done by the target will also hurt it for 16%. Martyrdom |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
| beneficial effect | The target is in a magical frenzy, improving spellpower by 5. Bloodlust |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On feet | miner's pair of iron boots (0 def, 8 armour) miner's pair of iron boots (0 def, 8 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +8 Fatigue: +2% Infravision radius: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | rough leather cap of might (0 def, 1 armour) rough leather cap of might (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Physical power: +3 Armour: +1 Fatigue: +1% Changes stats: +3 Str / +2 Con A cap made of leather. |
| On fingers | pixie's copper ring pixie's copper ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Cun / +3 Mag Spellpower: +6 Rings can have magical properties. |
| On fingers | rogue's steel ring of corrosion (+24%) rogue's steel ring of corrosion (+24%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Changes stats: +3 Cun Changes resistances: +24% acid Changes damage: +12% acid Rings can have magical properties. |
| Around neck | copper amulet of healing copper amulet of healingInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Cut immunity: +40% Healing mod.: +11% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 136 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
| In main hand | balanced dwarven-steel mace of massacre (33-46.2 power, 4 apr) balanced dwarven-steel mace of massacre (33-46.2 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Accuracy: +7 Defense: +8 Blunt and deadly. |
| On hands | restful iron gauntlets of strength (+3) (0 def, 1 armour) restful iron gauntlets of strength (+3) (0 def, 1 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 Armour: +1 Changes stats: +3 Str Life regen: +1.00 Stamina each turn: +0.60 Maximum stamina: +11.00 Metal gloves protecting the hands up to the middle of the lower arm. |
| In off hand | dwarven-steel longsword of vileness (22.5-31.5 power, 4 apr) dwarven-steel longsword of vileness (22.5-31.5 power, 4 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 22.5 - 31.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% On weapon hit: * 11% chance to disease Damage (Melee): +11 blight Sharp, long, and deadly. |
| Cloak | murderer's cashmere cloak of Eldoral (2 def, 0 armour) murderer's cashmere cloak of Eldoral (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +5 Armour penetration: +5 Defense: +2 Changes stats: +5 Cun / +5 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | rejuvenating dwarven-steel mail armour of clarity (3 def, 8 armour) rejuvenating dwarven-steel mail armour of clarity (3 def, 8 armour)Requires: - Strength 28 - Talent Armour Training Infused by nature Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 Fatigue: +16% Changes resistances: +6% mind Mental save: +12 Life regen: +3.40 Stamina each turn: +0.90 A suit of armour made of mail. |
Inventory
stralite amulet of murder stralite amulet of murderCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +6 Armour penetration: +7 Physical crit. chance: +4.0% Critical mult.: +15.00% Amulets can have magical properties. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Arena Battler 20 (Roguelike)
Got to wave 20 in the arena.By Ariba the Cornac Reaver level 23
76th Pyre 122nd year of Ascendancy at 06:43 see stats
Level 10 (Roguelike)
Got a character to level 10.By Ariba the Cornac Reaver level 10
74th Pyre 122nd year of Ascendancy at 23:53 see stats
Level 20 (Roguelike)
Got a character to level 20.By Ariba the Cornac Reaver level 20
75th Pyre 122nd year of Ascendancy at 21:13 see stats
Log
Arigo's spell attains critical power!
Ariba drains life from Arigo!
Ariba performs a melee critical strike against Arigo!
Ariba drains life from Arigo!
Arigo loses sight!
Ariba drains life from Arigo!
Ariba drains life from Arigo!
Ariba damages himself through Martyrdom!
Ariba hits Arigo for 40 darkness, 11 blight, 31 blight, 4 blight, 11 blight, 32 blight, 10 blight, 17 blight, 4 blight, 10 blight (168 total damage).
Shield of Light hits Arigo for 14 healing, 14 healing, 14 healing, 14 healing, 14 healing (0 total damage) [70 healing].
Arigo hits Ariba for 4 darkness, 1 blight, 5 healing, 4 light, 7 physical, 3 blight, 0 blight, 1 blight, 5 healing, 4 light, 7 physical, 3 blight, 1 blight, 4 healing, 4 light, 7 physical, 2 blight, 0 blight, 1 blight, 4 healing, 4 light, 7 physical (62 total damage) [18 healing].
Ariba is not stunned anymore.
A part of Ariba's bone shield regenerates.
Arigo uses Infusion: Wild.
Arigo recovers sight.
Arigo is cured!
Arigo lessens the pain.
Your bone shield absorbs the damage!
Shield of Light hits Ariba for 3 light, 26 light (29 total damage).
Weapon of Wrath hits Ariba for 95 fire damage.
Arigo hits Ariba for (41 to bones), 0 physical, 26 light (26 total damage).
Talent Drain is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Bone Nova is ready to use.
Ariba feels pain again.
Arigo casts Sun Ray.
Arigo hits Ariba for 111 light damage.
Ariba the level 29 cornac reaver was tanned to death by Arigo on level 31 of The Arena.
Arigo killed Ariba!
