Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Extra Dungeons 1.1.5In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Temporal Warden |
| Level / Exp | 50 / 820% |
| Size | medium |
| Lifes / Deaths | Killed by fate weaver at level 2 on the 77th Pyre 122nd year of Ascendancy at 18:10 / 112Killed by blue crystal at level 8 on the 6th Flare 122nd year of Ascendancy at 21:45 Killed by elven tempest at level 9 on the 5th Dusk 122nd year of Ascendancy at 17:40 Killed by mean looking elven guard at level 9 on the 6th Dusk 122nd year of Ascendancy at 03:27 Killed by enthralled slave at level 10 on the 10th Dusk 122nd year of Ascendancy at 18:19 Killed by enthralled slave at level 10 on the 11st Dusk 122nd year of Ascendancy at 12:11 Killed by Cyrama the lesser vampire at level 13 on the 13rd Haze 122nd year of Ascendancy at 03:23 Killed by Cyrama the lesser vampire at level 13 on the 13rd Haze 122nd year of Ascendancy at 03:33 Killed by Cyrama the lesser vampire at level 13 on the 13rd Haze 122nd year of Ascendancy at 05:13 Killed by rattlesnake at level 13 on the 13rd Haze 122nd year of Ascendancy at 06:07 Killed by Cyrama the lesser vampire at level 13 on the 13rd Haze 122nd year of Ascendancy at 08:57 Killed by Ivyra the bloated horror at level 14 on the 14th Haze 122nd year of Ascendancy at 22:46 Killed by Weirdling Beast at level 14 on the 15th Haze 122nd year of Ascendancy at 02:08 Killed by Weirdling Beast at level 14 on the 15th Haze 122nd year of Ascendancy at 02:43 Killed by Xagarin the degenerated skeleton warrior at level 15 on the 27th Haze 122nd year of Ascendancy at 09:11 Killed by Yeek Wayist at level 15 on the 27th Haze 122nd year of Ascendancy at 19:54 Killed by bloated horror at level 18 on the 1st Regrowth 123rd year of Ascendancy at 00:29 Killed by snow giant chieftain at level 18 on the 1st Regrowth 123rd year of Ascendancy at 07:01 Killed by elven blood mage at level 20 on the 20th Pyre 123rd year of Ascendancy at 20:15 Killed by elven blood mage at level 20 on the 20th Pyre 123rd year of Ascendancy at 20:27 Killed by poison ooze at level 23 on the 3rd Summertide 123rd year of Ascendancy at 01:29 Killed by will o' the wisp at level 24 on the 4th Flare 123rd year of Ascendancy at 17:20 Killed by Aerarinn the skeleton archer at level 24 on the 4th Flare 123rd year of Ascendancy at 19:11 Killed by Zubyrenne the skeleton warrior at level 24 on the 4th Flare 123rd year of Ascendancy at 20:26 Killed by Ivunn the bone giant at level 24 on the 4th Flare 123rd year of Ascendancy at 22:11 Killed by Betuyalaith the master vampire at level 24 on the 4th Flare 123rd year of Ascendancy at 23:51 Killed by Zubyrenne the skeleton warrior at level 24 on the 5th Flare 123rd year of Ascendancy at 01:54 Killed by Emetta the master vampire at level 24 on the 5th Flare 123rd year of Ascendancy at 03:31 Killed by Lisolessra the master vampire at level 24 on the 5th Flare 123rd year of Ascendancy at 05:24 Killed by elven blood mage at level 24 on the 8th Flare 123rd year of Ascendancy at 22:19 Killed by elven cultist at level 24 on the 9th Flare 123rd year of Ascendancy at 01:22 Killed by elven cultist at level 25 on the 10th Flare 123rd year of Ascendancy at 03:51 Killed by elven cultist at level 25 on the 10th Flare 123rd year of Ascendancy at 07:24 Killed by Guwyn the elven cultist at level 25 on the 10th Flare 123rd year of Ascendancy at 09:09 Killed by fire imp at level 25 on the 10th Flare 123rd year of Ascendancy at 10:46 Killed by elven cultist at level 25 on the 10th Flare 123rd year of Ascendancy at 16:15 Killed by Emikira the assassin at level 26 on the 4th Dusk 123rd year of Ascendancy at 04:21 Killed by Cyrethra the multi-hued drake at level 29 on the 12nd Dusk 123rd year of Ascendancy at 15:57 Killed by Cyrethra the multi-hued drake at level 29 on the 12nd Dusk 123rd year of Ascendancy at 16:37 Killed by elven cultist at level 29 on the 16th Dusk 123rd year of Ascendancy at 08:25 Killed by war hound at level 29 on the 16th Dusk 123rd year of Ascendancy at 17:49 Killed by fire drake at level 29 on the 16th Dusk 123rd year of Ascendancy at 18:43 Killed by Amaot the dolleg at level 30 on the 35th Dusk 123rd year of Ascendancy at 08:13 Killed by slimy ooze at level 30 on the 54th Haze 123rd year of Ascendancy at 12:23 Killed by Corrupted Oozemancer at level 30 on the 54th Haze 123rd year of Ascendancy at 14:01 Killed by poison ooze at level 31 on the 54th Haze 123rd year of Ascendancy at 16:15 Killed by Ivoyathra the faerlhing at level 32 on the 77th Haze 123rd year of Ascendancy at 00:35 Killed by skeleton mage at level 33 on the 24th Regrowth 124th year of Ascendancy at 17:21 Killed by orc necromancer at level 33 on the 24th Regrowth 124th year of Ascendancy at 18:00 Killed by orc pyromancer at level 34 on the 37th Regrowth 124th year of Ascendancy at 05:38 Killed by Emelomibrenor the fire wyrm at level 34 on the 69th Regrowth 124th year of Ascendancy at 23:07 Killed by Emelomibrenor the fire wyrm at level 34 on the 70th Regrowth 124th year of Ascendancy at 00:30 Killed by orc pyromancer at level 35 on the 71st Regrowth 124th year of Ascendancy at 23:42 Killed by orc cryomancer at level 35 on the 72nd Regrowth 124th year of Ascendancy at 00:50 Killed by overpowered greater multi-hued wyrm at level 35 on the 72nd Regrowth 124th year of Ascendancy at 09:46 Killed by overpowered greater multi-hued wyrm at level 35 on the 72nd Regrowth 124th year of Ascendancy at 10:41 Killed by multi-hued drake at level 35 on the 72nd Regrowth 124th year of Ascendancy at 11:54 Killed by overpowered greater multi-hued wyrm at level 35 on the 72nd Regrowth 124th year of Ascendancy at 13:02 Killed by multi-hued drake at level 35 on the 72nd Regrowth 124th year of Ascendancy at 14:44 Killed by overpowered greater multi-hued wyrm at level 36 on the 72nd Regrowth 124th year of Ascendancy at 16:12 Killed by orc cryomancer at level 38 on the 77th Regrowth 124th year of Ascendancy at 09:31 Killed by eldritch eye at level 39 on the 80th Regrowth 124th year of Ascendancy at 07:38 Killed by Slasul at level 39 on the 6th Pyre 124th year of Ascendancy at 20:31 Killed by orc blood mage at level 40 on the 12nd Pyre 124th year of Ascendancy at 14:27 Killed by Isas the Witherer at level 41 on the 42nd Pyre 124th year of Ascendancy at 06:31 Killed by orc necromancer at level 45 on the 37th Dusk 124th year of Ascendancy at 16:32 Killed by orc necromancer at level 45 on the 37th Dusk 124th year of Ascendancy at 18:00 Killed by Neremina the orc blood mage at level 45 on the 38th Dusk 124th year of Ascendancy at 15:01 Killed by skeleton mage at level 45 on the 38th Dusk 124th year of Ascendancy at 15:52 Killed by Forgery of Haze (orc necromancer) at level 45 on the 39th Dusk 124th year of Ascendancy at 08:41 Killed by skeleton mage at level 45 on the 39th Dusk 124th year of Ascendancy at 09:43 Killed by blade horror at level 45 on the 40th Dusk 124th year of Ascendancy at 12:09 Killed by luminous horror at level 45 on the 40th Dusk 124th year of Ascendancy at 12:56 Killed by greater multi-hued wyrm at level 48 on the 19th Haze 124th year of Ascendancy at 23:28 Killed by Bratozin the uruivellas at level 49 on the 21st Haze 124th year of Ascendancy at 18:45 Killed by orc pyromancer at level 49 on the 22nd Haze 124th year of Ascendancy at 21:43 Killed by orc master assassin at level 49 on the 24th Haze 124th year of Ascendancy at 21:29 Killed by fire wyrm at level 49 on the 25th Haze 124th year of Ascendancy at 02:20 Killed by fire wyrm at level 49 on the 25th Haze 124th year of Ascendancy at 03:08 Killed by thaurhereg at level 49 on the 25th Haze 124th year of Ascendancy at 04:45 Killed by poison ooze at level 49 on the 25th Haze 124th year of Ascendancy at 06:37 Killed by orc cryomancer at level 49 on the 25th Haze 124th year of Ascendancy at 10:35 Killed by Riep the champion of Urh'Rok at level 49 on the 27th Haze 124th year of Ascendancy at 01:30 Killed by naga myrmidon at level 49 on the 27th Haze 124th year of Ascendancy at 03:40 Killed by thaurhereg at level 50 on the 29th Haze 124th year of Ascendancy at 11:34 Killed by Polath the poison ooze at level 50 on the 55th Haze 124th year of Ascendancy at 17:28 Killed by poison ooze at level 50 on the 56th Haze 124th year of Ascendancy at 11:41 Killed by Glokira the poison ooze at level 50 on the 56th Haze 124th year of Ascendancy at 14:59 Killed by ritch flamespitter at level 50 on the 57th Haze 124th year of Ascendancy at 01:22 Killed by ritch flamespitter at level 50 on the 57th Haze 124th year of Ascendancy at 04:28 Killed by Arolle the poison ooze at level 50 on the 57th Haze 124th year of Ascendancy at 16:00 Killed by Islessra the poison ooze at level 50 on the 57th Haze 124th year of Ascendancy at 18:29 Killed by Mayanne the poison ooze at level 50 on the 57th Haze 124th year of Ascendancy at 20:34 Killed by ritch flamespitter at level 50 on the 58th Haze 124th year of Ascendancy at 01:30 Killed by Betagawe the brittle clear ooze at level 50 on the 58th Haze 124th year of Ascendancy at 08:36 Killed by Yvisena the slimy ooze at level 50 on the 58th Haze 124th year of Ascendancy at 13:24 Killed by disarming trap at level 50 on the 58th Haze 124th year of Ascendancy at 17:39 Killed by Poroth the brittle clear ooze at level 50 on the 58th Haze 124th year of Ascendancy at 22:35 Killed by Poroth the brittle clear ooze at level 50 on the 59th Haze 124th year of Ascendancy at 00:35 Killed by Poroth the brittle clear ooze at level 50 on the 59th Haze 124th year of Ascendancy at 02:08 Killed by Poromira the slimy ooze at level 50 on the 59th Haze 124th year of Ascendancy at 05:13 Killed by ritch flamespitter at level 50 on the 59th Haze 124th year of Ascendancy at 08:00 Killed by Betimivea the brittle clear ooze at level 50 on the 59th Haze 124th year of Ascendancy at 10:58 Killed by Isowen the slimy ooze at level 50 on the 59th Haze 124th year of Ascendancy at 14:01 Killed by Xerodath the poison ooze at level 50 on the 59th Haze 124th year of Ascendancy at 15:33 Killed by Arumith the crimson ooze at level 50 on the 59th Haze 124th year of Ascendancy at 18:39 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 75th Haze 124th year of Ascendancy at 15:30 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 75th Haze 124th year of Ascendancy at 17:26 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 75th Haze 124th year of Ascendancy at 17:36 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 75th Haze 124th year of Ascendancy at 18:40 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 75th Haze 124th year of Ascendancy at 23:32 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 76th Haze 124th year of Ascendancy at 14:19 |
Primary Stats
| Strength | 125 (base 60) |
| Dexterity | 74 (base 60) |
| Constitution | 87 (base 60) |
| Magic | 38 (base 13) |
| Willpower | 46 (base 29) |
| Cunning | 28 (base 10) |
Resources
| Life | 1243/1243 |
| Stamina | 77/337 |
| Paradox | 275 |
| Healing Factor | 1.21 |
| Regeneration | 1.6335 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +74.70005785261% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 12 |
| See Stealth | 18 |
| See Invisible | 34 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Barehand
| Damage | 44 |
| Accuracy | 64 |
| Crit Chance | 25% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 35 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Mind
| Mindpower | 42.133333333333 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +21% |
| Mind | +19% |
| Acid | +21% |
| Fire | +21% |
| Physical | +28% |
| Cold | +21% |
| All | +13% |
Offense: Damage Penetration
| Nature | +5% |
Defense: Base
| Armour (hardiness) | 30.55 (82.5%) |
| Defense | 43.8 |
| Ranged Defense | 43.8 |
| Fatigue | 0 |
| Physical Save | 61.175 |
| Spell Save | 34.45 |
| Mental Save | 34.2 |
Defense: Resistances
| Lightning | + 49%( 70%) |
| Mind | + 29%( 70%) |
| Acid | + 49%( 70%) |
| Fire | + 56%( 70%) |
| Physical | + 38%( 70%) |
| Cold | + 49%( 70%) |
| All | + 22%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Bleed Resistance | 15% |
| Confusion Resistance | 23% |
| Knockback Resistance | 50% |
| Instadeath Resistance | 100% |
| Blind Resistance | 93% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 361 life over 5 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: Insidious PoisonUse mode: Activated Range: 4.0 Cooldown: 21 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 14.21 nature damage per turns for 7 turns, and reducing the target's healing received by 33%. The sudden stream of natural forces also strips you of one random detrimental magical effect. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 9 for 10 turns. Also while Heroism is active, you will only die when reaching -481 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 524 damage for 4 turns. Its effects scale with your Constitution stat. |
Class Talents
| Technique / Archery - bows | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.10 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Dual techniques | 1.00 |
| 2/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Technique / Dual weapons | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.10 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Weapon Folding |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Dreadfell. Escort: injured seer (level 2 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Dreadfell. Escort: injured seer (level 4 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost anorithil (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Cunning by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Old Forest. Escort: worried loremaster (level 3 of Old Forest)As a reward you improved Dexterity by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 4 of Old Forest. Escort: worried loremaster (level 4 of Old Forest)As a reward you improved Strength by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 737. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Stire of Derth. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Stire of Derth in creating an elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of the savior without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. You have aided Agrimley the hermit in creating an elixir of focus. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of brawn. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On fingers | Toxinstake the voratun ring Toxinstake the voratun ringRequires: - Level 35 Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +14 Physical power: +21 Defense: +15 Fatigue: -10% Changes stats: +8 Str / +11 Con Changes resistances penetration: +5% nature Changes damage: +15% physical Maximum encumbrance: +39 Physical save: +15 Movement speed: +21% It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 4.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 38% for 5 turns. Rings can have magical properties. This item has been sent to the Item's Vault. |
| On fingers | stralite ring 'Velivena' stralite ring 'Velivena'Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +13 Changes stats: +6 Con Damage when the wearer is hit: 4 arcane Changes resistances: +1% physical Changes damage: +6% all Physical save: +12 Cut immunity: +15% Stun/Freeze immunity: +15% Life regen: +1.10 Maximum life: +63.00 Spellpower: +12 Mindpower: +17 Healing mod.: +21% New effects duration reduction after a teleport: +20% Rings can have magical properties. |
| Main armor | Chromatic Harness (10 def, 14 armour) Chromatic Harness (10 def, 14 armour)Requires: - Talent Armour Training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% physical / +20% fire / +20% cold / +20% lightning / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. This item has been sent to the Item's Vault. |
| Light source | Xanynne XanynneRequires: - Level 35 Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Defense: +10 Damage when the wearer hits(melee): 22 dreamforge Damage when the wearer is hit: 16 dreamforge / 12 arcane Changes resistances: +9% mind / +9% fire Changes damage: +6% mind Physical save: +20 Spell save: +16 Mental save: +19 Blindness immunity: +43% Confusion immunity: +23% Maximum psi: +40.00 Mindpower: +6 Light radius: +10 See stealth: +18 See invisible: +19 Heals friendly targets nearby when you use a nature summon: +20 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 25 for 6 turns. The radius will increase with your Cunning. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. This item has been sent to the Item's Vault. |
| On head | Crown of the Elements (0 def, 5 armour) Crown of the Elements (0 def, 5 armour)Requires: - Level 35 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +5 Con / +3 Wil Damage when the wearer hits(melee): 10 fire / 10 cold / 10 lightning / 10 acid Changes resistances: +15% fire / +15% cold / +15% lightning / +15% acid Changes damage: +8% fire / +8% cold / +8% lightning / +8% acid See invisible: +15 This jeweled crown shimmers with colors. This item has been sent to the Item's Vault. |
| Quiver | Frozen Shards (6/6, 32-38.4 power, 15 apr) Frozen Shards (6/6, 32-38.4 power, 15 apr)Requires: - Dexterity 28 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 32.0 - 38.4 Uses stats: 50% Cun, 70% Dex Damage type: Ice Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 6 Special effect when this weapon hits: bursts into an icy cloud In this dark blue pouch lie several small orbs of ice. A strange vapour surrounds them, and touching them chills you to the bone. |
Inventory
healing infusion of the duelist (heal 568) healing infusion of the duelist (heal 568)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 568 life. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the warrior (heal 450) healing infusion of the warrior (heal 450)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 450 life. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion (+5 for 10 turns, die at -605) heroism infusion (+5 for 10 turns, die at -605)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 5 for 10 turns. Also while Heroism is active, you will only die when reaching -605 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the titan (+17 for 9 turns, die at -778) heroism infusion of the titan (+17 for 9 turns, die at -778)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 17 for 9 turns. Also while Heroism is active, you will only die when reaching -778 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the warrior (+22 for 7 turns, die at -807) heroism infusion of the warrior (+22 for 7 turns, die at -807)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 22 for 7 turns. Also while Heroism is active, you will only die when reaching -807 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the warrior (+24 for 10 turns, die at -1043) heroism infusion of the warrior (+24 for 10 turns, die at -1043)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 24 for 10 turns. Also while Heroism is active, you will only die when reaching -1043 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the duelist (1198% speed; 7 turns) movement infusion of the duelist (1198% speed; 7 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1198% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
shielding rune (absorb 390 for 4 turns) shielding rune (absorb 390 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 390 damage for 4 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the sneak (absorb 368 for 5 turns) shielding rune of the sneak (absorb 368 for 5 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 368 damage for 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the titan (absorb 468 for 3 turns) shielding rune of the titan (absorb 468 for 3 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 468 damage for 3 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the psychic (range 71) teleportation rune of the psychic (range 71)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 71 with a minimum range of 15. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Ashmalice AshmaliceCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +3 Cun / +2 Wil Changes resistances: +6% acid / +12% temporal / +15% fire Changes resistances penetration: +6% mind Changes damage: +8% mind Talent mastery: +0.34 Chronomancy / Spacetime Folding Mental save: +9 Confusion immunity: +18% Stamina when hit: +1.20 Mana when hit: +2.00 Equilibrium when hit: +1.70 Psi when hit: +0.80 Hate when hit: +0.20 Mindpower: +13 It can be used to forces nearby enemies to attack you (rad 11), placing all other charms into a 15 cooldown. Amulets can have magical properties. |
Blindripper BlindripperRequires: - Level 35 Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +20 Armour penetration: +14 Physical crit. chance: +12.0% Changes stats: +10 Str / +9 Dex / +7 Wil Changes resistances: +6% light / +6% lightning / +6% fire Changes damage: +3% light Critical mult.: +40.00% Spell save: +9 Mental save: +12 Cut immunity: +10% New effects duration reduction after a teleport: +10% Amulets can have magical properties. This item has been sent to the Item's Vault. |
Blindripper BlindripperRequires: - Level 35 Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +20 Armour penetration: +14 Physical crit. chance: +12.0% Changes stats: +10 Str / +9 Dex / +7 Wil Changes resistances: +6% light / +6% lightning / +6% fire Changes damage: +3% light Critical mult.: +40.00% Spell save: +9 Mental save: +12 Cut immunity: +10% New effects duration reduction after a teleport: +10% Amulets can have magical properties. This item has been sent to the Item's Vault. |
Ce'Naldama Ce'NaldamaInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +13 Physical power: +4 Defense: +17 Fatigue: -7% Changes stats: +8 Lck Changes resistances: +18% fire / +22% cold / +12% acid Changes resistances penetration: +10% physical Maximum encumbrance: +20 Physical save: +3 Life regen: +2.70 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Gota GotaRequires: - Level 25 Powered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Armour: +6 Defense: +2 Changes resistances: +3% light Changes resistances penetration: +10% temporal Mental save: +9 Blindness immunity: +44% Confusion immunity: +44% Stun/Freeze immunity: +0% Knockback immunity: +5% Life regen: +4.00 See stealth: +17 See invisible: +16 Rings can have magical properties. This item has been sent to the Item's Vault. |
Smoldermight SmoldermightInfused by nature Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +6 Wil Damage when the wearer hits(melee): 8 fire Changes resistances: +26% lightning / +6% fire Changes resistances penetration: +15% arcane Changes damage: +13% lightning Mental save: +25 Confusion immunity: +38% Rings can have magical properties. |
Void Orb Void OrbPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage when the wearer hits(melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% physical / +15% arcane / +4% fire / +4% cold / +4% lightning / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 4.0 Power cost: 6 out of 6/6. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Conjures up mana into a powerful bolt doing 129.37 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
voratun ring 'Tempestbait' voratun ring 'Tempestbait'Requires: - Level 35 Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +16 Wil / +17 Cun / +6 Con Damage when the wearer hits(melee): 4 mind / 40 bleed / 18 gloom Changes resistances penetration: +5% physical Changes damage: +3% lightning Maximum encumbrance: +10 Mental save: +32 Life regen: +0.20 Hate when firing a critical mind attack: +3.00 Maximum hate: +15.00 Mindpower: +14 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 44%. Rings can have magical properties. This item has been sent to the Item's Vault. |
Borosk's Hate (60-96 power, 22 apr) Borosk's Hate (60-96 power, 22 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 100% Special effect when this weapon hits: 25% chance to strike the target again When wielded/worn: Changes stats: +10 Str / +5 Dex Talent mastery: +0.20 Technique / Two-handed maiming This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well. |
Merkul's Second Eye Merkul's Second EyeRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage when the wearer hits(ranged): 25 arcane Light radius: +2 This bow is said to be the tool of an infamous dwarven spy, rumours said it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
Beladassra the Brightvenom (53-74.2 power, 6 apr) Beladassra the Brightvenom (53-74.2 power, 6 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 53.0 - 74.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon hits: 20% chance to torment the target Burst (radius 2) on crit: +4 fire When wielded/worn: Armour penetration: +14 Physical crit. chance: +11.0% Damage when the wearer hits(melee): 4 lightning / 6 fire Damage when the wearer is hit: 12 fire Changes resistances: +3% lightning Changes resistances penetration: +15% mind / +9% darkness Changes damage: +3% fire Critical mult.: +19.00% Sharp, long, and deadly. |
Morrigor (50-70 power, 12 apr) Morrigor (50-70 power, 12 apr)Requires: - Magic 40 Powered by arcane forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 50.0 - 70.0 Uses stats: 60% Mag, 60% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon hits: deal bonus arcane and darkness damage Special effect when this weapon kills: swallows the victim's soul, gaining a new power When wielded/worn: Talent granted: +1 Soul Purge Spellpower: +24 Spell crit. chance: +12% This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning Talent granted: +1 Command Staff Maximum mana: +100.00 Spellpower: +48 Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb energies, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago. Yet it bears no signs of tarnishment. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Lost Staff of Archmage Tarelion (30-36 power, 4 apr, arcane damage) Lost Staff of Archmage Tarelion (30-36 power, 4 apr, arcane damage)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes damage: +30% arcane / +30% fire / +30% cold / +30% lightning Talents cooldown: Chain Lightning (-2 turns) Ice Storm (-2 turns) Arcane Vortex (-2 turns) Fireflash (-2 turns) Talent granted: +1 Command Staff Silence immunity: +40% Mana when firing critical spell: +12.00 Maximum mana: +40.00 Spellpower: +40 Spell crit. chance: +25% Archmage Tarelion travelled the world in his youth. But the world is not a nice place and it seems he had to run fast. |
Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
Girdle of Preservation Girdle of PreservationInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +10% physical / +10% arcane / +15% fire / +15% cold / +15% lightning / +15% acid / +15% nature / +15% blight / +15% light / +15% darkness / +15% temporal Physical save: +15 Spell save: +15 Mental save: +15 Confusion immunity: +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
hardened leather gloves 'Arccrack' (0 def, 2 armour) hardened leather gloves 'Arccrack' (0 def, 2 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +18 Physical power: +11 Armour: +2 Changes stats: +3 Str / +3 Dex / +1 Cun Damage when the wearer is hit: 8 lightning / 8 arcane Changes resistances: +7% darkness Changes resistances penetration: +5% lightning / +10% arcane Infravision radius: +2 When used to modify unarmed attacks: Base power: 21.5 - 23.7 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +12 Armour Penetration: +3 Physical crit. chance: +15.0% Attack speed: 100% When this weapon crits: Dominate (10% chance level 3). Damage when this weapon hits: +6 darkness / +4 lightning It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 21 for 5 turns. The radius will increase with your Cunning. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
voratun gauntlets 'Glimmerkarma' (0 def, 3 armour) voratun gauntlets 'Glimmerkarma' (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical power: +12 Armour: +3 Changes stats: +8 Str / +3 Dex / +4 Cun / +4 Con Changes resistances: +3% light Changes resistances penetration: +10% light Changes damage: +9% acid / +9% light Talent cooldown: Double Strike (-1 turn) Physical save: +37 Spell save: +7 Mental save: +6 When used to modify unarmed attacks: Base power: 35.5 - 49.7 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +11 Armour Penetration: +15 Physical crit. chance: +21.0% Attack speed: 91% When this weapon hits: Juggernaut (10% chance level 1). When this weapon hits: Set Up (10% chance level 5). Damage when this weapon hits: +23 physical Burst (radius 2) on crit: +4 light It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 31% for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. This item has been sent to the Item's Vault. |
Xerarina the Blazeravage (6 def, 14 armour, 111 block) Xerarina the Blazeravage (6 def, 14 armour, 111 block)Requires: - Strength 16 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 When wielded/worn: Armour: +14 Defense: +6 Ranged Defense: +6 Fatigue: +8% Damage when the wearer hits(melee): 4 lightning Damage when the wearer is hit: 8 lightning Changes resistances: +3% lightning / +17% acid Changes resistances penetration: +10% arcane Changes damage: +3% arcane Talent granted: +2 Block Handheld deflection devices |
enchanted quiver of elm arrows of psychokinesis (8/8, 9-12.6 power, 5 apr) enchanted quiver of elm arrows of psychokinesis (8/8, 9-12.6 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 9.0 - 12.6 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +1.0% Capacity: 8 Turns elapse between self-loadings: 5 Special effect when this weapon hits: 10% chance to knock the target back Damage when this weapon hits(ranged): +6 physical When wielded/worn: Ammo reloads per turns: +1 Arrows are used with bows to pierce your foes to death. |
9 agate 9 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
353 alchemist agate 353 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
16 onyx 16 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
Wyrm Bile Wyrm BileInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / blood It can be used to drink the vile blood. A vial of thick, lumpy fluid. Who knows what this will do to you if you drink it? |
10 aquamarine 10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
13 lapis lazuli 13 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
9 opal 9 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
26 sapphire 26 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
10 topaz 10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
13 emerald 13 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
32 jade 32 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
10 spinel 10 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
19 turquoise 19 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Dรบathedlen Heart Dรบathedlen HeartPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 Changes resistances: +30% light Changes resistances cap: +10% light Talent mastery: +0.10 Cunning / Stealth Light radius: -1000 Infravision radius: +6 It can be used to activate talent Blood Grasp (costing 10 power out of 15/15) : Effective talent level: 3.0 Power cost: 10 out of 15/15. Range: 10.0 Travel Speed: 2000% of base Is: a spell Description: Project a bolt of corrupted blood, doing 128.21 blight damage and healing you for half the damage done. The damage will increase with your Spellpower. This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +5 Absorbs all darkness in its light radius. It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
alchemist's lamp 'Emerin' alchemist's lamp 'Emerin'Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +5.0% Physical power: +13 Changes stats: +5 Cun / +5 Wil Changes resistances penetration: +5% physical Critical mult.: +25.00% Light radius: -3 Infravision radius: +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
Eternity's Counter Eternity's CounterPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +0% all / +15% temporal Reduce damage by fixed amount: +0 all Changes damage: +15% temporal Movement speed: +0% Combat speed: +0% Casting speed: +0% Mental speed: +0% Offers either offensive or defensive benefits, depending on the position of the sands. It can be used to flip the hourglass, costing 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Ruby Eye Atamathon's Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem: Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
46 alchemist bloodstone 46 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
13 bloodstone 13 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
6 fire opal 6 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
12 garnet 12 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
17 ruby 17 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Gwai's Burninator Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of fire, costing 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Pouch of the Subconscious (10/10, 38-45.6 power, 15 apr) Pouch of the Subconscious (10/10, 38-45.6 power, 15 apr)Requires: - Dexterity 28 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 38.0 - 45.6 Uses stats: 10% Wil, 70% Dex, 50% Cun Damage type: Physical Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 10 When this weapon hits: Reload (50% chance level 1). Damage when this weapon hits(ranged): +25 mind / +30 mind slow You find yourself constantly fighting an urge to handle this strange pouch of shot. |
13 amethyst 13 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
7 diamond 7 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
7 moonstone 7 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
14 pearl 14 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
22 amber 22 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
6 ametrine 6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
10 zircon 10 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, High Sun Paladin Aeryn sacrificed herself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By daikha4 the Shalore Temporal Warden level 29
11st Dusk 123rd year of Ascendancy at 08:26 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By daikha4 the Shalore Temporal Warden level 16
67th Haze 122nd year of Ascendancy at 10:44 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By daikha4 the Shalore Temporal Warden level 28
9th Dusk 123rd year of Ascendancy at 16:03 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By daikha4 the Shalore Temporal Warden level 29
16th Dusk 123rd year of Ascendancy at 19:48 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By daikha4 the Shalore Temporal Warden level 33
1st Allure 124th year of Ascendancy at 12:34 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By daikha4 the Shalore Temporal Warden level 35
72nd Regrowth 124th year of Ascendancy at 09:43 see stats
Atamathoned! (Exploration mode)
Killed the giant golem Atamathon after foolishly reactivating it.By daikha4 the Shalore Temporal Warden level 50
64th Haze 124th year of Ascendancy at 07:20 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By daikha4 the Shalore Temporal Warden level 44
9th Mirth 124th year of Ascendancy at 02:11 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By daikha4 the Shalore Temporal Warden level 33
10th Decay 123rd year of Ascendancy at 14:12 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By daikha4 the Shalore Temporal Warden level 43
62nd Pyre 124th year of Ascendancy at 11:23 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By daikha4 the Shalore Temporal Warden level 20
7th Pyre 123rd year of Ascendancy at 17:50 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By daikha4 the Shalore Temporal Warden level 38
77th Regrowth 124th year of Ascendancy at 15:32 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By daikha4 the Shalore Temporal Warden level 39
6th Pyre 124th year of Ascendancy at 21:14 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By daikha4 the Shalore Temporal Warden level 32
76th Haze 123rd year of Ascendancy at 10:18 see stats
Don't mind the slimy smell (Exploration mode)
Have 400 walls on the sludgenest turn into hostile creatures.By daikha4 the Shalore Temporal Warden level 50
58th Haze 124th year of Ascendancy at 10:53 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By daikha4 the Shalore Temporal Warden level 41
43rd Pyre 124th year of Ascendancy at 04:16 see stats
Explorer (Exploration mode)
Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.By daikha4 the Shalore Temporal Warden level 38
79th Regrowth 124th year of Ascendancy at 06:03 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By daikha4 the Shalore Temporal Warden level 16
2nd Decay 122nd year of Ascendancy at 19:14 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By daikha4 the Shalore Temporal Warden level 19
10th Regrowth 123rd year of Ascendancy at 19:33 see stats
Fast Curse Dispel (Exploration mode)
Killed Ben Cruthdar the Cursed while saving all the lumberjacks.By daikha4 the Shalore Temporal Warden level 20
7th Pyre 123rd year of Ascendancy at 17:50 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By daikha4 the Shalore Temporal Warden level 48
18th Haze 124th year of Ascendancy at 07:26 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By daikha4 the Shalore Temporal Warden level 40
6th Pyre 124th year of Ascendancy at 22:09 see stats
Guiding Hand (Exploration mode)
Saved all escorted adventurers.By daikha4 the Shalore Temporal Warden level 31
73rd Haze 123rd year of Ascendancy at 16:02 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By daikha4 the Shalore Temporal Warden level 15
15th Haze 122nd year of Ascendancy at 05:07 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By daikha4 the Shalore Temporal Warden level 37
72nd Regrowth 124th year of Ascendancy at 17:31 see stats
Impossible Death (Exploration mode)
Got killed by your future self.By daikha4 the Shalore Temporal Warden level 17
9th Allure 123rd year of Ascendancy at 18:14 see stats
In the company of slimes (Exploration mode)
Have 500 walls on the sludgenest turn into hostile creatures.By daikha4 the Shalore Temporal Warden level 50
60th Haze 124th year of Ascendancy at 00:31 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By daikha4 the Shalore Temporal Warden level 40
36th Pyre 124th year of Ascendancy at 16:10 see stats
Level 10 (Exploration mode)
Got a character to level 10.By daikha4 the Shalore Temporal Warden level 10
6th Dusk 122nd year of Ascendancy at 14:43 see stats
Level 20 (Exploration mode)
Got a character to level 20.By daikha4 the Shalore Temporal Warden level 20
71st Regrowth 123rd year of Ascendancy at 01:00 see stats
Level 30 (Exploration mode)
Got a character to level 30.By daikha4 the Shalore Temporal Warden level 30
20th Dusk 123rd year of Ascendancy at 16:00 see stats
Level 40 (Exploration mode)
Got a character to level 40.By daikha4 the Shalore Temporal Warden level 40
6th Pyre 124th year of Ascendancy at 21:14 see stats
Level 50 (Exploration mode)
Got a character to level 50.By daikha4 the Shalore Temporal Warden level 50
27th Haze 124th year of Ascendancy at 04:38 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By daikha4 the Shalore Temporal Warden level 25
3rd Dusk 123rd year of Ascendancy at 01:22 see stats
Mad slime dash (Exploration mode)
Have 300 walls on the sludgenest turn into hostile creatures.By daikha4 the Shalore Temporal Warden level 50
56th Haze 124th year of Ascendancy at 20:01 see stats
Now, this is impressive! (Exploration mode)
Killed Linaniil, the Supreme Archmage of Angolwen.By daikha4 the Shalore Temporal Warden level 50
76th Haze 124th year of Ascendancy at 16:03 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By daikha4 the Shalore Temporal Warden level 31
54th Haze 123rd year of Ascendancy at 15:31 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By daikha4 the Shalore Temporal Warden level 47
16th Haze 124th year of Ascendancy at 05:19 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By daikha4 the Shalore Temporal Warden level 50
54th Haze 124th year of Ascendancy at 12:07 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By daikha4 the Shalore Temporal Warden level 19
36th Regrowth 123rd year of Ascendancy at 07:44 see stats
Portal master (Exploration mode)
Fought the two Sorcerers and closed four invocation portals.By daikha4 the Shalore Temporal Warden level 50
32nd Haze 124th year of Ascendancy at 00:38 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By daikha4 the Shalore Temporal Warden level 25
1st Dusk 123rd year of Ascendancy at 15:57 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By daikha4 the Shalore Temporal Warden level 45
37th Dusk 124th year of Ascendancy at 19:16 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By daikha4 the Shalore Temporal Warden level 29
20th Dusk 123rd year of Ascendancy at 15:30 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By daikha4 the Shalore Temporal Warden level 32
76th Haze 123rd year of Ascendancy at 12:33 see stats
Slime killer party (Exploration mode)
Have 200 walls on the sludgenest turn into hostile creatures.By daikha4 the Shalore Temporal Warden level 50
55th Haze 124th year of Ascendancy at 05:28 see stats
Slimefest (Exploration mode)
Have 100 walls on the sludgenest turn into hostile creatures.By daikha4 the Shalore Temporal Warden level 50
54th Haze 124th year of Ascendancy at 01:21 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By daikha4 the Shalore Temporal Warden level 16
67th Haze 122nd year of Ascendancy at 10:44 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By daikha4 the Shalore Temporal Warden level 25
10th Flare 123rd year of Ascendancy at 07:24 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By daikha4 the Shalore Temporal Warden level 7
10th Mirth 122nd year of Ascendancy at 16:56 see stats
The High Lady's destiny (Exploration mode)
Won ToME by closing the Void portal using Aeryn as a sacrifice.By daikha4 the Shalore Temporal Warden level 50
32nd Haze 124th year of Ascendancy at 00:39 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By daikha4 the Shalore Temporal Warden level 16
67th Haze 122nd year of Ascendancy at 10:44 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By daikha4 the Shalore Temporal Warden level 10
12nd Dusk 122nd year of Ascendancy at 12:18 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By daikha4 the Shalore Temporal Warden level 18
9th Regrowth 123rd year of Ascendancy at 06:32 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By daikha4 the Shalore Temporal Warden level 43
74th Pyre 124th year of Ascendancy at 02:40 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By daikha4 the Shalore Temporal Warden level 10
11st Dusk 122nd year of Ascendancy at 12:07 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By daikha4 the Shalore Temporal Warden level 27
7th Dusk 123rd year of Ascendancy at 10:59 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By daikha4 the Shalore Temporal Warden level 19
11st Regrowth 123rd year of Ascendancy at 15:43 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By daikha4 the Shalore Temporal Warden level 27
9th Dusk 123rd year of Ascendancy at 02:33 see stats
Well trained (Exploration mode)
Deal one million damage to training dummies in a single training session.By daikha4 the Shalore Temporal Warden level 20
30th Pyre 123rd year of Ascendancy at 02:44 see stats
Wibbly Wobbly Timey Wimey Stuff (Exploration mode)
Killed the weaver queen and the temporal defiler.By daikha4 the Shalore Temporal Warden level 4
79th Pyre 122nd year of Ascendancy at 03:59 see stats
Log
You transfer Blighted Maul (96-144 power, 22 apr) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Boltshaper the drakeskin leather gloves (0 def, 3 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Plate of the Blackened Mind (15 def, 20 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
