Died in Time the level 1 Cornac Temporal Warden by Lokarin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceCornac
ClassTemporal Warden
Level / Exp1 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity14 (base 14)
Constitution10 (base 10)
Magic14 (base 14)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life-2/125
Stamina55/55
Paradox175
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+27.04268076068%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy19
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage5
Accuracy19
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.4
Ranged Defense2.4
Fatigue6
Physical Save13.1
Spell Save9.1
Mental Save7.7

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.00
0/5
0/5
0/5
0/5
Chronomancy / Speed Control1.10
2/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Spacetime Weaving1.00
1/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Fate weaver hits Died in Time for 4 temporal damage.
Wasting from Fate weaver hits
Died in Time for 11 temporal damage.
Died in Time misses Fate weaver.
Died in Time hits Fate weaver for 10 physical damage.
Died in Time killed Fate weaver!

Wasting from Fate weaver hits
Died in Time for 11 temporal damage.
Dual Strike is still on cooldown for 2 turns.

Resting starts...

Rested for 1 turns (stop reason: taken damage).


Wasting from Fate weaver hits
Died in Time for 11 temporal damage.

Talent Dual Strike is ready to use.
Died in Time stops wasting away.


Resting starts...

Died in Time stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Died in Time shrugs off the effect 'Confused'!
Ran for 3 turns (stop reason: taken damage).

Something hits
Died in Time for 35 temporal damage.

Neraribeth the fate weaver uses Dual Strike.

Saving game...