Dagnut the level 10 Superhuman Wyrmic by Lokarin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceSuperhuman
ClassWyrmic
Level / Exp10 / 51%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength47 (base 34)
Dexterity47 (base 34)
Constitution44 (base 34)
Magic44 (base 34)
Willpower48 (base 34)
Cunning51 (base 34)

Resources

Insanity0/100
Equilibrium75
Life1619/1619
Stamina327/327
Soul4/10
Healing Factor1.3383177570093
Regeneration42.0776967412

Speed

Mental+193.45457936284%
Attack+203.45457936284%
Movement+100.53917199996%
Spell+200%
Global+245%

Vision

Sight10
Lite4
Infravision9
See Stealth67.751391382654
See Invisible67.751391382654

Offense: Mainhand

Damage107
Accuracy77
Crit Chance62%
APR75
Speed0.34

Offense: Spell

Spellpower21.5
Crit Chance28%
Speed0.33333333333333
Cooldown Reduction17.55

Offense: Mind

Mindpower54
Crit Chance42%
Speed0.3295386090728

Offense: Damage Bonus

Acid+18%
Blight+18%
Arcane+18%
Cold+18%
Lightning+27%
Darkness+18%
Light+28%
Temporal+18%
Physical+18%
Mind+18%
Fire+18%
Nature+23%

Offense: Damage Penetration

Acid+18%
Blight+18%
Arcane+18%
Cold+18%
Lightning+23%
Darkness+18%
Light+18%
Temporal+18%
Physical+18%
Mind+18%
Fire+18%
Nature+18%

Defense: Base

Armour (hardiness)101.90870328408 (100%)
Defense65
Ranged Defense65
Fatigue0
Physical Save79
Spell Save87
Mental Save79

Defense: Resistances

Acid+ 50%(100%)
Blight+ 45%(100%)
Arcane+ 41%(100%)
Cold+ 48%(100%)
All+ 28%(100%)
Mind+ 41%(100%)
Lightning+ 48%(100%)
Light+ 63%(100%)
Temporal+ 41%(100%)
Physical+ 53%(100%)
Darkness+ 41%(100%)
Fire+ 54%(100%)
Nature+ 52%(100%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance100%

Inscriptions (3/5)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.70
5/5
5/5
3/5
0/5
Demented / Scourge drake1.50
5/5
5/5
3/5
0/5
Wild-gift / Sand drake aspect1.50
5/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.50
5/5
5/5
0/5
0/5
Technique / Combat veteran1.20
5/5
5/5
3/5
0/5
Spell / Undead drake1.50
5/5
5/5
3/5
0/5
Technique / Two-handed assault1.30
5/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.50
5/5
0/5
0/5
0/5
Technique / Combat techniques1.20
5/5
5/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.50
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.50
5/5
5/5
0/5
0/5
Wild-gift / Cold drake aspect1.50
5/5
5/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
5/5
5/5
0/5
0/5
Wild-gift / Mindstar mastery1.40
5/5
0/5
0/5
0/5
Technique / Combat training1.20
3/5
5/5
5/5
3/5
5/5
5/5
Wild-gift / Harmony2.10
5/5
5/5
0/5
0/5
Wild-gift / Call of the wild1.40
5/5
5/5
0/5
0/5
Wild-gift / Antimagic1.20
3/5
4/5
3/5
0/5
Wild-gift / Fungus1.30
5/5
5/5
3/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
active
done
active
done

Equipment

On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Antimagic! (Madness (Roguelike) difficulty) Completed antimagic training in the Ziguranth camp.
By Dagnut the Superhuman Wyrmic level 10
16th Dusk 122nd year of Ascendancy at 08:31
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Dagnut the Superhuman Wyrmic level 10
12nd Dusk 122nd year of Ascendancy at 02:01
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Dagnut the Superhuman Wyrmic level 6
7th Flare 122nd year of Ascendancy at 18:12
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Dagnut the Superhuman Wyrmic level 2
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log

There is an exit to the worldmap here (press '' or right click to use).

Talent Tentacled Wings is ready to use.
Talent Raze is ready to use.

Talent Augment Despair is ready to use.
Talent Aura of Silence is ready to use.

Talent Set Up is ready to use.
Talent Prismatic Slash is ready to use.

Talent Decaying Grounds is ready to use.

Talent Infectious Miasma is ready to use.

Talent Vampiric Surge is ready to use.
Talent Antimagic Shield is ready to use.

Dagnut activates Antimagic Shield.


The spell fizzles.

The spell fizzles.

The spell fizzles.

There is a Zigur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Dagnut deactivates Wild Growth.

Dagnut deactivates Icy Skin.

Dagnut deactivates Precise Strikes.

Dagnut deactivates Elemental Harmony.

Dagnut deactivates Antimagic Shield.