Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 24 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 44 (base 44) |
| Dexterity | 12 (base 12) |
| Constitution | 15 (base 15) |
| Magic | 25 (base 25) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 538/538 |
| Mana | 162/162 |
| Stamina | 169/169 |
| Healing Factor | 1.4 |
| Regeneration | 0.35 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 51 |
| Accuracy | 26 |
| Crit Chance | 20% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 22.5 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +15% |
| All | 0% |
Offense: Damage Penetration
| Physical | +10% |
Defense: Base
| Armour (hardiness) | 39.83 (86.452380952381%) |
| Defense | 11.7 |
| Ranged Defense | 11.7 |
| Fatigue | 23 |
| Physical Save | 27.926979711882 |
| Spell Save | 17.148604954387 |
| Mental Save | 10.569093712228 |
Defense: Resistances
| Acid | + 25%(100%) |
| Blight | + 36%(100%) |
| Fire | + 21%(100%) |
| Cold | + 25%(100%) |
| All | + 12%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
Quests
Equipment
| In off hand | This item will automatically be transmogrified when you leave the level. Coral Spray (8 def, 8 armour, 48 block)Coral Spray (8 def, 8 armour, 48 block) Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When wielded/worn: Armour: +8 Defense: +8 Fatigue: +12% Changes resistances: +15% cold / +10% fire Talent granted: +2 Block Maximum air capacity: +20.00 When you block an attack, there is a chance that a spray of icy cold water will spray at the target. A chunk of jagged coral, dredged from the ocean. |
| Main armor | This item will automatically be transmogrified when you leave the level. impenetrable dwarven-steel mail armour of implacability (3 def, 20 armour)impenetrable dwarven-steel mail armour of implacability (3 def, 20 armour) Requires: - Strength 28 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +20 Defense: +3 Fatigue: +11% Physical save: +8 A suit of armour made of mail. |
| In main hand | Acera (33-46.2 power, 4 apr) Acera (33-46.2 power, 4 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +12 acid Burst (radius 2) on crit: +40 corrosive acid When wielded/worn: Physical crit. chance: +10.0% Changes resistances: +15% acid Changes resistances penetration: +10% physical Changes damage: +15% acid Spell crit. chance: +10% It can be used to activate talent Corrosive Worm (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Infect your target with a corrosive worm that deals 20.62 acid damage per turn for 10 turns. If the target dies while the worm is inside, it will explode, doing 83.40 acid damage in a radius of 4. The damage will increase with your Spellpower, and can critical. This warped, blackened sword drips acid from its countless pores. |
Inventory
Achievements
Log
There is an exit to the worldmap here (press '' or right click to use).
Character control switched to Force Projection (servant of Nuclear Option).
Force Projection (servant of Nuclear Option) deactivates Reflective Skin.
Force Projection (servant of Nuclear Option) activates Reflective Skin.
Character control switched to Nuclear Option.
Character control switched to Force Projection (servant of Nuclear Option).
Character control switched to Nuclear Option.
Character control switched to Force Projection (servant of Nuclear Option).
There is an exit to the worldmap here (press '' or right click to use).
Talent Crush is ready to use.
Character control switched to Nuclear Option.
Character control switched to Force Projection (servant of Nuclear Option).
Character control switched to Nuclear Option.
Character control switched to Force Projection (servant of Nuclear Option).
Character control switched to Nuclear Option.
Character control switched to Force Projection (servant of Nuclear Option).
