Onahna the level 8 Cornac Alchemist by Mochafox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassAlchemist
Level / Exp8 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution14 (base 13)
Magic30 (base 30)
Willpower18 (base 15)
Cunning12 (base 12)

Resources

Life-14/183
Mana2/189
Healing Factor1.0372895330003
Regeneration2.3339014492508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage25
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance5%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+6%
Arcane+10%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save13
Spell Save25
Mental Save16

Defense: Resistances

Acid+ 23%( 70%)
Temporal+ 12%( 70%)
Cold+ 23%( 70%)
Lightning+ 28%( 70%)
Fire+ 23%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
2/5
4/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
2/5
0/5
0/5
Spell / Golemancy1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
2/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Infusion: Wild is still on cooldown for 14 turns.
Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Infusion: Wild is still on cooldown for 14 turns.

Onahna casts
Channel Staff.
Armoured skeleton warrior uses
Shield Pummel.
Onahna is stunned!

Armoured skeleton warrior hits Onahna for 46 physical, 6 fire, 12 fire, 61 physical (126 total damage).
Onahna the level 8 cornac alchemist was battered to death by an armoured skeleton warrior on level 2 of Ruins of Kor'Pul.