Marauder I HARDLY KNOW HE the level 10 Cornac Marauder by lildude2014

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassMarauder
Level / Exp10 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 20)
Dexterity30 (base 27)
Constitution10 (base 10)
Magic11 (base 10)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life274/274
Stamina127/127
Healing Factor1.1
Regeneration0.935

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage39
Accuracy41
Crit Chance8%
APR2
Speed1.00

Offense: Offhand

Damage27
Accuracy41
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Fire+3%
All0%

Offense: Damage Penetration

Mind+10%
Temporal+10%

Defense: Base

Armour (hardiness)16 (38.594633868923%)
Defense33
Ranged Defense33
Fatigue1.9238052216851
Physical Save19
Spell Save7
Mental Save13

Defense: Resistances

Darkness+ 13%( 70%)
Light+ 32%( 70%)
Blight+ 9%( 70%)
Physical+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance40%
Disarm Resistance23%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
1/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.00
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
3/5
3/5

Effects

talent
beneficial effect
beneficial effect

Quests

failed
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Marauder I HARDLY KNOW HE the Cornac Marauder level 10
2nd Mirth 122nd year of Ascendancy at 08:00
see stats

Log

Talent Dirty Fighting is ready to use.
Talent Skullcracker is ready to use.
Marauder I HARDLY KNOW HE stops regenerating health quickly.

Marauder I HARDLY KNOW HE's shakes the fear off.

Talent Vitality is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 7.40 gold from the transmogrification of
brass lantern 'Tarrilar'.
You gain 0.86 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 38 turns).
You gain 5.05 gold from the transmogrification of
Skytreason the iron pickaxe (dig speed 39 turns).
You gain 0.60 gold from the transmogrification of
rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 7.70 gold from the transmogrification of
Salowe (0 def, 1 armour).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 8.28 gold from the transmogrification of
Duvaduhor the Chillkarma (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Marauder I HARDLY KNOW HE deactivates
Apply Poison.
Marauder I HARDLY KNOW HE activates
Apply Poison.