Melthir the level 4 Thalore Bulwark by watlok

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassBulwark
Level / Exp4 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 21)
Dexterity19 (base 12)
Constitution13 (base 12)
Magic8 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life208/208
Stamina82/82
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy28
Crit Chance2%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)35.915516261162 (63.098591549296%)
Defense24.216737007575
Ranged Defense27.216737007575
Fatigue25
Physical Save12.6
Spell Save6.65
Mental Save7.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance44%
Instadeath Resistance100%
Knockback Resistance44%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

talent

Quests

done
active

Equipment

On feet
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log


Melthir wears:
pair of iron boots of uncanny dodging (3 def, 3 armour).

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


Melthir picks up (i.):
spinel.
Ran for 25 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 9 dam, 20 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.95 gold from the transmogrification of
linen cloak of the Shaloren (1 def, 0 armour).
You gain 0.97 gold from the transmogrification of
horrifying mossy mindstar (3-3.3 power, 12 apr, mind damage).
You gain 0.95 gold from the transmogrification of
blooming mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22.4 power, 1 apr).
You gain 1.19 gold from the transmogrification of
arcing iron greatsword of massacre (25.5-40.8 power, 1 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.