Ambush the level 10 Halfling Adventurer by psychoangel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassAdventurer
Level / Exp10 / 83%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity36 (base 28)
Constitution13 (base 12)
Magic14 (base 12)
Willpower19 (base 12)
Cunning37 (base 29)

Resources

Life297/297
Stamina176/176
Healing Factor0.62459016393443
Regeneration0.15614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage36
Accuracy34
Crit Chance23%
APR12
Speed1.00

Offense: Offhand

Damage20
Accuracy34
Crit Chance22%
APR6
Speed1.00

Offense: Spell

Spellpower14
Crit Chance11%
Speed1

Offense: Mind

Mindpower24
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)5 (56.01246105919%)
Defense42
Ranged Defense42
Fatigue0
Physical Save20
Spell Save12
Mental Save20

Defense: Resistances

Cold+ 26%( 70%)
Acid+ 21%( 70%)
Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Predator1.20
3/5
1/5
0/5
0/5
Cunning / Stealth1.20
4/5
2/5
2/5
0/5
Technique / Throwing knives1.00
2/5
1/5
2/5
0/5

Generic Talents

Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.00
5/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
3/5
1/5
0/5
3/5

Effects

talent
beneficial effect

Quests

active
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Ambush the Halfling Adventurer level 10
8th Mirth 122nd year of Ascendancy at 16:52
see stats
The Arena Unlocked Arena mode.
By Ambush the Halfling Adventurer level 9
2nd Mirth 122nd year of Ascendancy at 09:21
see stats

Log

You gain 1.05 gold from the melting of acidic steel steamsaw (16.5-24.75 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.92 gold from the melting of
thought-forged steel waraxe of erosion (11.5-16.1 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.42 gold from the melting of
steel waraxe of erosion (14-19.6 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel waraxe (12.5-17.5 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.20 gold from the melting of
arcing steel waraxe of massacre (19.5-27.3 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 7.45 gold from the melting of
enhanced steel greatsword (21.5-34.4 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel greatmaul (30-45 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.50 gold from the melting of
arcing steel greatmaul of phasing (26.5-39.75 power, 12 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.30 gold from the melting of
arcing steel battleaxe of vileness (18.5-27.75 power, 2 apr).
You gain 0.50 gold from the melting of
ash magestaff (15-18 power, 3 apr, arcane element).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:43.


You don't see how to get there...

Saving done.

Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.


Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.


Ambush deactivates
Savage Hunter.