Azriel the level 3 Cornac Solipsist by azriel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassSolipsist
Level / Exp3 / 78%
Sizebig
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower16 (base 16)
Cunning16 (base 16)

Resources

Life96/96
Psi99/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save15
Mental Save11

Defense: Resistances

Lightning+ 12%( 70%)
Temporal+ 11%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
2/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Around waist
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Resting starts...
Talent Mind Sear is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Azriel wears:
grounding rough leather belt of the giants.

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (20/20, 107% power, 5 apr).
You gain 0.26 gold from the transmogrification of
iron shield of acid resistance (+15%) (0 def, 2 armour, 93% power, 17 block).
You gain 1.30 gold from the transmogrification of
impenetrable iron mail armour (2 def, 9 armour).
You gain 1.40 gold from the transmogrification of
earthen elm vilestaff (100% power, 2 apr, fire element).
You gain 3.66 gold from the transmogrification of
thought-forged iron mace of paradox (107% power, 2 apr).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the southeast (white wolf)).


Azriel uses
Mind Sear.
Azriel hits White wolf for 79 mind damage.
Thought-forged bowman uses
Steady Shot.
White wolf howls

Thought-forged bowman's Steady Shot hits White wolf for
38 physical damage.
Thought-forged bowman's Steady Shot killed White wolf!
Talent Mind Sear is ready to use.