Azriel the level 20 Cornac Alchemist by azriel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp20 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity27 (base 24)
Constitution29 (base 18)
Magic46 (base 46)
Willpower19 (base 11)
Cunning27 (base 20)

Resources

Life401/401
Mana228/228
Steam100/100
Healing Factor1.2524687383467
Regeneration10.33286709136

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite15
Infravision4
See Stealth15
See Invisible13

Offense: Mainhand

Damage46
Accuracy27
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower36
Crit Chance14%
Speed1

Offense: Mind

Mindpower27
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+70%
Cold+35%
All0%
Darkness+28%
Light+3%
Temporal+6%
Mind+15%
Fire+8%
Nature+15%

Offense: Damage Penetration

Darkness+15%
Nature+10%
Lightning+10%
Acid+10%
All0%

Defense: Base

Armour (hardiness)28 (100%)
Defense50
Ranged Defense50
Fatigue0
Physical Save36
Spell Save26
Mental Save21

Defense: Resistances

Acid+ 33%( 70%)
Blight+ 22%( 70%)
Physical+ 25%( 70%)
Cold+ 55%( 70%)
All+ 16%( 70%)
Darkness+ 40%( 70%)
Light+ 24%( 70%)
Temporal+ 21%( 70%)
Lightning+ 41%( 70%)
Fire+ 38%( 70%)
Nature+ 55%( 70%)

Defense: Immunities

Pinning Resistance10%
Confusion Resistance33%
Poison Resistance13%
Blind Resistance53%
Silence Resistance24%
Bleed Resistance50%
Teleport Resistance100%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (5/5)

Infusions
Runes
Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
1/5
Spell / Acid alchemy1.30
4/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
1/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
2/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Spell / Stone alchemy1.30
3/5
1/5
1/5
4/5
Spell / Staff combat1.30
2/5
2/5
0/5
0/5
Technique / Combat training1.00
2/5
0/5
3/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
done
done
active
done
active
active
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Azriel the Cornac Alchemist level 15
71st Haze 122nd year of Ascendancy at 06:41
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Azriel the Cornac Alchemist level 10
21st Dusk 122nd year of Ascendancy at 09:07
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Azriel the Cornac Alchemist level 20
52nd Regrowth 123rd year of Ascendancy at 20:58
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By Azriel the Cornac Alchemist level 20
7th Pyre 123rd year of Ascendancy at 00:48
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Azriel the Cornac Alchemist level 17
38th Regrowth 123rd year of Ascendancy at 16:17
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Azriel the Cornac Alchemist level 11
1st Time of Equilibrium 122nd year of Ascendancy at 02:58
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Azriel the Cornac Alchemist level 10
25th Dusk 122nd year of Ascendancy at 10:34
see stats

Log

Velatta the wolf hits Azriel for 310 physical damage.
Azriel the level 20 cornac alchemist was ground to death by Velatta the wolf on level 3 of Daikara.
You have 4 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Velatta the wolf killed Azriel!
Saving game...

Saving done.

Resting starts...

Talent Imbue Item is ready to use.
Talent Dig is ready to use.
Talent Extract Gems is ready to use.
Talent Infusion: Healing is ready to use.
Talent Shockwave Bomb is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rune: Shielding is ready to use.
Talent Chant of Fortress is ready to use.
Talent Stone Touch is ready to use.
Talent Acid Infusion is ready to use.
Talent Premonition is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Azriel activates
Chant of Fortress.
Azriel activates
Premonition.

You are sent back to the material plane!
Azriel casts
Throw Bomb.
There is a way to the next level here (press '' or right click to use).
Azriel activates
Acid Infusion.