Liailed the level 10 Shalore Archmage by Vivio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Semi-Roguelike (mild)
SexFemale
RaceShalore
ClassArchmage
Level / Exp10 / 4%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution20 (base 10)
Magic42 (base 33)
Willpower35 (base 22)
Cunning16 (base 11)

Resources

Life186/186
Mana144/177
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision7
See Stealth20
See Invisible18

Offense: Mainhand

Damage15
Accuracy14
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance7%
Speed1

Offense: Mind

Mindpower29
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+3%
Physical+5%
Arcane+22%
Darkness+3%
Nature+5%

Defense: Base

Armour (hardiness)10 (32%)
Defense4
Ranged Defense11
Fatigue0
Physical Save17
Spell Save25
Mental Save32

Defense: Resistances

Nature+ 16%( 70%)
Mind+ 19%( 70%)
Arcane+ 23%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance19%
Confusion Resistance21%
Instadeath Resistance100%
Stun Resistance10%
Poison Resistance20%
Blind Resistance44%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
2/5
1/5
1/5
0/5
Spell / Arcane1.30
5/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
2/5
0/5

Effects

talent
talent
talent
talent

Quests

active
active
done
done
active
failed

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Liailed the Shalore Archmage level 10
7th Flare 122nd year of Ascendancy at 06:58
see stats

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).

--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).

--------------------------------

Liailed wears:
Sludgegrip (0 def, 0 armour).
--------------------------------

Liailed wears (replacing
linen robe (0 def, 0 armour)): shimmering linen robe (0 def, 0 armour).
--------------------------------

Liailed wears:
clarifying copper amulet.
--------------------------------

You gain 5.00 gold from the transmogrification of
elm totem of healing [power 116] (15 cooldown).
You gain 6.84 gold from the transmogrification of
Mofang the iron helm (0 def, 3 armour).
You gain 4.07 gold from the transmogrification of
rough leather cap 'Xeratira' (0 def, 1 armour).
You gain 5.40 gold from the transmogrification of
Bokigagorn the linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (24/24, 16-22 power, 5 apr).
You gain 1.05 gold from the transmogrification of
mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron dagger (9-12 power, 5 apr).
You gain 15.00 gold from the transmogrification of
Perseverance (31-43 power, 9 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-22 power, 1 apr).
You gain 1.45 gold from the transmogrification of
elm magestaff of power (10-12 power, 2 apr, fire element).
You gain 1.41 gold from the transmogrification of
savior's copper ring of nature (+22%).
You gain 2.00 gold from the transmogrification of
blink rune of the sneak (range 3; phase 12; cd 13).
You gain 2.01 gold from the transmogrification of
blink rune of the sneak (range 4; phase 12; cd 12).
You gain 1.12 gold from the transmogrification of
healing infusion of the psychic (heal 112; cd 13).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.