Faxnor the level 6 Higher Alchemist by shynku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp6 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic32 (base 29)
Willpower19 (base 15)
Cunning10 (base 10)

Resources

Life169/169
Mana180/180
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth5
See Invisible7

Offense: Mainhand

Damage12
Accuracy5
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower27.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.3
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.35
Ranged Defense1.35
Fatigue0
Physical Save25.167539954839
Spell Save24.392539954839
Mental Save10.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
4/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
3/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

Tool
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

You extract zircon from iron helm (0 def, 3 armour)

Faxnor deactivates Chant of Fortitude.

Faxnor activates Chant of Fortitude.

Faxnor wears(replacing):
survivor's brass lantern.

Faxnor wears(replacing):
stabilizing linen wizard hat of the sentry (1 def, 0 armour).

Faxnor wears:
Tooth of the Mouth (dig speed 12 turns).

Space around you starts to dissolve...


Resting starts...

Talent Dig is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 27 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 1.61 gold from the transmogrification of
mindwoven linen wizard hat of nature (+15%) (1 def, 0 armour).
You gain 2.48 gold from the transmogrification of
mighty elm longbow of cold.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.