Griphis the level 2 Higher Berserker by griphis79

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassBerserker
Level / Exp2 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity12 (base 11)
Constitution13 (base 13)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life148/148
Stamina106/106
Healing Factor1.1345901639344
Regeneration0.28364754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy19
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue14
Physical Save16
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Log

Griphis picks up (b.): insidious poison infusion of the sneak (13 nature damage, 21% healing reduction).

Resting starts...

Rested for 41 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


You gain 2.07 gold from the transmogrification of
bright brass lantern.
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 40 block).
You gain 0.65 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 1.66 gold from the transmogrification of
hateful iron mace (11-15.4 power, 2 apr).
You gain 1.96 gold from the transmogrification of
insidious poison infusion of the sneak (13 nature damage, 21% healing reduction).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (midge swarm)).


Green worm mass uses Multiply.